Player Matchup

Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ColeW-07
Thor
Level 145
God Stats
8W - 5L
1,609 SR
Queue Stats
155W - 154L
1,500 Elo+
Party 1
Mercury
Mercury
JHN_W
Mercury
Level 157
God Stats
2W - 5L
1,272 SR
Queue Stats
157W - 155L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
Spyni
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,590 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
superStake
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,590 Elo+
Party 3
Team Averages
Level 122
1,476 SR
1,534 Elo+

VS

Team Averages
Level 116
1,468 SR
1,410 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AntaresGamer11
Janus
Level 129
God Stats
10W - 10L
1,657 SR
Queue Stats
133W - 108L
1,603 Elo+
Solo
Awilix
Awilix
hipsterpeanuts
Awilix
Level 110
God Stats
1W - 2L
1,250 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 2
King Arthur
King Arthur
jazzyb54
King Arthur
Level 153
God Stats
2W - 1L
1,434 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 2
Ymir
Ymir
sanza9
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
6,171
617
3,856
3,726
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 2 / 0
5,440
544
3,574
11,385
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JHN_W
Mercury
10
0 / 2 / 0
5,359
536
1,598
7,960
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Spyni
Cabrakan
7
1 / 5 / 0
4,896
490
2,867
12,335
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
superStake
Ah Muzen Cab
8
0 / 5 / 1
4,915
492
6,580
7,876
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
6 / 1 / 3
6,483
648
9,227
7,153
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
6,503
650
4,160
4,052
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 4
6,246
625
4,337
5,621
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
jazzyb54
King Arthur
12
2 / 0 / 1
6,584
658
8,590
9,484
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
sanza9
Ymir
9
2 / 0 / 6
6,020
602
4,219
8,916
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Hachiman
 
Hachiman
6
1
3
7.5
W
1
0
2
2
L
Thor
0
2
0
0
L
Mercury
JHN_W
Mercury
0
2
0
0
L
Cabrakan
Spyni
Cabrakan
1
5
0
0.2
W
3
0
4
5
W
King Arthur
jazzyb54
King Arthur
2
0
1
2.5
W
Ymir
sanza9
Ymir
2
0
6
5
L
Ah Muzen Cab
superStake
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
30,533
43,282
Taken
35,226
20,355
Mitigated
20,010
8,465
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,856
225
0
1,220
3,726
1,191
0
1,929
1,673
47,829
0
W
Hachiman
 
Hachiman
9,227
5,585
0
1,796
7,153
2,409
355
1,269
5,842
0
43,735
W
4,160
0
0
500
4,052
1,302
0
831
3,129
54,110
0
L
Thor
3,574
902
0
2,727
11,385
4,513
0
0
11,385
0
40,379
L
Mercury
JHN_W
Mercury
1,598
717
0
1,043
7,960
2,713
0
594
7,290
0
44,245
L
Cabrakan
Spyni
Cabrakan
2,867
543
0
2,895
12,335
8,880
0
3,157
9,138
9,563
0
W
4,337
1,220
0
0
5,621
2,004
0
1,482
4,055
0
46,577
W
King Arthur
jazzyb54
King Arthur
8,590
702
0
2,269
9,484
7,173
0
0
9,484
0
50,215
W
Ymir
sanza9
Ymir
4,219
1,637
0
2,400
8,916
7,122
27
2,819
5,993
15,786
0
L
Ah Muzen Cab
superStake
Ah Muzen Cab
6,580
2,740
0
580
7,876
3,058
0
2,397
5,417
0
36,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
31,836
310
Minions Killed
365
0
Camps Cleared
0
1,125,332
Distance Traveled
1,176,402
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,171
617
114
11
0
259,363
2
W
Hachiman
6,483
648
83
8
0
200,506
3
W
Janus
6,503
650
115
12
0
242,390
4
L
Thor
5,440
544
62
6
0
202,984
0
L
Mercury
5,359
536
77
8
0
263,687
3
L
Cabrakan
4,896
490
12
1
0
201,207
0
W
Awilix
6,246
625
69
7
0
282,396
0
W
King Arthur
6,584
658
79
8
0
237,196
0
W
Ymir
6,020
602
19
2
0
213,914
0
L
Ah Muzen Cab
4,915
492
45
5
0
198,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role