Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Brbtacos
Hades
Level 48
God Stats
10W - 7L
1,552 SR
Queue Stats
117W - 134L
1,497 Elo+
Party 1
Apollo
Apollo
Chook
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,428 Elo+
Party 1
Ares
Ares
Dmcastle8
Ares
Level 148
God Stats
8W - 3L
1,901 SR
Queue Stats
103W - 103L
1,558 Elo+
Party 1
Susano
Susano
Jaaý
Susano
Level 136
God Stats
7W - 9L
1,499 SR
Queue Stats
168W - 149L
1,573 Elo+
Party 1
Team Averages
Level 102
1,590 SR
1,511 Elo+

VS

Team Averages
Level 72
1,566 SR
1,512 Elo+
Susano
Susano
CubeTheNoob
Susano
Level 14
God Stats
4W - 6L
1,499 SR
Queue Stats
12W - 14L
1,551 Elo+
Party 2
Medusa
Medusa
Mudbone Suprise
Medusa
Level 63
God Stats
7W - 6L
1,455 SR
Queue Stats
99W - 101L
1,499 Elo+
Solo
Horus
Horus
Nansle
Horus
Level 80
God Stats
87W - 57L
1,725 SR
Queue Stats
360W - 313L
1,577 Elo+
Party 2
Hades
Hades
RevolvingRook
Hades
Level 85
God Stats
26W - 18L
1,619 SR
Queue Stats
397W - 370L
1,450 Elo+
Solo
Athena
Athena
TheSpitefulSlug
Athena
Level 118
God Stats
2W - 0L
1,530 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 0 / 2
5,393
539
3,689
5,715
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Brbtacos
Hades
11
2 / 0 / 0
6,109
611
6,811
7,385
3,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Chook
Apollo
9
0 / 1 / 2
5,161
516
4,198
6,111
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 2 / 0
5,359
536
3,592
7,929
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Jaaý
Susano
11
0 / 5 / 0
5,847
585
3,310
9,005
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 1 / 3
5,228
523
3,269
8,073
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,599
560
4,357
5,262
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Nansle
Horus
12
5 / 0 / 0
6,640
664
5,367
6,102
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,192
519
4,065
9,071
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 1
5,300
530
3,370
8,241
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
0
2
3
L
Hades
Brbtacos
Hades
2
0
0
2
L
Apollo
Chook
Apollo
0
1
2
1
W
Susano
0
1
3
1.5
L
Ares
1
2
0
0.5
L
Susano
Jaaý
Susano
0
5
0
0
W
2
1
0
2
W
Horus
Nansle
Horus
5
0
0
5
W
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
20,428
36,145
Taken
36,749
16,713
Mitigated
19,483
14,657
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,689
594
0
2,615
5,715
2,070
0
410
5,305
0
29,673
L
Hades
Brbtacos
Hades
6,811
348
455
6,058
7,385
3,971
0
3,190
4,195
55,533
0
L
Apollo
Chook
Apollo
4,198
2,264
0
2,152
6,111
2,115
0
684
5,427
0
32,397
W
Susano
3,269
864
0
1,509
8,073
3,133
35
1,871
6,202
0
33,675
L
Ares
3,592
296
0
1,791
7,929
5,811
0
3,151
4,730
16,010
0
L
Susano
Jaaý
Susano
3,310
977
0
1,586
9,005
2,746
0
0
8,536
0
40,720
W
4,357
1,814
0
1,885
5,262
1,857
0
513
4,749
0
35,242
W
Horus
Nansle
Horus
5,367
2,158
216
3,654
6,102
4,405
0
0
6,102
0
45,179
W
4,065
714
385
3,609
9,071
4,039
0
5,030
4,041
42,024
0
W
3,370
1,249
0
2,216
8,241
6,049
0
2,989
5,252
16,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
27,959
294
Minions Killed
268
0
Camps Cleared
0
1,037,375
Distance Traveled
1,046,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,393
539
44
4
0
236,416
0
L
Hades
6,109
611
94
9
0
191,832
0
L
Apollo
5,161
516
57
6
0
197,119
0
W
Susano
5,228
523
54
5
0
215,386
0
L
Ares
5,359
536
20
2
0
213,550
0
L
Susano
5,847
585
79
8
0
198,458
0
W
Medusa
5,599
560
57
6
0
182,099
0
W
Horus
6,640
664
75
8
0
247,826
0
W
Hades
5,192
519
73
7
0
187,697
0
W
Athena
5,300
530
9
1
0
213,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role