Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ironkill31
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,393 Elo+
Solo
Persephone
Persephone
bbio2028
Persephone
Level 147
God Stats
5W - 4L
1,456 SR
Queue Stats
137W - 136L
1,480 Elo+
Party 1
Charon
Charon
teksharkshadows
Charon
Level 108
God Stats
4W - 5L
1,491 SR
Queue Stats
161W - 166L
1,458 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,466 Elo+

VS

Team Averages
Level 100
1,622 SR
1,462 Elo+
Ah Puch
Ah Puch
BigBrainTime186
Ah Puch
Level 77
God Stats
3W - 7L
1,385 SR
Queue Stats
186W - 177L
1,424 Elo+
Solo
Raijin
Raijin
BraggestBread76
Raijin
Level 85
God Stats
3W - 1L
1,478 SR
Queue Stats
21W - 17L
1,469 Elo+
Solo
Rama
Rama
DreamyFFA
Rama
Level 68
God Stats
6W - 2L
1,869 SR
Queue Stats
59W - 45L
1,528 Elo+
Party 2
Shiva
Shiva
IcyRush3
Shiva
Level 144
God Stats
6W - 3L
1,851 SR
Queue Stats
117W - 128L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
Level 125
God Stats
36W - 39L
1,525 SR
Queue Stats
829W - 803L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 5 / 0
6,301
525
3,758
12,013
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
11
0 / 2 / 1
5,744
479
2,562
10,738
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ironkill31
Artemis
9
0 / 5 / 1
4,968
414
3,868
8,695
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
bbio2028
Persephone
11
1 / 3 / 0
6,812
568
7,744
6,504
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 0
6,140
512
3,569
6,533
4,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,746
646
8,228
6,454
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
7,436
620
3,826
8,148
3,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
12
3 / 1 / 4
7,223
602
6,187
9,876
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
IcyRush3
Shiva
11
3 / 0 / 2
6,450
538
3,296
9,195
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
XTAceOfSpadesTX
Baron Samedi
11
3 / 1 / 5
6,534
545
6,470
6,266
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
0
0.4
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
3
2
0
1.5
W
4
1
1
4.5
W
Rama
3
1
4
5
W
Shiva
IcyRush3
Shiva
3
0
2
4
L
Artemis
Ironkill31
Artemis
0
5
1
0.1
W
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
3
1
5
5.5
L
Persephone
bbio2028
Persephone
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
28,007
44,483
Taken
39,939
20,418
Mitigated
18,377
10,120
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,758
1,563
0
1,000
12,013
4,608
0
2,631
9,363
0
40,444
L
Amaterasu
 
Amaterasu
2,562
1,018
0
4,223
10,738
5,850
0
6,958
3,590
0
33,746
W
8,228
125
0
2,464
6,454
3,110
41
0
6,454
56,281
0
W
3,826
334
0
4,007
8,148
3,228
0
5,868
2,280
52,613
0
W
Rama
6,187
4,505
0
2,911
9,876
3,772
696
1,134
8,742
0
53,095
W
Shiva
IcyRush3
Shiva
3,296
577
0
2,465
9,195
4,523
0
1,882
7,313
0
44,671
L
Artemis
Ironkill31
Artemis
3,868
1,489
0
1,100
8,695
3,102
0
3,456
5,239
0
23,659
W
Baron Samedi
XTAceOfSpadesTX
Baron Samedi
6,470
815
1,283
2,015
6,266
3,744
330
2,429
3,837
32,134
0
L
Persephone
bbio2028
Persephone
7,744
444
0
1,841
6,504
2,116
0
2,688
3,790
52,427
0
L
3,569
299
0
1,956
6,533
4,742
0
2,572
3,961
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
35,389
290
Minions Killed
411
0
Camps Cleared
0
1,174,990
Distance Traveled
1,136,392
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,301
525
67
6
0
243,216
0
L
Amaterasu
5,744
479
67
6
0
267,938
0
W
Ah Puch
7,746
646
97
8
0
207,119
0
W
Raijin
7,436
620
110
9
0
222,990
0
W
Rama
7,223
602
96
8
0
213,763
0
W
Shiva
6,450
538
64
5
0
265,074
2
L
Artemis
4,968
414
41
3
0
193,351
0
W
Baron Samedi
6,534
545
44
4
0
227,446
2
L
Persephone
6,812
568
82
7
0
241,706
4
L
Charon
6,140
512
33
3
0
228,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role