Player Matchup

Anhur
Anhur
AzMadman
Anhur
Level 79
God Stats
8W - 10L
1,488 SR
Queue Stats
92W - 81L
1,577 Elo+
Party 3
Ra
Ra
Enderon32
Ra
Level 114
God Stats
2W - 0L
1,497 SR
Queue Stats
53W - 39L
1,489 Elo+
Party 2
Ratatoskr
Ratatoskr
Nightboy411
Ratatoskr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
Rocketking12345
Zhong Kui
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shruol
Morgan Le Fay
Level 102
God Stats
22W - 23L
1,505 SR
Queue Stats
330W - 296L
1,551 Elo+
Party 3
Team Averages
Level 95
1,498 SR
1,541 Elo+

VS

Team Averages
Level 110
1,574 SR
1,565 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CanadiensFan263
Anubis
Level 66
God Stats
7W - 8L
1,500 SR
Queue Stats
99W - 95L
1,673 Elo+
Solo
Charybdis
Charybdis
KiuboManzana
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,563 Elo+
Solo
Shiva
Shiva
Kll_trooper
Shiva
Level 128
God Stats
102W - 65L
1,665 SR
Queue Stats
694W - 613L
1,570 Elo+
Party 1
Bacchus
Bacchus
Wolfox7
Bacchus
Level 156
God Stats
6W - 3L
1,707 SR
Queue Stats
211W - 198L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzMadman
Anhur
10
3 / 1 / 4
6,298
630
5,119
4,562
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 1 / 3
6,478
648
6,760
5,881
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Nightboy411
Ratatoskr
10
7 / 0 / 4
6,349
635
4,626
5,021
1,550
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Rocketking12345
Zhong Kui
10
1 / 2 / 1
6,375
638
6,096
8,541
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Shruol
Morgan Le Fay
10
1 / 1 / 6
5,963
596
6,145
6,277
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 3 / 1
6,051
605
4,275
10,416
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 5 / 0
4,701
470
3,141
8,121
3,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KiuboManzana
Charybdis
8
0 / 3 / 0
4,787
479
1,977
7,369
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 2
5,563
556
5,776
9,156
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Wolfox7
Bacchus
8
1 / 3 / 1
5,151
515
5,372
10,385
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
5
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
1
1.5
W
Anhur
AzMadman
Anhur
3
1
4
5
L
0
5
0
0
W
4
1
3
5.5
L
Charybdis
KiuboManzana
Charybdis
0
3
0
0
L
0
2
2
0.5
W
Ratatoskr
Nightboy411
Ratatoskr
7
0
4
9
W
Zhong Kui
Rocketking12345
Zhong Kui
1
2
1
0.75
W
Morgan Le Fay
Shruol
Morgan Le Fay
1
1
6
4
L
Bacchus
Wolfox7
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
20,541
30,282
Taken
45,447
12,853
Mitigated
26,401
10,125
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,275
3,059
0
2,756
10,416
3,762
0
2,721
7,637
0
29,410
W
Anhur
AzMadman
Anhur
5,119
3,581
0
1,983
4,562
1,296
922
1,501
3,061
0
32,507
L
3,141
52
0
2,579
8,121
3,844
94
4,694
3,361
36,462
0
W
6,760
1,255
620
2,130
5,881
1,929
0
4,012
1,869
48,770
0
L
Charybdis
KiuboManzana
Charybdis
1,977
1,092
0
2,260
7,369
1,857
0
2,280
4,901
0
26,029
L
5,776
732
28
848
9,156
6,606
0
4,977
4,179
0
36,063
W
Ratatoskr
Nightboy411
Ratatoskr
4,626
1,275
0
692
5,021
1,550
0
949
4,072
0
25,250
W
Zhong Kui
Rocketking12345
Zhong Kui
6,096
1,748
0
3,109
8,541
5,889
381
0
8,541
42,076
1,169
W
Morgan Le Fay
Shruol
Morgan Le Fay
6,145
240
0
1,591
6,277
2,189
0
2,051
4,226
35,096
0
L
Bacchus
Wolfox7
Bacchus
5,372
557
0
2,876
10,385
10,332
0
3,741
6,402
22,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
26,253
333
Minions Killed
224
0
Camps Cleared
0
1,017,234
Distance Traveled
994,476
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,051
605
50
5
0
230,796
2
W
Anhur
6,298
630
53
5
0
179,957
0
L
Anubis
4,701
470
47
5
0
151,721
0
W
Ra
6,478
648
93
9
0
196,371
0
L
Charybdis
4,787
479
47
5
0
182,029
4
L
Shiva
5,563
556
56
6
0
211,310
0
W
Ratatoskr
6,349
635
46
5
0
253,279
0
W
Zhong Kui
6,375
638
82
8
0
176,579
0
W
Morgan Le Fay
5,963
596
59
6
0
211,048
0
L
Bacchus
5,151
515
24
2
0
218,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role