Player Matchup

Bakasura
Bakasura
Bulletproof227
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,399 Elo+
Party 1
Charon
Charon
DarkFyreKing
Charon
Level 72
God Stats
15W - 14L
1,583 SR
Queue Stats
38W - 43L
1,411 Elo+
Party 1
Poseidon
Poseidon
DonEatsCookies
Poseidon
Level 87
God Stats
18W - 16L
1,676 SR
Queue Stats
194W - 173L
1,429 Elo+
Solo
Team Averages
Level 81
1,587 SR
1,413 Elo+

VS

Team Averages
Level 83
1,493 SR
1,407 Elo+
Arachne
Arachne
CleveGod
Arachne
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 19L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Maloneiro
Cthulhu
Level 88
God Stats
5W - 7L
1,360 SR
Queue Stats
249W - 259L
1,393 Elo+
Solo
Discordia
Discordia
Zifart
Discordia
Level 77
God Stats
9W - 1L
1,620 SR
Queue Stats
36W - 28L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 5 / 1
6,640
664
1,597
8,910
4,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
10
0 / 2 / 1
6,935
694
2,894
8,554
6,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
10
1 / 4 / 0
7,198
720
5,877
6,711
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CleveGod
Arachne
11
3 / 0 / 6
8,014
801
5,378
6,914
3,354
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Maloneiro
Cthulhu
10
1 / 1 / 8
7,514
751
5,406
7,905
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Zifart
Discordia
12
7 / 0 / 4
8,918
892
9,000
2,244
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
1
0.1
W
Arachne
CleveGod
Arachne
3
0
6
6
L
Charon
0
2
1
0.25
L
Poseidon
1
4
0
0.25
W
Cthulhu
Maloneiro
Cthulhu
1
1
8
5
W
Discordia
Zifart
Discordia
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
19,784
24,175
Taken
17,063
14,070
Mitigated
11,435
1,422
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,597
1,342
23
951
8,910
4,681
0
4,306
4,404
0
10,788
W
Arachne
CleveGod
Arachne
5,378
3,384
0
3,322
6,914
3,354
281
3,783
3,121
0
22,475
L
Charon
2,894
388
0
0
8,554
6,903
0
4,358
3,850
14,438
0
L
Poseidon
5,877
667
78
370
6,711
2,486
0
5,313
1,115
39,398
0
W
Cthulhu
Maloneiro
Cthulhu
5,406
329
124
986
7,905
7,159
116
4,516
3,281
18,625
0
W
Discordia
Zifart
Discordia
9,000
51
0
504
2,244
922
417
976
1,268
38,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,773
Gold Earned
24,446
117
Minions Killed
119
0
Camps Cleared
0
517,220
Distance Traveled
583,608
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,640
664
27
3
0
175,760
0
W
Arachne
8,014
801
25
3
0
200,030
0
L
Charon
6,935
694
19
2
0
173,027
3
L
Poseidon
7,198
720
71
7
0
168,433
0
W
Cthulhu
7,514
751
21
2
0
184,307
0
W
Discordia
8,918
892
73
7
0
199,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role