Player Matchup

Charybdis
Charybdis
Ceeemp
Charybdis
Level 29
God Stats
1W - 4L
1,197 SR
Queue Stats
78W - 112L
1,306 Elo+
Party 2
Yu Huang
Yu Huang
GODmundr
Yu Huang
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
17W - 20L
1,381 Elo+
Party 2
Loki
Loki
Modix_The_Beast
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,313 Elo+
Party 3
Cthulhu
Cthulhu
ThelVadama
Cthulhu
Level 83
God Stats
9W - 8L
1,479 SR
Queue Stats
85W - 106L
1,344 Elo+
Party 2
Arachne
Arachne
Wael_Beast
Arachne
Level 69
God Stats
17W - 9L
1,615 SR
Queue Stats
187W - 189L
1,476 Elo+
Party 3
Team Averages
Level 55
1,426 SR
1,364 Elo+

VS

Team Averages
Level 83
1,504 SR
1,427 Elo+
Anhur
Anhur
Azokej
Anhur
Level 84
God Stats
6W - 5L
1,610 SR
Queue Stats
253W - 251L
1,458 Elo+
Solo
Xing Tian
Xing Tian
Reva27
Xing Tian
Level 82
God Stats
2W - 3L
1,285 SR
Queue Stats
243W - 227L
1,403 Elo+
Solo
Bellona
Bellona
bate-titanico1
Bellona
Level 45
God Stats
1W - 1L
1,581 SR
Queue Stats
5W - 3L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mikeoxlong12341
Tsukuyomi
Level 86
God Stats
7W - 10L
1,440 SR
Queue Stats
317W - 316L
1,391 Elo+
Solo
Anubis
Anubis
patataelneni69
Anubis
Level 117
God Stats
28W - 19L
1,603 SR
Queue Stats
191W - 178L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ceeemp
Charybdis
6
2 / 1 / 0
3,865
644
3,686
3,359
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
GODmundr
Yu Huang
1
0 / 0 / 0
2,658
443
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 2 / 0
3,881
647
1,744
4,452
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ThelVadama
Cthulhu
6
0 / 0 / 0
3,697
616
1,797
4,523
2,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Wael_Beast
Arachne
7
0 / 1 / 0
3,620
603
966
4,092
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azokej
Anhur
6
0 / 0 / 1
3,367
561
2,229
2,860
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Reva27
Xing Tian
4
0 / 2 / 0
3,279
547
1,369
6,264
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 0 / 1
4,331
722
1,971
4,134
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
mikeoxlong12341
Tsukuyomi
8
2 / 1 / 1
4,466
744
1,544
4,403
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
4,254
709
1,929
2,446
992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Azokej
Anhur
0
0
1
0.5
L
Charybdis
Ceeemp
Charybdis
2
1
0
2
L
Yu Huang
GODmundr
Yu Huang
0
0
0
0
L
1
2
0
0.5
W
Xing Tian
Reva27
Xing Tian
0
2
0
0
L
Cthulhu
ThelVadama
Cthulhu
0
0
0
0
L
Arachne
Wael_Beast
Arachne
0
1
0
0
W
1
0
1
1.5
W
Tsukuyomi
mikeoxlong12341
Tsukuyomi
2
1
1
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,193
Damage
9,042
16,426
Taken
20,107
6,235
Mitigated
8,941
4,594
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Azokej
Anhur
2,229
1,024
0
1,165
2,860
821
0
794
2,066
0
16,834
L
Charybdis
Ceeemp
Charybdis
3,686
2,356
0
1,333
3,359
962
64
600
2,759
0
22,224
L
Yu Huang
GODmundr
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
1,744
212
0
500
4,452
1,869
0
496
3,956
0
13,529
W
Xing Tian
Reva27
Xing Tian
1,369
270
0
854
6,264
3,244
0
1,003
5,261
5,073
0
L
Cthulhu
ThelVadama
Cthulhu
1,797
191
430
1,089
4,523
2,366
0
769
3,754
14,158
0
L
Arachne
Wael_Beast
Arachne
966
662
0
1,242
4,092
1,038
0
1,433
2,659
0
15,068
W
1,971
692
0
2,190
4,134
2,549
0
0
4,134
0
17,052
W
Tsukuyomi
mikeoxlong12341
Tsukuyomi
1,544
652
0
2,264
4,403
1,335
0
0
4,403
0
21,647
W
1,929
208
0
1,256
2,446
992
0
0
2,446
30,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,721
Gold Earned
19,697
113
Minions Killed
154
0
Camps Cleared
0
545,382
Distance Traveled
613,180
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,367
561
17
3
0
108,553
1
L
Charybdis
3,865
644
35
6
0
106,849
0
L
Yu Huang
2,658
443
0
0
0
21,531
0
L
Loki
3,881
647
20
3
0
139,160
1
W
Xing Tian
3,279
547
10
2
0
112,789
2
L
Cthulhu
3,697
616
20
3
0
134,083
0
L
Arachne
3,620
603
38
6
0
143,759
0
W
Bellona
4,331
722
29
5
0
135,380
0
W
Tsukuyomi
4,466
744
41
7
0
136,565
0
W
Anubis
4,254
709
57
10
0
119,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role