Player Matchup

Surtr
Surtr
ConsumeShrooms
Surtr
Level 109
God Stats
2W - 3L
1,299 SR
Queue Stats
244W - 240L
1,504 Elo+
Solo
Fafnir
Fafnir
IfUKillMeUrUgly
Fafnir
Level 159
God Stats
0W - 2L
1,175 SR
Queue Stats
45W - 60L
1,491 Elo+
Party 1
Bakasura
Bakasura
LeWildFarsan
Bakasura
Level 97
God Stats
0W - 5L
1,127 SR
Queue Stats
367W - 361L
1,529 Elo+
Solo
Chernobog
Chernobog
PenGu19
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,492 Elo+
Party 1
Thor
Thor
invalidpanda
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 123
1,320 SR
1,503 Elo+

VS

Team Averages
Level 114
1,469 SR
1,534 Elo+
Da Ji
Da Ji
Concpt
Da Ji
Level 113
God Stats
6W - 4L
1,524 SR
Queue Stats
240W - 204L
1,537 Elo+
Party 2
Scylla
Scylla
CorySquirrel
Scylla
Level 137
God Stats
6W - 3L
1,620 SR
Queue Stats
396W - 360L
1,576 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ElxPrince
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 109L
1,456 Elo+
Solo
Poseidon
Poseidon
LaughableHazard
Poseidon
Level 77
God Stats
3W - 6L
1,276 SR
Queue Stats
394W - 346L
1,575 Elo+
Party 3
Hercules
Hercules
StampFPS
Hercules
Level 127
God Stats
6W - 7L
1,425 SR
Queue Stats
241W - 207L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,005
728
7,495
20,578
18,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 6
8,719
793
7,216
13,262
15,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
LeWildFarsan
Bakasura
14
4 / 6 / 2
8,590
781
9,290
15,863
19,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
PenGu19
Chernobog
15
1 / 6 / 6
8,411
765
7,676
12,265
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 4
6,967
633
6,668
11,763
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Concpt
Da Ji
15
10 / 5 / 11
9,791
890
14,336
12,152
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
7 / 2 / 17
9,822
893
14,212
6,548
2,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
ElxPrince
Ah Muzen Cab
16
4 / 2 / 15
9,486
862
9,304
7,391
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
17
5 / 2 / 14
9,805
891
12,921
7,062
2,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
StampFPS
Hercules
16
4 / 1 / 21
9,415
856
13,727
18,923
15,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
11
Kills
30
30
Deaths
12
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Concpt
Da Ji
10
5
11
3.1
L
4
6
3
0.92
W
Scylla
7
2
17
7.75
W
Ah Muzen Cab
ElxPrince
Ah Muzen Cab
4
2
15
5.75
L
1
4
6
1
W
Poseidon
5
2
14
6
L
Bakasura
LeWildFarsan
Bakasura
4
6
2
0.83
L
Chernobog
PenGu19
Chernobog
1
6
6
0.67
W
Hercules
StampFPS
Hercules
4
1
21
14.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,345
Damage
64,500
73,731
Taken
52,076
62,306
Mitigated
31,129
16,785
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Concpt
Da Ji
14,336
2,937
434
2,041
12,152
7,033
0
2,090
9,778
0
16,080
L
7,495
1,920
94
6,454
20,578
18,104
259
9,486
11,092
136
10,488
W
Scylla
14,212
2,579
673
1,261
6,548
2,546
297
803
5,274
28,014
0
W
Ah Muzen Cab
ElxPrince
Ah Muzen Cab
9,304
2,877
458
584
7,391
2,904
2,386
1,168
5,416
0
29,267
L
7,216
1,994
1,391
2,458
13,262
15,469
77
5,103
8,159
16,142
0
W
Poseidon
12,921
3,457
493
1,577
7,062
2,843
1,472
1,246
5,380
32,978
0
L
Bakasura
LeWildFarsan
Bakasura
9,290
5,921
643
3,337
15,863
19,094
36
5,475
10,388
0
6,918
L
Chernobog
PenGu19
Chernobog
7,676
3,797
140
1,792
12,265
5,247
1,050
4,425
7,840
0
23,734
W
Hercules
StampFPS
Hercules
13,727
4,316
1,866
9,843
18,923
15,803
40
2,045
15,794
0
18,276
L
6,668
481
272
204
11,763
4,392
0
2,644
9,119
0
11,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
48,319
86
Minions Killed
157
0
Camps Cleared
0
921,285
Distance Traveled
946,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,791
890
3
0
0
182,818
0
L
Surtr
8,005
728
6
1
0
164,331
0
W
Scylla
9,822
893
40
4
0
187,414
0
W
Ah Muzen Cab
9,486
862
43
4
0
179,145
0
L
Fafnir
8,719
793
11
1
0
191,613
0
W
Poseidon
9,805
891
59
5
0
180,302
0
L
Bakasura
8,590
781
26
2
0
194,310
0
L
Chernobog
8,411
765
35
3
0
202,346
0
W
Hercules
9,415
856
12
1
0
217,168
0
L
Thor
6,967
633
8
1
0
168,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role