Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ShinyJupiter
Loki
Level 219
God Stats
13W - 6L
1,684 SR
Queue Stats
187W - 257L
1,484 Elo+
Party 2
Persephone
Persephone
TheMagicsound
Persephone
Level 120
God Stats
4W - 9L
1,429 SR
Queue Stats
807W - 735L
1,534 Elo+
Party 2
Pele
Pele
mykeyes
Pele
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 2
Sol
Sol
ninjalol5
Sol
Level 149
God Stats
21W - 43L
1,517 SR
Queue Stats
173W - 243L
1,484 Elo+
Party 2
Team Averages
Level 136
1,526 SR
1,496 Elo+

VS

Team Averages
Level 107
1,496 SR
1,541 Elo+
Izanami
Izanami
Bulldogtyson
Izanami
Level 28
God Stats
0W - 3L
1,175 SR
Queue Stats
27W - 34L
1,436 Elo+
Party 1
Nox
Nox
PoppaMakki
Nox
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 150L
1,558 Elo+
Party 1
Bastet
Bastet
Scebo
Bastet
Level 128
God Stats
10W - 7L
1,489 SR
Queue Stats
550W - 520L
1,543 Elo+
Party 3
Loki
Loki
hnaD
Loki
Level 153
God Stats
2W - 2L
1,621 SR
Queue Stats
238W - 203L
1,625 Elo+
Solo
Nu Wa
Nu Wa
iHausch
Nu Wa
Level 88
God Stats
0W - 1L
1,693 SR
Queue Stats
370W - 344L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 9
5,944
594
2,625
6,999
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 1 / 0
7,202
720
5,615
7,129
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
TheMagicsound
Persephone
9
0 / 3 / 1
5,857
586
3,714
5,633
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
mykeyes
Pele
12
5 / 1 / 1
6,592
659
5,565
7,955
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 3
6,211
621
5,698
5,704
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bulldogtyson
Izanami
8
0 / 3 / 2
4,790
479
3,472
5,706
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,665
567
3,904
6,564
3,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Scebo
Bastet
10
1 / 4 / 1
5,590
559
3,687
8,713
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
hnaD
Loki
11
5 / 3 / 0
6,255
626
3,398
8,640
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
iHausch
Nu Wa
9
0 / 2 / 4
5,464
546
4,982
5,914
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
9
4.5
L
Izanami
Bulldogtyson
Izanami
0
3
2
0.33
L
1
3
1
0.5
L
Bastet
Scebo
Bastet
1
4
1
0.38
W
6
1
0
6
W
Persephone
TheMagicsound
Persephone
0
3
1
0.17
L
Loki
hnaD
Loki
5
3
0
1.67
L
Nu Wa
iHausch
Nu Wa
0
2
4
1
W
Pele
mykeyes
Pele
5
1
1
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
19,443
33,420
Taken
35,537
14,105
Mitigated
12,393
12,831
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,625
1,011
440
3,181
6,999
5,259
0
1,944
5,055
0
14,233
L
Izanami
Bulldogtyson
Izanami
3,472
3,209
0
1,115
5,706
1,741
0
2,662
3,044
0
31,088
L
3,904
508
249
2,386
6,564
3,370
0
2,742
3,822
22,374
0
L
Bastet
Scebo
Bastet
3,687
927
0
1,624
8,713
2,574
0
284
8,429
0
33,064
W
5,615
1,489
0
1,121
7,129
2,266
0
455
6,674
0
46,655
W
Persephone
TheMagicsound
Persephone
3,714
0
0
793
5,633
1,751
0
2,380
3,244
40,790
0
L
Loki
hnaD
Loki
3,398
964
0
3,485
8,640
2,895
0
652
7,988
0
42,974
L
Nu Wa
iHausch
Nu Wa
4,982
1,153
0
1,143
5,914
1,813
0
3,066
2,848
33,067
0
W
Pele
mykeyes
Pele
5,565
1,415
0
4,598
7,955
2,905
0
1,627
6,328
0
45,104
W
5,698
1,901
0
2,698
5,704
1,924
804
2,480
3,224
38,496
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
27,764
325
Minions Killed
289
0
Camps Cleared
0
1,070,710
Distance Traveled
981,980
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,944
594
18
2
0
223,061
2
L
Izanami
4,790
479
71
7
0
173,748
0
L
Nox
5,665
567
21
2
0
185,448
0
L
Bastet
5,590
559
59
6
0
220,411
0
W
Loki
7,202
720
88
9
0
218,663
2
W
Persephone
5,857
586
69
7
0
186,113
2
L
Loki
6,255
626
71
7
0
218,754
3
L
Nu Wa
5,464
546
67
7
0
183,619
2
W
Pele
6,592
659
78
8
0
245,799
0
W
Sol
6,211
621
72
7
0
197,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role