Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FeNWik7
Nu Wa
Level 86
God Stats
71W - 76L
1,532 SR
Queue Stats
465W - 473L
1,447 Elo+
Solo
Yemoja
Yemoja
ImViKung
Yemoja
Level 102
God Stats
4W - 5L
1,417 SR
Queue Stats
113W - 116L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
LovelyGnome962
Zhong Kui
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
204W - 197L
1,491 Elo+
Party 1
Ishtar
Ishtar
VzH I OpTiiK
Ishtar
Level 123
God Stats
5W - 3L
1,643 SR
Queue Stats
330W - 304L
1,420 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,471 Elo+

VS

Team Averages
Level 86
1,472 SR
1,499 Elo+
Jormungandr
Jormungandr
Blackout_Protein
Jormungandr
Level 45
God Stats
20W - 16L
1,404 SR
Queue Stats
145W - 169L
1,457 Elo+
Party 2
Neith
Neith
LordMortus1860
Neith
Level 107
God Stats
2W - 5L
1,581 SR
Queue Stats
64W - 77L
1,453 Elo+
Party 2
Bakasura
Bakasura
Nature12345
Bakasura
Level 109
God Stats
57W - 32L
1,651 SR
Queue Stats
134W - 143L
1,530 Elo+
Solo
Charybdis
Charybdis
VoidStalkr
Charybdis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,561 Elo+
Solo
Thoth
Thoth
qMoxs
Thoth
Level 66
God Stats
2W - 9L
1,223 SR
Queue Stats
197W - 207L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 4 / 2
9,636
642
18,281
16,716
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
FeNWik7
Nu Wa
15
3 / 2 / 2
9,013
601
7,316
7,123
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ImViKung
Yemoja
11
0 / 2 / 5
6,599
440
5,910
10,168
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
LovelyGnome962
Zhong Kui
15
5 / 1 / 5
9,212
614
13,779
10,963
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
15
4 / 2 / 0
8,938
596
9,485
9,698
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackout_Protein
Jormungandr
11
0 / 4 / 2
6,380
425
7,233
17,214
13,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,912
527
4,042
11,310
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Nature12345
Bakasura
15
4 / 5 / 2
8,599
573
9,083
18,415
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
VoidStalkr
Charybdis
15
3 / 5 / 1
9,119
608
8,500
13,083
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
qMoxs
Thoth
12
2 / 6 / 1
7,078
472
4,505
12,410
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
24
Kills
10
11
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
4
2
3.25
L
Jormungandr
Blackout_Protein
Jormungandr
0
4
2
0.25
W
Nu Wa
FeNWik7
Nu Wa
3
2
2
2
W
Yemoja
ImViKung
Yemoja
0
2
5
1.25
L
1
4
2
0.5
W
Zhong Kui
LovelyGnome962
Zhong Kui
5
1
5
7.5
L
Bakasura
Nature12345
Bakasura
4
5
2
1
L
Charybdis
VoidStalkr
Charybdis
3
5
1
0.7
W
Ishtar
4
2
0
2
L
Thoth
qMoxs
Thoth
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,771
Damage
33,363
54,668
Taken
72,432
30,630
Mitigated
31,390
23,382
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,281
6,580
0
14,464
16,716
8,230
0
2,410
13,875
0
65,825
L
Jormungandr
Blackout_Protein
Jormungandr
7,233
1,916
216
3,325
17,214
13,280
0
8,490
8,404
33,005
0
W
Nu Wa
FeNWik7
Nu Wa
7,316
2,324
0
0
7,123
2,623
0
0
7,123
71,964
0
W
Yemoja
ImViKung
Yemoja
5,910
1,804
1,165
396
10,168
6,686
154
3,955
5,938
27,448
0
L
4,042
1,538
0
3,055
11,310
3,637
0
1,538
9,554
0
51,746
W
Zhong Kui
LovelyGnome962
Zhong Kui
13,779
2,394
0
3,784
10,963
8,942
501
4,468
6,230
84,216
3,085
L
Bakasura
Nature12345
Bakasura
9,083
6,434
0
7,608
18,415
7,155
0
3,987
14,314
0
50,548
L
Charybdis
VoidStalkr
Charybdis
8,500
3,532
0
4,597
13,083
3,557
657
5,852
7,213
0
85,131
W
Ishtar
9,485
4,995
0
3,573
9,698
4,149
935
905
8,358
0
75,724
L
Thoth
qMoxs
Thoth
4,505
344
0
244
12,410
3,761
0
6,211
6,019
41,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
39,088
513
Minions Killed
468
0
Camps Cleared
0
1,378,756
Distance Traveled
1,360,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,636
642
82
5
0
359,749
0
L
Jormungandr
6,380
425
41
3
0
290,056
0
W
Nu Wa
9,013
601
121
8
0
239,583
1
W
Yemoja
6,599
440
42
3
0
253,864
1
L
Neith
7,912
527
106
7
0
266,832
2
W
Zhong Kui
9,212
614
150
10
0
283,227
0
L
Bakasura
8,599
573
118
8
0
316,745
0
L
Charybdis
9,119
608
129
9
0
230,960
0
W
Ishtar
8,938
596
118
8
0
242,333
0
L
Thoth
7,078
472
74
5
0
255,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role