Player Matchup

Erlang Shen
Erlang Shen
Ace_Arsham
Erlang Shen
Level 58
God Stats
16W - 11L
1,562 SR
Queue Stats
66W - 60L
1,442 Elo+
Party 1
Freya
Freya
Neo_Element82
Freya
Level 28
God Stats
10W - 2L
1,822 SR
Queue Stats
68W - 80L
1,470 Elo+
Party 3
Hercules
Hercules
SCP_YERAAA
Hercules
Level 144
God Stats
3W - 1L
1,357 SR
Queue Stats
112W - 148L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
asot0001monash
Zhong Kui
Level 86
God Stats
60W - 61L
1,706 SR
Queue Stats
124W - 144L
1,411 Elo+
Party 1
Baba Yaga
Baba Yaga
finestra_33
Baba Yaga
Level 57
God Stats
3W - 5L
1,256 SR
Queue Stats
70W - 72L
1,399 Elo+
Party 3
Team Averages
Level 75
1,541 SR
1,437 Elo+

VS

Team Averages
Level 84
1,531 SR
1,459 Elo+
Nox
Nox
DaRkNiGhTmArE166
Nox
Level 146
God Stats
18W - 28L
1,483 SR
Queue Stats
490W - 493L
1,458 Elo+
Solo
Artemis
Artemis
FF0XX
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,257 Elo+
Solo
Surtr
Surtr
LOSTA1R
Surtr
Level 88
God Stats
1W - 3L
1,352 SR
Queue Stats
183W - 176L
1,439 Elo+
Solo
Bacchus
Bacchus
WHYsBigG
Bacchus
Level 66
God Stats
2W - 1L
1,821 SR
Queue Stats
14W - 13L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
WHYsK1T
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ace_Arsham
Erlang Shen
17
4 / 0 / 2
10,117
506
9,600
18,596
15,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 4
9,926
496
10,150
14,062
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SCP_YERAAA
Hercules
16
10 / 0 / 8
10,440
522
10,791
16,199
23,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
asot0001monash
Zhong Kui
16
2 / 2 / 0
9,566
478
9,895
14,093
17,039
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
finestra_33
Baba Yaga
16
6 / 6 / 6
10,001
500
18,810
15,717
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,659
433
10,919
16,165
7,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
FF0XX
Artemis
14
1 / 6 / 1
8,295
415
9,118
15,163
6,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
LOSTA1R
Surtr
15
0 / 2 / 2
8,901
445
7,345
20,649
24,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WHYsBigG
Bacchus
11
1 / 5 / 2
7,734
387
5,815
20,060
23,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
WHYsK1T
Baron Samedi
14
5 / 6 / 3
8,900
445
12,930
15,556
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
24
Kills
11
11
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ace_Arsham
Erlang Shen
4
0
2
5
L
4
6
2
0.83
L
Artemis
FF0XX
Artemis
1
6
1
0.25
L
Surtr
LOSTA1R
Surtr
0
2
2
0.5
W
2
3
4
1.33
W
Hercules
SCP_YERAAA
Hercules
10
0
8
14
L
Bacchus
WHYsBigG
Bacchus
1
5
2
0.4
L
Baron Samedi
WHYsK1T
Baron Samedi
5
6
3
1.08
W
Zhong Kui
asot0001monash
Zhong Kui
2
2
0
1
W
Baba Yaga
finestra_33
Baba Yaga
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,246
Damage
46,127
78,667
Taken
87,593
72,091
Mitigated
68,318
23,649
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ace_Arsham
Erlang Shen
9,600
5,541
0
5,147
18,596
15,312
0
3,491
15,000
0
98,774
L
10,919
519
0
4,123
16,165
7,622
210
5,561
10,498
57,721
0
L
Artemis
FF0XX
Artemis
9,118
4,622
33
4,743
15,163
6,064
1,066
6,424
8,475
0
55,447
L
Surtr
LOSTA1R
Surtr
7,345
2,340
0
7,735
20,649
24,536
7
9,419
11,230
871
62,160
W
10,150
3,065
0
7,002
14,062
7,053
1,154
3,819
10,049
70,094
1,893
W
Hercules
SCP_YERAAA
Hercules
10,791
2,237
0
3,678
16,199
23,457
383
8,149
7,946
0
40,270
L
Bacchus
WHYsBigG
Bacchus
5,815
426
0
1,971
20,060
23,035
0
9,455
10,405
25,504
0
L
Baron Samedi
WHYsK1T
Baron Samedi
12,930
892
1,604
3,743
15,556
7,061
0
7,404
8,130
49,627
0
W
Zhong Kui
asot0001monash
Zhong Kui
9,895
2,284
0
5,907
14,093
17,039
99
1,841
12,138
65,804
0
W
Baba Yaga
finestra_33
Baba Yaga
18,810
972
0
1,915
15,717
9,230
181
11,757
3,666
65,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
42,489
489
Minions Killed
368
0
Camps Cleared
0
1,871,242
Distance Traveled
1,733,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,117
506
119
6
0
414,032
0
L
Nox
8,659
433
76
4
0
370,174
0
L
Artemis
8,295
415
84
4
0
328,504
0
L
Surtr
8,901
445
101
5
0
285,100
1
W
Freya
9,926
496
118
6
0
351,437
0
W
Hercules
10,440
522
47
2
0
386,105
0
L
Bacchus
7,734
387
34
2
0
389,804
0
L
Baron Samedi
8,900
445
73
4
0
360,181
0
W
Zhong Kui
9,566
478
117
6
0
339,476
0
W
Baba Yaga
10,001
500
88
4
0
380,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role