Player Matchup

Izanami
Izanami
JawnVexo
Izanami
Level 55
God Stats
5W - 2L
1,691 SR
Queue Stats
51W - 53L
1,339 Elo+
Party 1
Charon
Charon
RatsRule1
Charon
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,217 Elo+
Solo
Kukulkan
Kukulkan
x_LiMqEnT_92i_x
Kukulkan
Level 48
God Stats
26W - 16L
1,557 SR
Queue Stats
60W - 55L
1,386 Elo+
Party 1
Team Averages
Level 46
1,583 SR
1,314 Elo+

VS

Team Averages
Level 59
1,517 SR
1,322 Elo+
Arachne
Arachne
MAYMERBRO
Arachne
Level 78
God Stats
79W - 63L
1,551 SR
Queue Stats
86W - 84L
1,403 Elo+
Solo
Freya
Freya
MrRogersCaboose
Freya
Level 34
God Stats
10W - 6L
1,467 SR
Queue Stats
14W - 23L
1,270 Elo+
Solo
Rama
Rama
Snofall
Rama
Level 64
God Stats
4W - 6L
1,532 SR
Queue Stats
62W - 87L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JawnVexo
Izanami
10
3 / 1 / 4
8,229
823
5,109
4,740
1,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
RatsRule1
Charon
11
1 / 0 / 8
8,070
807
4,465
4,653
2,749
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
12
5 / 0 / 3
8,867
887
10,533
2,531
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MAYMERBRO
Arachne
10
1 / 1 / 0
7,213
721
2,334
9,167
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 6 / 0
6,512
651
4,315
10,612
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Snofall
Rama
9
0 / 2 / 0
6,774
677
2,730
5,786
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
JawnVexo
Izanami
3
1
4
5
L
Arachne
MAYMERBRO
Arachne
1
1
0
1
L
0
6
0
0
W
Charon
RatsRule1
Charon
1
0
8
5
L
Rama
Snofall
Rama
0
2
0
0
W
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
9,379
11,924
Taken
25,565
5,494
Mitigated
10,178
2,544
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JawnVexo
Izanami
5,109
3,232
0
1,607
4,740
1,687
1,700
1,583
3,157
0
30,554
L
Arachne
MAYMERBRO
Arachne
2,334
2,260
0
1,670
9,167
4,262
0
4,966
4,201
0
21,878
L
4,315
1,616
42
1,561
10,612
3,770
0
6,363
4,249
24,745
0
W
Charon
RatsRule1
Charon
4,465
784
0
634
4,653
2,749
471
2,028
2,625
8,948
530
L
Rama
Snofall
Rama
2,730
2,405
0
802
5,786
2,146
0
3,817
1,969
0
18,707
W
Kukulkan
10,533
840
0
303
2,531
1,058
706
1,134
1,397
47,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
20,499
145
Minions Killed
95
0
Camps Cleared
0
571,352
Distance Traveled
496,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,229
823
53
5
0
172,835
0
L
Arachne
7,213
721
36
4
0
178,063
0
L
Freya
6,512
651
29
3
0
162,960
0
W
Charon
8,070
807
13
1
0
186,284
0
L
Rama
6,774
677
30
3
0
155,755
0
W
Kukulkan
8,867
887
79
8
0
212,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role