Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Jayinko_079
Nu Wa
Silver III
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
19W - 33L
1,043 MMR
Solo
Mercury
Mercury
Silver II
JordiElNinop
Mercury
Silver II
Level 89
God Stats
27W - 24L
1,071 SR
Queue Stats
362W - 378L
1,167 MMR
Solo
Cthulhu
Cthulhu
Silver II
Oni-Okam1
Cthulhu
Silver II
Level 81
God Stats
0W - 5L
1,465 SR
Queue Stats
109W - 128L
1,154 MMR
Solo
Pele
Pele
Silver II
Paladin4Light
Pele
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,205 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,401 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,499 SR
1,171 MMR
Charon
Charon
Silver II
AMRxGH0STx
Charon
Silver II
Level 120
God Stats
6W - 7L
1,450 SR
Queue Stats
410W - 446L
1,156 MMR
Solo
Kukulkan
Kukulkan
Silver I
J_Gootz_
Kukulkan
Silver I
Level 103
God Stats
8W - 8L
1,515 SR
Queue Stats
335W - 376L
1,200 MMR
Solo
Danzaburou
Danzaburou
Silver I
Tempest J2
Danzaburou
Silver I
Level 119
God Stats
10W - 7L
1,531 SR
Queue Stats
116W - 134L
1,195 MMR
Solo
Osiris
Osiris
Silver IV
Whiterailing
Osiris
Silver IV
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 161L
1,143 MMR
Solo
Bastet
Bastet
Gold V
alexmito262
Bastet
Gold V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 177L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 1 / 1
7,729
483
1,323
7,092
2,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 0
8,323
520
10,161
7,317
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
JordiElNinop
Mercury
14
0 / 1 / 0
8,106
507
3,459
13,359
10,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Oni-Okam1
Cthulhu
10
0 / 4 / 1
6,585
412
5,083
12,614
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
7,826
489
9,970
14,117
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliAo KuangChang'e

VS

Bans
MartichorasGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AMRxGH0STx
Charon
13
2 / 0 / 7
8,033
502
6,486
7,622
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
J_Gootz_
Kukulkan
15
0 / 1 / 1
8,797
550
3,968
6,343
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tempest J2
Danzaburou
14
4 / 2 / 3
8,847
553
5,326
9,988
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
2 / 1 / 1
9,042
565
9,478
15,041
14,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
3 / 1 / 3
8,947
559
8,666
14,346
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Charon
AMRxGH0STx
Charon
2
0
7
5.5
W
Kukulkan
J_Gootz_
Kukulkan
0
1
1
0.5
L
3
2
0
1.5
L
Mercury
JordiElNinop
Mercury
0
1
0
0
L
Cthulhu
Oni-Okam1
Cthulhu
0
4
1
0.13
L
2
3
2
1
W
Danzaburou
Tempest J2
Danzaburou
4
2
3
2.75
W
Osiris
2
1
1
2.5
W
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
33,924
54,499
Taken
53,340
26,716
Mitigated
32,605
14,289
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,323
346
0
3,818
7,092
2,963
0
557
6,399
0
63,119
W
Charon
AMRxGH0STx
Charon
6,486
698
0
503
7,622
6,718
210
2,795
4,509
32,211
0
W
Kukulkan
J_Gootz_
Kukulkan
3,968
289
0
966
6,343
2,395
688
3,077
3,148
79,127
0
L
10,161
2,098
0
1,829
7,317
2,608
405
2,062
5,147
60,143
0
L
Mercury
JordiElNinop
Mercury
3,459
1,263
0
5,067
13,359
10,036
73
0
13,359
0
56,762
L
Cthulhu
Oni-Okam1
Cthulhu
5,083
113
153
1,853
12,614
5,483
161
4,142
8,122
25,198
0
L
9,970
3,281
0
1,569
14,117
5,626
0
2,875
11,018
0
65,348
W
Danzaburou
Tempest J2
Danzaburou
5,326
906
0
2,509
9,988
3,686
790
3,384
6,362
0
64,689
W
Osiris
9,478
3,964
0
7,119
15,041
14,677
0
1,645
13,378
0
68,343
W
Bastet
8,666
2,562
0
6,456
14,346
5,129
0
3,914
10,366
0
79,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
43,666
449
Minions Killed
497
0
Camps Cleared
0
1,522,620
Distance Traveled
1,593,225
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,729
483
118
7
0
281,858
0
W
Charon
8,033
502
36
2
0
317,569
6
W
Kukulkan
8,797
550
153
10
0
279,296
4
L
Nu Wa
8,323
520
91
6
0
273,176
6
L
Mercury
8,106
507
101
6
0
329,484
0
L
Cthulhu
6,585
412
51
3
0
293,858
5
L
Pele
7,826
489
88
6
0
344,244
0
W
Danzaburou
8,847
553
106
7
0
320,226
3
W
Osiris
9,042
565
93
6
0
302,234
0
W
Bastet
8,947
559
109
7
0
373,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role