Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Gholrak
Awilix
Level 241
God Stats
2W - 4L
1,062 SR
Queue Stats
1,142W - 1,141L
1,462 Elo+
Solo
Shiva
Shiva
Ic3fly
Shiva
Level 176
God Stats
9W - 8L
1,258 SR
Queue Stats
580W - 596L
1,501 Elo+
Solo
Surtr
Surtr
Mr__Alfy
Surtr
Level 88
God Stats
3W - 0L
1,741 SR
Queue Stats
27W - 27L
1,378 Elo+
Party 2
Baba Yaga
Baba Yaga
Tiagaoo
Baba Yaga
Level 198
God Stats
5W - 3L
1,646 SR
Queue Stats
152W - 166L
1,437 Elo+
Party 2
Team Averages
Level 172
1,441 SR
1,456 Elo+

VS

Team Averages
Level 133
1,483 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DDedEE
Heimdallr
Level 126
God Stats
3W - 4L
1,413 SR
Queue Stats
325W - 354L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
GoDz x iBADstar
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Liberast
Hun Batz
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,444 Elo+
Solo
Ymir
Ymir
xWarHoundx
Ymir
Level 112
God Stats
6W - 4L
1,500 SR
Queue Stats
252W - 266L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 5
7,605
845
6,000
18,644
11,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Gholrak
Awilix
13
4 / 2 / 5
7,836
871
6,607
7,755
3,103
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Ic3fly
Shiva
14
4 / 2 / 9
8,154
906
9,982
10,057
9,964
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Mr__Alfy
Surtr
12
0 / 4 / 7
6,769
752
3,980
10,076
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Tiagaoo
Baba Yaga
14
4 / 1 / 4
8,372
930
10,646
5,875
2,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 2
6,161
685
5,564
7,896
2,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DDedEE
Heimdallr
14
4 / 2 / 5
7,621
847
13,399
7,576
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
GoDz x iBADstar
Xing Tian
15
4 / 2 / 4
7,426
825
5,468
9,578
9,084
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Liberast
Hun Batz
10
0 / 2 / 1
5,922
658
6,649
5,450
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
7,694
855
7,859
10,614
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
14
Kills
10
10
Deaths
14
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
5
4.5
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Heimdallr
DDedEE
Heimdallr
4
2
5
3.25
W
Awilix
Gholrak
Awilix
4
2
5
3.25
L
Xing Tian
GoDz x iBADstar
Xing Tian
4
2
4
3
W
Shiva
Ic3fly
Shiva
4
2
9
4.25
L
Hun Batz
Liberast
Hun Batz
0
2
1
0.25
W
Surtr
Mr__Alfy
Surtr
0
4
7
0.88
W
Baba Yaga
Tiagaoo
Baba Yaga
4
1
4
6
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,215
Damage
38,939
52,407
Taken
41,114
35,255
Mitigated
28,075
19,383
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,000
820
1,949
10,513
18,644
11,795
137
5,942
12,702
0
15,365
L
Nu Wa
 
Nu Wa
5,564
2,019
661
302
7,896
2,576
0
2,197
5,475
11,195
0
L
Heimdallr
DDedEE
Heimdallr
13,399
4,668
280
2,199
7,576
3,622
356
2,294
5,199
0
27,829
W
Awilix
Gholrak
Awilix
6,607
1,021
118
872
7,755
3,103
0
3,061
4,694
0
14,983
L
Xing Tian
GoDz x iBADstar
Xing Tian
5,468
235
760
2,541
9,578
9,084
0
3,746
5,562
11,546
0
W
Shiva
Ic3fly
Shiva
9,982
699
1,508
2,029
10,057
9,964
322
4,007
6,050
3,607
12,332
L
Hun Batz
Liberast
Hun Batz
6,649
920
356
1,108
5,450
2,497
0
1,144
4,175
0
14,431
W
Surtr
Mr__Alfy
Surtr
3,980
1,263
509
934
10,076
7,889
481
3,272
6,804
108
8,394
W
Baba Yaga
Tiagaoo
Baba Yaga
10,646
735
0
951
5,875
2,504
942
1,743
4,132
25,154
0
L
7,859
1,225
448
1,295
10,614
10,296
0
3,396
6,937
14,163
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
34,824
99
Minions Killed
99
0
Camps Cleared
0
934,959
Distance Traveled
723,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,605
845
22
2
0
248,271
0
L
Nu Wa
6,161
685
10
1
0
143,689
0
L
Heimdallr
7,621
847
33
4
0
139,844
0
W
Awilix
7,836
871
17
2
0
166,329
0
L
Xing Tian
7,426
825
11
1
0
169,681
0
W
Shiva
8,154
906
11
1
0
174,778
0
L
Hun Batz
5,922
658
20
2
0
130,211
0
W
Surtr
6,769
752
16
2
0
180,842
0
W
Baba Yaga
8,372
930
33
4
0
164,739
0
L
Ymir
7,694
855
25
3
0
140,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role