Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HashibaToyotomi
Baba Yaga
Level 238
God Stats
9W - 18L
1,525 SR
Queue Stats
1,694W - 1,734L
1,437 Elo+
Solo
Chronos
Chronos
MisterLaHood
Chronos
Level 126
God Stats
0W - 4L
1,128 SR
Queue Stats
151W - 184L
1,433 Elo+
Solo
Hachiman
Hachiman
Uppeiltruller
Hachiman
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,610 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xXCrazyDartXx
Kumbhakarna
Level 148
God Stats
0W - 1L
1,276 SR
Queue Stats
17W - 16L
1,568 Elo+
Party 1
Team Averages
Level 154
1,386 SR
1,510 Elo+

VS

Team Averages
Level 127
1,470 SR
1,480 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Coolak
Ah Puch
Level 145
God Stats
3W - 1L
1,348 SR
Queue Stats
117W - 98L
1,498 Elo+
Solo
He Bo
He Bo
DDiggler
He Bo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,441 Elo+
Solo
Arachne
Arachne
MrTeliot
Arachne
Level 118
God Stats
7W - 4L
1,324 SR
Queue Stats
327W - 332L
1,445 Elo+
Solo
Aphrodite
Aphrodite
SadSong
Aphrodite
Level 110
God Stats
6W - 1L
1,676 SR
Queue Stats
228W - 221L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 5 / 5
9,838
703
9,720
13,921
10,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
HashibaToyotomi
Baba Yaga
18
4 / 2 / 5
9,853
704
17,247
10,566
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
MisterLaHood
Chronos
14
2 / 6 / 10
8,863
633
12,757
16,266
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Uppeiltruller
Hachiman
16
4 / 6 / 5
9,534
681
15,701
14,722
8,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
xXCrazyDartXx
Kumbhakarna
16
0 / 6 / 10
9,564
683
8,512
22,365
25,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 3 / 17
11,308
808
7,852
21,692
23,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Coolak
Ah Puch
19
10 / 3 / 12
12,454
890
25,699
16,259
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
DDiggler
He Bo
18
8 / 2 / 12
11,302
807
11,977
14,501
7,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MrTeliot
Arachne
18
3 / 3 / 15
10,610
758
17,832
18,851
22,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
SadSong
Aphrodite
17
2 / 2 / 12
11,025
788
9,315
16,844
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
13
Kills
25
25
Deaths
13
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
5
1.1
W
Athena
 
Athena
2
3
17
3.5
W
Ah Puch
Coolak
Ah Puch
10
3
12
5.33
W
He Bo
DDiggler
He Bo
8
2
12
7
L
Baba Yaga
HashibaToyotomi
Baba Yaga
4
2
5
3.25
L
Chronos
MisterLaHood
Chronos
2
6
10
1.17
W
Arachne
MrTeliot
Arachne
3
3
15
3.5
W
Aphrodite
SadSong
Aphrodite
2
2
12
4
L
Hachiman
Uppeiltruller
Hachiman
4
6
5
1.08
L
Kumbhakarna
xXCrazyDartXx
Kumbhakarna
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,937
Damage
72,675
77,840
Taken
88,147
57,888
Mitigated
76,744
26,020
Healing
45,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,720
873
11,767
4,550
13,921
10,154
396
9,821
3,891
26,480
0
W
Athena
 
Athena
7,852
1,429
4,023
4,019
21,692
23,655
624
8,281
13,411
14,512
554
W
Ah Puch
Coolak
Ah Puch
25,699
653
1,627
4,186
16,259
9,359
416
10,358
5,901
58,042
0
W
He Bo
DDiggler
He Bo
11,977
1,032
1,435
2,363
14,501
7,679
2,451
9,051
5,450
18,308
0
L
Baba Yaga
HashibaToyotomi
Baba Yaga
17,247
973
11
2,591
10,566
5,969
486
8,641
1,869
34,289
0
L
Chronos
MisterLaHood
Chronos
12,757
2,787
659
1,390
16,266
8,115
334
12,744
3,377
26,636
0
W
Arachne
MrTeliot
Arachne
17,832
12,847
2,007
4,316
18,851
22,629
2,489
9,780
9,071
0
26,513
W
Aphrodite
SadSong
Aphrodite
9,315
860
12,161
9,312
16,844
13,422
840
10,766
6,078
25,694
0
L
Hachiman
Uppeiltruller
Hachiman
15,701
5,809
1,290
1,795
14,722
8,117
443
11,912
2,668
0
30,764
L
Kumbhakarna
xXCrazyDartXx
Kumbhakarna
8,512
427
375
1,592
22,365
25,533
0
11,171
10,586
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
56,699
199
Minions Killed
161
0
Camps Cleared
0
1,200,627
Distance Traveled
1,359,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,838
703
58
4
0
244,843
0
W
Athena
11,308
808
12
1
0
293,626
0
W
Ah Puch
12,454
890
75
5
0
258,946
0
W
He Bo
11,302
807
17
1
0
259,282
0
L
Baba Yaga
9,853
704
31
2
0
258,762
0
L
Chronos
8,863
633
35
3
0
241,070
0
W
Arachne
10,610
758
25
2
0
294,417
0
W
Aphrodite
11,025
788
32
2
0
253,326
0
L
Hachiman
9,534
681
41
3
0
227,771
0
L
Kumbhakarna
9,564
683
34
2
0
228,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role