Player Matchup

The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 38
God Stats
184W - 159L
1,646 SR
Queue Stats
292W - 258L
1,561 Elo+
Solo
Ullr
Ullr
ParaDoXic-KinG
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,518 Elo+
Party 2
Yemoja
Yemoja
Rango3526
Yemoja
Level 67
God Stats
3W - 4L
1,496 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RubenJCV
Cu Chulainn
Level 49
God Stats
1W - 5L
1,425 SR
Queue Stats
38W - 37L
1,456 Elo+
Solo
Awilix
Awilix
To Surreal
Awilix
Level 120
God Stats
13W - 20L
1,424 SR
Queue Stats
255W - 240L
1,439 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,497 Elo+

VS

Team Averages
Level 107
1,501 SR
1,485 Elo+
Danzaburou
Danzaburou
ContradictinLion
Danzaburou
Level 95
God Stats
2W - 3L
1,593 SR
Queue Stats
36W - 34L
1,552 Elo+
Party 1
Thanatos
Thanatos
HOLLOW_KING24
Thanatos
Level 126
God Stats
22W - 8L
1,705 SR
Queue Stats
262W - 252L
1,473 Elo+
Party 1
Yemoja
Yemoja
Skysword455
Yemoja
Level 123
God Stats
59W - 68L
1,452 SR
Queue Stats
204W - 215L
1,490 Elo+
Solo
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 106
God Stats
204W - 175L
1,486 SR
Queue Stats
300W - 316L
1,415 Elo+
Solo
Merlin
Merlin
nquinn007
Merlin
Level 86
God Stats
1W - 1L
1,271 SR
Queue Stats
138W - 123L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mlmikyu
The Morrigan
15
7 / 5 / 0
9,001
500
14,802
13,399
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,448
414
5,181
12,458
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Rango3526
Yemoja
12
1 / 4 / 4
7,660
426
6,268
18,690
14,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
RubenJCV
Cu Chulainn
14
0 / 4 / 3
7,921
440
9,191
21,228
16,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
To Surreal
Awilix
2
0 / 1 / 0
5,086
283
532
3,334
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ContradictinLion
Danzaburou
14
1 / 2 / 5
8,906
495
5,735
11,214
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
HOLLOW_KING24
Thanatos
16
8 / 0 / 2
10,243
569
10,377
13,831
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
13
1 / 1 / 7
8,839
491
6,478
12,337
7,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 5
11,289
627
21,908
13,277
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
nquinn007
Merlin
14
3 / 4 / 4
9,225
513
7,682
11,026
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
17
17
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ContradictinLion
Danzaburou
1
2
5
1.75
W
Thanatos
HOLLOW_KING24
Thanatos
8
0
2
9
L
The Morrigan
Mlmikyu
The Morrigan
7
5
0
1.4
L
0
3
2
0.33
L
Yemoja
Rango3526
Yemoja
1
4
4
0.75
L
Cu Chulainn
RubenJCV
Cu Chulainn
0
4
3
0.38
W
Yemoja
1
1
7
4.5
L
Awilix
To Surreal
Awilix
0
1
0
0
W
4
1
5
6.5
W
Merlin
nquinn007
Merlin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
52,180
69,109
Taken
61,685
41,600
Mitigated
29,723
12,160
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ContradictinLion
Danzaburou
5,735
2,263
271
2,529
11,214
4,521
2,212
4,073
7,040
0
58,752
W
Thanatos
HOLLOW_KING24
Thanatos
10,377
2,226
0
15,934
13,831
7,412
0
2,202
11,487
0
83,423
L
The Morrigan
Mlmikyu
The Morrigan
14,802
2,183
16
1,780
13,399
5,461
0
8,220
4,659
56,210
1,468
L
5,181
969
0
1,122
12,458
4,158
332
4,697
7,607
0
56,278
L
Yemoja
Rango3526
Yemoja
6,268
298
2,273
3,106
18,690
14,760
0
8,192
10,237
26,938
0
L
Cu Chulainn
RubenJCV
Cu Chulainn
9,191
2,054
0
3,428
21,228
16,378
0
11,832
8,821
0
70,141
W
Yemoja
6,478
1,674
4,448
3,550
12,337
7,649
349
5,220
6,979
30,513
0
L
Awilix
To Surreal
Awilix
532
348
0
435
3,334
843
0
1,563
1,705
0
4,632
W
21,908
8,189
895
6,780
13,277
6,086
1,245
2,073
11,118
112,063
0
W
Merlin
nquinn007
Merlin
7,682
232
0
500
11,026
4,055
552
6,591
4,147
61,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
48,502
335
Minions Killed
518
0
Camps Cleared
0
1,307,103
Distance Traveled
1,608,130
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,906
495
95
5
0
324,285
0
W
Thanatos
10,243
569
98
5
0
369,513
0
L
The Morrigan
9,001
500
104
6
0
302,992
6
L
Ullr
7,448
414
99
6
0
319,300
0
L
Yemoja
7,660
426
27
2
0
321,346
2
L
Cu Chulainn
7,921
440
98
5
0
330,215
4
W
Yemoja
8,839
491
41
2
0
312,299
3
L
Awilix
5,086
283
7
0
0
33,250
0
W
Nu Wa
11,289
627
175
10
0
289,947
2
W
Merlin
9,225
513
109
6
0
312,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role