Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ElMeAgarras0
Gilgamesh
Level 109
God Stats
210W - 185L
1,542 SR
Queue Stats
649W - 661L
1,495 Elo+
Solo
Fenrir
Fenrir
IanEldenLord
Fenrir
Level 88
God Stats
0W - 4L
1,321 SR
Queue Stats
226W - 217L
1,492 Elo+
Party 2
Chronos
Chronos
KianIsBad
Chronos
Level 93
God Stats
20W - 20L
1,477 SR
Queue Stats
562W - 563L
1,514 Elo+
Party 2
Chaac
Chaac
SeniorBobo
Chaac
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,563 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,513 Elo+

VS

Team Averages
Level 51
1,435 SR
1,423 Elo+
Apollo
Apollo
BrotherJPL
Apollo
Level 59
God Stats
5W - 2L
1,651 SR
Queue Stats
18W - 17L
1,512 Elo+
Party 3
Thanatos
Thanatos
EPears
Thanatos
Level 33
God Stats
5W - 8L
1,353 SR
Queue Stats
43W - 60L
1,352 Elo+
Party 1
Janus
Janus
Mainfn1008
Janus
Level 84
God Stats
2W - 4L
1,359 SR
Queue Stats
83W - 60L
1,560 Elo+
Solo
Chaac
Chaac
Mittzen
Chaac
Level 51
God Stats
2W - 0L
1,424 SR
Queue Stats
22W - 25L
1,501 Elo+
Party 3
Charon
Charon
namechanged8977
Charon
Level 28
God Stats
3W - 3L
1,389 SR
Queue Stats
6W - 22L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,303
530
1,466
4,727
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ElMeAgarras0
Gilgamesh
10
2 / 0 / 1
5,607
561
2,827
7,804
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
9
0 / 1 / 1
5,039
504
3,407
8,534
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
KianIsBad
Chronos
10
1 / 1 / 0
5,612
561
2,020
4,824
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
10
1 / 1 / 2
5,951
595
3,092
7,214
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrotherJPL
Apollo
9
0 / 0 / 1
4,963
496
4,165
3,446
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
EPears
Thanatos
10
3 / 1 / 2
5,973
597
5,651
8,354
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
11
2 / 1 / 0
5,909
591
2,553
4,227
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Mittzen
Chaac
9
1 / 2 / 0
5,203
520
3,573
7,613
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,432
543
2,055
5,582
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Apollo
BrotherJPL
Apollo
0
0
1
0.5
W
Thanatos
EPears
Thanatos
3
1
2
4
L
Gilgamesh
ElMeAgarras0
Gilgamesh
2
0
1
2.5
L
Fenrir
0
1
1
0.5
L
Chronos
KianIsBad
Chronos
1
1
0
1
W
Janus
2
1
0
2
W
Chaac
Mittzen
Chaac
1
2
0
0.5
L
Chaac
1
1
2
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
17,997
33,103
Taken
29,222
14,041
Mitigated
12,637
9,474
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,466
145
0
932
4,727
1,248
0
1,420
3,165
36,408
0
W
Apollo
BrotherJPL
Apollo
4,165
3,280
0
2,540
3,446
1,016
257
703
2,743
0
37,596
W
Thanatos
EPears
Thanatos
5,651
1,284
0
6,761
8,354
2,918
0
228
8,126
0
47,056
L
Gilgamesh
ElMeAgarras0
Gilgamesh
2,827
759
0
1,576
7,804
3,372
0
1,067
6,737
0
36,091
L
Fenrir
3,407
623
0
3,175
8,534
2,927
0
919
7,543
0
35,085
L
Chronos
KianIsBad
Chronos
2,020
488
0
1,075
4,824
1,777
0
988
3,836
38,686
0
W
Janus
2,553
96
0
1,940
4,227
1,272
0
885
3,232
44,455
0
W
Chaac
Mittzen
Chaac
3,573
438
0
1,582
7,613
3,823
0
357
7,230
0
26,718
L
Chaac
3,092
457
0
2,716
7,214
4,717
0
0
7,214
0
34,602
W
2,055
658
0
2,339
5,582
3,608
222
1,177
4,405
19,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
27,480
329
Minions Killed
282
0
Camps Cleared
0
1,046,888
Distance Traveled
978,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,303
530
80
8
0
190,453
0
W
Apollo
4,963
496
79
8
0
182,770
0
W
Thanatos
5,973
597
61
6
0
227,165
0
L
Gilgamesh
5,607
561
56
6
0
220,638
0
L
Fenrir
5,039
504
54
5
0
238,864
0
L
Chronos
5,612
561
78
8
0
211,444
0
W
Janus
5,909
591
90
9
0
194,061
0
W
Chaac
5,203
520
33
3
0
199,765
0
L
Chaac
5,951
595
61
6
0
185,489
0
W
Charon
5,432
543
19
2
0
174,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role