Player Matchup

Ares
Ares
MoistyBoy
Ares
Level 127
God Stats
4W - 5L
1,484 SR
Queue Stats
167W - 187L
1,454 Elo+
Party 1
Surtr
Surtr
Plaguelord659
Surtr
Level 83
God Stats
17W - 20L
1,460 SR
Queue Stats
264W - 256L
1,518 Elo+
Party 1
Da Ji
Da Ji
Shukirima
Da Ji
Level 149
God Stats
3W - 1L
1,807 SR
Queue Stats
125W - 113L
1,564 Elo+
Solo
Skadi
Skadi
TheFlickWizard
Skadi
Level 159
God Stats
3W - 2L
1,345 SR
Queue Stats
362W - 387L
1,505 Elo+
Party 1
Nox
Nox
XXRewersoXX
Nox
Level 146
God Stats
2W - 8L
1,305 SR
Queue Stats
338W - 318L
1,575 Elo+
Solo
Team Averages
Level 133
1,480 SR
1,523 Elo+

VS

Team Averages
Level 138
1,578 SR
1,536 Elo+
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Kαrnα
Hercules
Level 133
God Stats
1W - 0L
1,752 SR
Queue Stats
202W - 195L
1,494 Elo+
Party 2
Ix Chel
Ix Chel
MeToRaF
Ix Chel
Level 159
God Stats
12W - 7L
1,736 SR
Queue Stats
37W - 40L
1,520 Elo+
Party 2
Awilix
Awilix
TheLazySphinx
Awilix
Level 141
God Stats
2W - 1L
1,330 SR
Queue Stats
130W - 116L
1,528 Elo+
Party 2
Shiva
Shiva
itsRuni
Shiva
Level 109
God Stats
1W - 0L
1,574 SR
Queue Stats
17W - 10L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 0 / 1
4,566
571
3,195
8,014
5,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 0
4,660
583
4,394
8,539
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Shukirima
Da Ji
9
1 / 3 / 1
4,886
611
2,621
7,234
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,040
505
2,609
6,872
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
3,187
398
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
4 / 0 / 1
6,149
769
6,798
5,525
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kαrnα
Hercules
8
1 / 0 / 3
5,269
659
2,158
6,258
4,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
MeToRaF
Ix Chel
9
1 / 1 / 0
5,644
706
4,610
3,807
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 2
5,347
668
1,291
6,049
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
itsRuni
Shiva
10
0 / 1 / 0
5,536
692
5,939
9,693
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
1
4.5
W
Hercules
Kαrnα
Hercules
1
0
3
2.5
W
Ix Chel
MeToRaF
Ix Chel
1
1
0
1
L
Ares
0
0
1
0.5
L
1
0
0
1
L
Da Ji
Shukirima
Da Ji
1
3
1
0.5
L
0
3
1
0.17
W
0
0
2
1
L
0
0
0
0
W
Shiva
itsRuni
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,819
Damage
20,796
30,659
Taken
31,332
14,113
Mitigated
17,729
6,897
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,798
4,499
0
1,844
5,525
2,020
246
874
4,651
0
42,634
W
Hercules
Kαrnα
Hercules
2,158
657
0
3,133
6,258
4,326
0
846
5,412
0
12,349
W
Ix Chel
MeToRaF
Ix Chel
4,610
764
135
1,453
3,807
1,878
574
1,475
2,332
44,585
0
L
Ares
3,195
256
0
1,759
8,014
5,109
0
2,891
5,123
13,691
0
L
4,394
1,202
0
3,613
8,539
4,126
0
0
8,539
236
29,071
L
Da Ji
Shukirima
Da Ji
2,621
418
0
1,010
7,234
2,782
0
1,013
6,221
0
26,133
L
2,609
1,051
0
515
6,872
2,096
0
706
6,166
0
22,660
W
1,291
686
0
4,022
6,049
2,078
0
0
6,049
0
41,223
L
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
itsRuni
Shiva
5,939
1,429
0
3,768
9,693
7,427
0
174
9,519
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
27,945
159
Minions Killed
323
0
Camps Cleared
0
686,044
Distance Traveled
926,114
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,149
769
72
9
0
187,940
0
W
Hercules
5,269
659
18
2
0
192,822
0
W
Ix Chel
5,644
706
83
10
0
152,850
1
L
Ares
4,566
571
14
2
0
165,531
0
L
Surtr
4,660
583
53
7
0
176,956
0
L
Da Ji
4,886
611
51
6
0
175,100
4
L
Skadi
4,040
505
41
5
0
168,457
0
W
Awilix
5,347
668
74
9
0
223,242
0
L
Nox
3,187
398
0
0
0
0
0
W
Shiva
5,536
692
76
10
0
169,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role