Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
Beefyboy
Surtr
Gold II
Level 88
God Stats
3W - 1L
1,589 SR
Queue Stats
70W - 54L
1,620 MMR
Solo
Ix Chel
Ix Chel
Gold III
GrimVerdict
Ix Chel
Gold III
Level 177
God Stats
1W - 0L
1,567 SR
Queue Stats
39W - 30L
1,632 MMR
Party 1
He Bo
He Bo
Platinum IV
Troniqzx
He Bo
Platinum IV
Level 92
God Stats
5W - 2L
1,738 SR
Queue Stats
215W - 200L
1,644 MMR
Solo
Izanami
Izanami
Gold III
Xentril
Izanami
Gold III
Level 154
God Stats
1W - 1L
1,535 SR
Queue Stats
39W - 30L
1,632 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,586 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,506 SR
1,613 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
BestNooob69
Khepri
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,690 MMR
Solo
Anhur
Anhur
Platinum III
RaZoX144
Anhur
Platinum III
Level 156
God Stats
7W - 9L
1,490 SR
Queue Stats
254W - 236L
1,639 MMR
Solo
Odin
Odin
Gold III
cortex8
Odin
Gold III
Level 122
God Stats
0W - 4L
1,395 SR
Queue Stats
132W - 142L
1,591 MMR
Solo
Vulcan
Vulcan
Gold I
onisiii
Vulcan
Gold I
Level 48
God Stats
13W - 12L
1,645 SR
Queue Stats
378W - 381L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 4
5,980
598
2,298
6,154
3,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
Beefyboy
Surtr
11
0 / 0 / 5
6,311
631
4,803
7,882
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
GrimVerdict
Ix Chel
11
6 / 2 / 4
6,601
660
7,203
5,829
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Troniqzx
He Bo
12
4 / 2 / 4
6,762
676
6,629
8,207
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Xentril
Izanami
11
2 / 1 / 4
6,391
639
4,469
5,087
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CharonKaliAresFreyaThoth

VS

Bans
Ao KuangMartichorasKing ArthurSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 1
5,448
545
2,745
8,115
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
0 / 2 / 2
5,372
537
970
7,124
4,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
RaZoX144
Anhur
9
1 / 4 / 0
5,600
560
4,924
8,292
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
cortex8
Odin
10
1 / 4 / 0
5,254
525
2,785
9,727
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
onisiii
Vulcan
11
0 / 2 / 0
5,674
567
3,020
3,943
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
5
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Pele
 
Pele
1
1
1
1.5
W
Surtr
Beefyboy
Surtr
0
0
5
2.5
L
Khepri
0
2
2
0.5
W
Ix Chel
GrimVerdict
Ix Chel
6
2
4
4
L
Anhur
RaZoX144
Anhur
1
4
0
0.25
W
He Bo
Troniqzx
He Bo
4
2
4
3
W
Izanami
Xentril
Izanami
2
1
4
4
L
Odin
cortex8
Odin
1
4
0
0.25
L
Vulcan
onisiii
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
14,444
33,159
Taken
37,201
13,215
Mitigated
17,581
12,709
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,298
1,118
1,611
3,116
6,154
3,325
0
1,169
4,957
21,497
0
L
Pele
 
Pele
2,745
390
0
3,353
8,115
2,785
0
3,723
4,392
0
36,622
W
Surtr
Beefyboy
Surtr
4,803
1,589
0
2,108
7,882
4,502
592
2,382
5,436
253
49,142
L
Khepri
970
205
0
1,018
7,124
4,086
0
3,354
3,770
14,705
0
W
Ix Chel
GrimVerdict
Ix Chel
7,203
903
338
561
5,829
1,897
0
614
5,195
41,811
0
L
Anhur
RaZoX144
Anhur
4,924
2,800
0
1,766
8,292
2,898
0
3,910
4,382
0
38,026
W
He Bo
Troniqzx
He Bo
6,629
124
0
3,238
8,207
2,155
0
333
7,868
56,134
0
W
Izanami
Xentril
Izanami
4,469
3,122
0
1,737
5,087
1,336
570
391
4,696
0
49,373
L
Odin
cortex8
Odin
2,785
278
0
2,120
9,727
6,311
0
2,995
6,732
2,347
30,313
L
Vulcan
onisiii
Vulcan
3,020
240
0
810
3,943
1,501
0
2,299
1,644
40,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
27,348
365
Minions Killed
318
0
Camps Cleared
0
1,002,140
Distance Traveled
1,041,964
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,980
598
32
3
0
178,220
4
L
Pele
5,448
545
77
8
0
230,641
0
W
Surtr
6,311
631
77
8
0
215,934
0
L
Khepri
5,372
537
20
2
0
212,840
2
W
Ix Chel
6,601
660
63
6
0
201,589
0
L
Anhur
5,600
560
74
7
0
182,726
1
W
He Bo
6,762
676
95
10
0
228,303
0
W
Izanami
6,391
639
98
10
0
178,094
3
L
Odin
5,254
525
52
5
0
211,000
2
L
Vulcan
5,674
567
95
10
0
204,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role