Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Dani Huchiha253
Thor
Level 39
God Stats
4W - 4L
1,436 SR
Queue Stats
155W - 164L
1,409 Elo+
Party 1
Athena
Athena
yuckyjewueld
Athena
Level 96
God Stats
9W - 6L
1,671 SR
Queue Stats
418W - 413L
1,409 Elo+
Party 1
Team Averages
Level 87
1,521 SR
1,464 Elo+

VS

Team Averages
Level 90
1,475 SR
1,389 Elo+
Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 126
God Stats
120W - 93L
1,548 SR
Queue Stats
319W - 294L
1,430 Elo+
Solo
Izanami
Izanami
Craig12582013
Izanami
Level 15
God Stats
7W - 18L
1,390 SR
Queue Stats
22W - 56L
1,330 Elo+
Party 2
Anubis
Anubis
Nicobelic666
Anubis
Level 89
God Stats
26W - 14L
1,574 SR
Queue Stats
374W - 337L
1,461 Elo+
Solo
Thanatos
Thanatos
RainyPlanet6407
Thanatos
Level 154
God Stats
9W - 8L
1,599 SR
Queue Stats
146W - 181L
1,426 Elo+
Party 2
Surtr
Surtr
luca117
Surtr
Level 64
God Stats
1W - 1L
1,265 SR
Queue Stats
6W - 9L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 0
5,606
701
1,705
4,765
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
8
0 / 4 / 2
5,095
637
2,539
9,077
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
 
Scylla
1
0 / 0 / 0
1,603
200
0
0
0
6
0 / 2 / 2
4,185
523
2,624
6,265
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
8
3 / 2 / 0
5,030
629
4,189
7,410
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
8
1 / 0 / 5
5,168
646
4,262
4,973
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
0 / 1 / 3
4,540
568
2,643
4,545
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 0 / 0
5,956
745
2,315
3,016
1,335
Thanatos
10
3 / 1 / 1
5,622
703
3,221
6,941
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
luca117
Surtr
8
2 / 3 / 1
4,925
616
4,101
6,931
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
9
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
L
Hel
 
Hel
0
4
2
0.25
L
Scylla
 
Scylla
0
0
0
0
W
Bacchus
A_ClownBaby
Bacchus
1
0
5
3.5
W
Izanami
0
1
3
1.5
L
0
2
2
0.5
W
Anubis
3
0
0
3
W
Thanatos
3
1
1
3.5
W
Surtr
luca117
Surtr
2
3
1
0.83
L
Athena
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,057
Damage
16,542
27,517
Taken
26,406
12,582
Mitigated
12,422
5,016
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,705
1,516
0
492
4,765
1,394
0
1,092
3,673
0
41,251
L
Hel
 
Hel
2,539
394
444
1,463
9,077
3,454
0
2,055
7,022
26,030
0
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
A_ClownBaby
Bacchus
4,262
702
0
2,102
4,973
4,214
0
1,057
3,808
14,698
0
W
Izanami
2,643
1,771
0
597
4,545
1,457
12
1,865
2,680
0
22,152
L
2,624
512
0
839
6,265
1,964
0
1,449
4,816
0
18,941
W
Anubis
2,315
0
0
1,994
3,016
1,335
128
80
2,894
52,906
0
W
Thanatos
3,221
1,731
0
5,422
6,941
2,498
0
668
6,196
0
43,977
W
Surtr
luca117
Surtr
4,101
1,874
0
1,231
6,931
2,918
0
2,425
4,100
177
21,186
L
Athena
4,189
851
0
1,778
7,410
5,770
0
2,081
5,329
19,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
26,211
187
Minions Killed
260
0
Camps Cleared
0
665,588
Distance Traveled
867,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,606
701
66
8
0
158,615
1
L
Hel
5,095
637
42
5
0
143,144
0
L
Scylla
1,603
200
0
0
0
0
0
W
Bacchus
5,168
646
17
2
0
188,089
0
W
Izanami
4,540
568
47
6
0
154,686
0
L
Thor
4,185
523
31
4
0
196,566
0
W
Anubis
5,956
745
97
12
0
170,727
0
W
Thanatos
5,622
703
69
9
0
187,323
0
W
Surtr
4,925
616
30
4
0
166,262
1
L
Athena
5,030
629
48
6
0
167,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role