Player Matchup

Pele
Pele
Moglob
Pele
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Izanami
Izanami
Navoyski
Izanami
Level 48
God Stats
22W - 26L
1,528 SR
Queue Stats
86W - 81L
1,473 Elo+
Party 2
Terra
Terra
Nayunami
Terra
Level 77
God Stats
4W - 7L
1,456 SR
Queue Stats
186W - 162L
1,471 Elo+
Party 2
Scylla
Scylla
Rodyl
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,595 Elo+
Solo
Osiris
Osiris
SaMtEx8888
Osiris
Level 30
God Stats
0W - 4L
1,255 SR
Queue Stats
6W - 20L
1,195 Elo+
Party 3
Team Averages
Level 43
1,448 SR
1,447 Elo+

VS

Team Averages
Level 46
1,595 SR
1,561 Elo+
Erlang Shen
Erlang Shen
CroceDiCaviale
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,615 Elo+
Party 1
Anubis
Anubis
Fear_Netstar
Anubis
Level 38
God Stats
13W - 3L
1,714 SR
Queue Stats
81W - 99L
1,349 Elo+
Solo
Horus
Horus
RonnieRoblox
Horus
Level 5
God Stats
3W - 2L
1,580 SR
Queue Stats
16W - 12L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
Schmittiy
Aphrodite
Level 140
God Stats
5W - 6L
1,610 SR
Queue Stats
367W - 354L
1,610 Elo+
Party 1
Neith
Neith
erdnaelo
Neith
Level 40
God Stats
5W - 10L
1,571 SR
Queue Stats
12W - 14L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Moglob
Pele
12
5 / 7 / 1
8,116
507
5,628
15,955
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Navoyski
Izanami
13
2 / 4 / 3
8,000
500
6,636
11,550
4,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Nayunami
Terra
11
0 / 3 / 4
7,162
448
3,474
10,801
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Rodyl
Scylla
13
1 / 4 / 4
7,833
490
5,701
8,851
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SaMtEx8888
Osiris
13
1 / 5 / 1
7,741
484
6,580
12,600
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CroceDiCaviale
Erlang Shen
13
5 / 2 / 7
9,086
568
9,296
17,080
14,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
6 / 3 / 1
9,807
613
8,021
10,208
5,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 8
10,239
640
13,721
11,650
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Schmittiy
Aphrodite
14
2 / 3 / 9
9,105
569
8,116
10,805
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
erdnaelo
Neith
13
0 / 1 / 7
7,683
480
5,833
7,503
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
23
23
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CroceDiCaviale
Erlang Shen
5
2
7
4.25
W
Anubis
6
3
1
2.17
L
Pele
Moglob
Pele
5
7
1
0.79
L
Izanami
Navoyski
Izanami
2
4
3
0.88
L
Terra
Nayunami
Terra
0
3
4
0.67
L
Scylla
Rodyl
Scylla
1
4
4
0.75
W
10
0
8
14
L
Osiris
SaMtEx8888
Osiris
1
5
1
0.3
W
Aphrodite
Schmittiy
Aphrodite
2
3
9
2.17
W
Neith
erdnaelo
Neith
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
44,987
59,757
Taken
57,246
32,702
Mitigated
33,900
9,688
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CroceDiCaviale
Erlang Shen
9,296
3,859
0
6,112
17,080
14,632
312
3,499
13,581
0
37,308
W
Anubis
8,021
96
0
5,434
10,208
5,240
782
843
8,897
68,676
0
L
Pele
Moglob
Pele
5,628
1,758
0
975
15,955
5,188
0
4,753
11,202
0
50,267
L
Izanami
Navoyski
Izanami
6,636
4,785
0
1,729
11,550
4,586
0
649
10,901
0
63,431
L
Terra
Nayunami
Terra
3,474
621
1,394
2,854
10,801
8,663
409
1,624
9,177
10,128
0
L
Scylla
Rodyl
Scylla
5,701
364
0
1,365
8,851
2,603
0
4,159
4,692
43,048
0
W
13,721
7,226
419
2,293
11,650
6,019
599
1,860
9,745
0
79,064
L
Osiris
SaMtEx8888
Osiris
6,580
2,161
0
1,371
12,600
11,662
0
4,952
7,648
0
48,685
W
Aphrodite
Schmittiy
Aphrodite
8,116
728
2,668
6,376
10,805
4,750
0
3,510
7,295
75,700
0
W
Neith
erdnaelo
Neith
5,833
2,127
0
1,121
7,503
3,259
313
497
6,908
0
52,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
45,920
348
Minions Killed
493
0
Camps Cleared
0
1,416,919
Distance Traveled
1,623,548
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,086
568
40
3
0
322,426
6
W
Anubis
9,807
613
128
8
0
295,587
6
L
Pele
8,116
507
79
5
0
329,088
0
L
Izanami
8,000
500
110
7
0
259,657
1
L
Terra
7,162
448
15
1
0
266,168
1
L
Scylla
7,833
490
84
5
0
273,913
0
W
Horus
10,239
640
112
7
0
365,981
0
L
Osiris
7,741
484
60
4
0
288,093
0
W
Aphrodite
9,105
569
127
8
0
331,818
2
W
Neith
7,683
480
86
5
0
307,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role