Player Matchup

Artemis
Artemis
GraveClown
Artemis
Level 144
God Stats
6W - 4L
1,370 SR
Queue Stats
348W - 354L
1,519 Elo+
Solo
Cthulhu
Cthulhu
JaredMorrow
Cthulhu
Level 120
God Stats
5W - 7L
1,300 SR
Queue Stats
210W - 219L
1,552 Elo+
Solo
Cupid
Cupid
Pastas
Cupid
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,681 Elo+
Solo
Neith
Neith
Shades02
Neith
Level 148
God Stats
1W - 2L
1,758 SR
Queue Stats
70W - 51L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
Summanius
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 47L
1,676 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,623 Elo+

VS

Team Averages
Level 152
1,578 SR
1,583 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GentlePotato
Kukulkan
Level 158
God Stats
6W - 9L
1,551 SR
Queue Stats
572W - 563L
1,638 Elo+
Party 2
Olorun
Olorun
LaraLove007
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SlowpokePotato
Kumbhakarna
Level 188
God Stats
2W - 3L
1,798 SR
Queue Stats
222W - 236L
1,606 Elo+
Party 2
Bellona
Bellona
kmbq8
Bellona
Level 130
God Stats
7W - 6L
1,540 SR
Queue Stats
296W - 290L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GraveClown
Artemis
18
2 / 4 / 7
11,849
658
12,663
15,002
7,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JaredMorrow
Cthulhu
20
6 / 3 / 10
14,100
783
30,430
24,060
25,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Pastas
Cupid
17
2 / 5 / 7
11,419
634
10,898
18,061
9,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Shades02
Neith
18
3 / 1 / 9
11,730
652
16,175
13,982
7,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Summanius
Nu Wa
20
6 / 2 / 9
12,729
707
28,471
13,392
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 2 / 11
10,763
598
11,628
22,123
27,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
GentlePotato
Kukulkan
20
5 / 4 / 6
14,083
782
27,037
17,300
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
18
4 / 4 / 5
11,797
655
9,272
18,373
9,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
SlowpokePotato
Kumbhakarna
17
0 / 6 / 10
11,180
621
11,351
27,436
33,942
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
kmbq8
Bellona
18
5 / 3 / 6
11,089
616
16,763
23,716
32,261
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
19
Kills
15
15
Deaths
19
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
11
3.25
L
Kukulkan
GentlePotato
Kukulkan
5
4
6
2
W
Artemis
GraveClown
Artemis
2
4
7
1.38
W
Cthulhu
JaredMorrow
Cthulhu
6
3
10
3.67
L
Olorun
4
4
5
1.63
W
Cupid
Pastas
Cupid
2
5
7
1.1
W
Neith
Shades02
Neith
3
1
9
7.5
L
Kumbhakarna
SlowpokePotato
Kumbhakarna
0
6
10
0.83
W
Nu Wa
Summanius
Nu Wa
6
2
9
5.25
L
Bellona
kmbq8
Bellona
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,637
Damage
76,051
84,497
Taken
108,948
57,218
Mitigated
113,326
37,066
Healing
48,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,628
743
3,816
9,702
22,123
27,814
0
11,075
11,048
0
20,227
L
Kukulkan
GentlePotato
Kukulkan
27,037
1,500
4,874
3,063
17,300
9,373
634
12,103
5,197
95,041
0
W
Artemis
GraveClown
Artemis
12,663
5,584
1,205
1,596
15,002
7,759
1,575
8,370
5,654
0
30,215
W
Cthulhu
JaredMorrow
Cthulhu
30,430
708
2,723
6,879
24,060
25,379
0
16,212
6,363
55,890
1,388
L
Olorun
9,272
4,893
11,491
7,958
18,373
9,936
2,871
11,231
7,142
30,550
0
W
Cupid
Pastas
Cupid
10,898
5,791
7,446
6,323
18,061
9,382
2,153
8,499
8,219
0
26,723
W
Neith
Shades02
Neith
16,175
4,803
1,751
5,813
13,982
7,783
1,783
6,445
6,713
0
32,790
L
Kumbhakarna
SlowpokePotato
Kumbhakarna
11,351
267
1,545
2,500
27,436
33,942
0
13,654
13,782
20,351
0
W
Nu Wa
Summanius
Nu Wa
28,471
9,625
1,750
1,580
13,392
6,915
2,098
6,255
6,595
50,055
0
L
Bellona
kmbq8
Bellona
16,763
1,035
1,491
2,286
23,716
32,261
0
9,450
14,266
1,764
21,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,827
Gold Earned
58,912
213
Minions Killed
232
0
Camps Cleared
0
1,696,537
Distance Traveled
1,662,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,763
598
13
1
0
384,346
0
L
Kukulkan
14,083
782
156
9
0
323,412
0
W
Artemis
11,849
658
46
3
0
326,100
0
W
Cthulhu
14,100
783
48
3
0
394,565
0
L
Olorun
11,797
655
37
2
0
315,298
0
W
Cupid
11,419
634
47
3
0
306,071
0
W
Neith
11,730
652
29
2
0
321,359
0
L
Kumbhakarna
11,180
621
17
1
0
299,849
0
W
Nu Wa
12,729
707
43
2
0
348,442
0
L
Bellona
11,089
616
9
1
0
339,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role