Player Matchup

Charon
Charon
Benjatirano_VTM
Charon
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 306L
1,442 Elo+
Party 2
Da Ji
Da Ji
The 8th Degree
Da Ji
Level 147
God Stats
2W - 2L
1,286 SR
Queue Stats
48W - 45L
1,495 Elo+
Solo
Chang'e
Chang'e
Wakala-cola
Chang'e
Level 59
God Stats
34W - 53L
1,574 SR
Queue Stats
255W - 324L
1,431 Elo+
Party 2
Athena
Athena
kodelog2025
Athena
Level 86
God Stats
6W - 5L
1,460 SR
Queue Stats
498W - 577L
1,451 Elo+
Party 2
Rama
Rama
the-T-BAGman
Rama
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 43L
1,439 Elo+
Party 2
Team Averages
Level 83
1,421 SR
1,452 Elo+

VS

Team Averages
Level 98
1,482 SR
1,507 Elo+
Tiamat
Tiamat
 
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AddisonRae
Ratatoskr
Level 91
God Stats
5W - 3L
1,571 SR
Queue Stats
20W - 10L
1,614 Elo+
Party 1
Ymir
Ymir
Johnsonator420
Ymir
Level 17
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
SM RODO5858
Zhong Kui
Level 123
God Stats
6W - 5L
1,864 SR
Queue Stats
186W - 166L
1,514 Elo+
Solo
Izanami
Izanami
futtbucker1992
Izanami
Level 180
God Stats
1W - 1L
1,230 SR
Queue Stats
236W - 226L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
5,976
398
4,908
13,030
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 0
8,073
538
7,139
14,599
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Wakala-cola
Chang'e
13
1 / 5 / 0
7,594
506
9,231
16,531
5,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
14
2 / 3 / 2
8,444
563
10,233
14,942
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 2
6,316
421
3,036
10,478
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 5
8,183
546
12,326
11,030
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
AddisonRae
Ratatoskr
17
11 / 0 / 5
10,105
674
14,224
11,643
5,036
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 8
8,088
539
2,344
8,792
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SM RODO5858
Zhong Kui
15
4 / 3 / 0
9,717
648
12,556
17,023
14,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 1 / 4
9,225
615
7,194
9,594
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
21
21
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
5
4.5
W
Ratatoskr
AddisonRae
Ratatoskr
11
0
5
13.5
L
0
5
2
0.2
W
1
2
8
2.5
W
Zhong Kui
SM RODO5858
Zhong Kui
4
3
0
1.33
L
4
3
0
1.33
L
Chang'e
Wakala-cola
Chang'e
1
5
0
0.2
W
3
1
4
5
L
Athena
2
3
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
48,644
69,580
Taken
58,082
36,957
Mitigated
39,132
19,766
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,326
656
0
3,981
11,030
7,444
836
6,322
4,630
63,741
0
W
Ratatoskr
AddisonRae
Ratatoskr
14,224
3,871
0
585
11,643
5,036
1,439
2,944
8,478
0
88,005
L
4,908
121
0
1,424
13,030
9,764
0
5,819
7,211
24,250
0
W
2,344
561
0
2,552
8,792
7,944
168
4,069
4,325
21,134
0
W
Zhong Kui
SM RODO5858
Zhong Kui
12,556
2,277
0
8,001
17,023
14,932
905
7,051
8,825
73,472
0
L
7,139
1,952
0
5,663
14,599
6,095
0
3,904
10,695
0
63,069
L
Chang'e
Wakala-cola
Chang'e
9,231
487
1,279
7,433
16,531
5,787
0
6,325
10,206
74,505
0
W
7,194
3,119
0
3,449
9,594
3,776
2,163
1,851
7,452
0
83,051
L
Athena
10,233
2,415
0
1,489
14,942
12,165
0
10,244
4,698
56,299
0
L
3,036
2,809
0
2,478
10,478
3,146
0
934
9,544
0
31,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
45,318
396
Minions Killed
499
0
Camps Cleared
0
1,428,687
Distance Traveled
1,478,982
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,183
546
87
6
0
286,976
2
W
Ratatoskr
10,105
674
125
8
0
350,293
0
L
Charon
5,976
398
29
2
0
288,295
0
W
Ymir
8,088
539
30
2
0
284,913
1
W
Zhong Kui
9,717
648
110
7
0
271,441
0
L
Da Ji
8,073
538
94
6
0
308,470
2
L
Chang'e
7,594
506
114
8
0
289,118
0
W
Izanami
9,225
615
147
10
0
285,359
2
L
Athena
8,444
563
112
7
0
315,553
2
L
Rama
6,316
421
47
3
0
227,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role