Player Matchup

Arachne
Arachne
ASMRspay
Arachne
Level 85
God Stats
7W - 6L
1,653 SR
Queue Stats
19W - 32L
1,377 Elo+
Party 1
Ymir
Ymir
BosnaMyLove
Ymir
Level 62
God Stats
18W - 26L
1,440 SR
Queue Stats
18W - 29L
1,385 Elo+
Party 1
Anhur
Anhur
CosaNostra-385i
Anhur
Level 17
God Stats
8W - 12L
1,488 SR
Queue Stats
10W - 16L
1,395 Elo+
Party 1
Hades
Hades
UKROPkuk
Hades
Level 42
God Stats
8W - 20L
1,259 SR
Queue Stats
23W - 43L
1,358 Elo+
Solo
Anubis
Anubis
ilauridato
Anubis
Level 45
God Stats
16W - 20L
1,311 SR
Queue Stats
104W - 112L
1,354 Elo+
Solo
Team Averages
Level 50
1,430 SR
1,374 Elo+

VS

Team Averages
Level 95
1,469 SR
1,383 Elo+
Thanatos
Thanatos
Ciryandyl
Thanatos
Level 96
God Stats
18W - 22L
1,400 SR
Queue Stats
108W - 102L
1,426 Elo+
Party 3
King Arthur
King Arthur
PyroKinetiKss
King Arthur
Level 85
God Stats
19W - 29L
1,334 SR
Queue Stats
311W - 302L
1,377 Elo+
Party 2
Bellona
Bellona
SCP-Deadman
Bellona
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 17L
1,236 Elo+
Party 3
Janus
Janus
SGT Spack7
Janus
Level 149
God Stats
29W - 25L
1,543 SR
Queue Stats
465W - 463L
1,390 Elo+
Party 2
Discordia
Discordia
Waiiikiki
Discordia
Level 119
God Stats
7W - 1L
1,570 SR
Queue Stats
69W - 56L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASMRspay
Arachne
14
1 / 3 / 1
7,735
483
10,620
17,331
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
7,304
457
2,588
14,412
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 0
6,355
397
2,240
9,533
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
UKROPkuk
Hades
15
6 / 4 / 1
9,186
574
13,956
16,825
10,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
ilauridato
Anubis
10
1 / 11 / 1
6,856
429
5,892
15,666
7,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ciryandyl
Thanatos
14
6 / 4 / 7
8,991
562
9,471
14,006
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PyroKinetiKss
King Arthur
13
3 / 1 / 13
7,781
486
5,868
12,613
10,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SCP-Deadman
Bellona
14
3 / 4 / 7
8,367
523
6,058
14,037
12,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
15
10 / 0 / 10
9,632
602
20,361
9,333
3,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Waiiikiki
Discordia
16
3 / 1 / 8
9,507
594
12,569
5,687
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
10
Kills
25
25
Deaths
10
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASMRspay
Arachne
1
3
1
0.5
L
1
3
2
0.67
W
Thanatos
Ciryandyl
Thanatos
6
4
7
2.38
L
1
4
0
0.25
W
King Arthur
PyroKinetiKss
King Arthur
3
1
13
9.5
W
Bellona
SCP-Deadman
Bellona
3
4
7
1.63
W
Janus
10
0
10
15
L
Hades
UKROPkuk
Hades
6
4
1
1.63
W
Discordia
Waiiikiki
Discordia
3
1
8
7
L
Anubis
ilauridato
Anubis
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
54,327
73,767
Taken
55,676
39,617
Mitigated
36,058
19,632
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASMRspay
Arachne
10,620
7,121
0
5,670
17,331
7,235
565
7,605
9,726
0
77,081
L
2,588
98
358
2,882
14,412
11,985
28
6,551
7,861
22,214
0
W
Thanatos
Ciryandyl
Thanatos
9,471
3,915
0
9,179
14,006
7,106
0
5,266
8,740
0
53,570
L
2,240
885
0
2,064
9,533
2,758
298
7,694
1,839
0
30,821
W
King Arthur
PyroKinetiKss
King Arthur
5,868
583
0
226
12,613
10,434
0
5,078
7,535
0
30,551
W
Bellona
SCP-Deadman
Bellona
6,058
2,049
0
496
14,037
12,836
0
10,318
3,719
0
44,717
W
Janus
20,361
1,162
0
3,980
9,333
3,737
264
1,737
7,596
86,934
0
L
Hades
UKROPkuk
Hades
13,956
819
0
6,143
16,825
10,605
208
2,524
14,301
70,496
0
W
Discordia
Waiiikiki
Discordia
12,569
57
0
1,439
5,687
1,945
480
37
5,650
91,563
0
L
Anubis
ilauridato
Anubis
5,892
313
0
2,515
15,666
7,034
0
8,556
7,110
46,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
44,278
381
Minions Killed
464
0
Camps Cleared
0
1,439,144
Distance Traveled
1,663,047
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,735
483
108
7
0
342,734
0
L
Ymir
7,304
457
27
2
0
299,272
8
W
Thanatos
8,991
562
73
5
0
344,300
0
L
Anhur
6,355
397
65
4
0
268,529
2
W
King Arthur
7,781
486
51
3
0
336,288
3
W
Bellona
8,367
523
70
4
0
313,565
0
W
Janus
9,632
602
129
8
0
343,808
4
L
Hades
9,186
574
112
7
0
279,755
6
W
Discordia
9,507
594
141
9
0
325,086
4
L
Anubis
6,856
429
69
4
0
248,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role