Player Matchup

Tsukuyomi
Tsukuyomi
DuroMike
Tsukuyomi
Level 86
God Stats
2W - 5L
1,456 SR
Queue Stats
213W - 212L
1,478 Elo+
Solo
Xing Tian
Xing Tian
OGJEDIPIIIMP
Xing Tian
Level 49
God Stats
1W - 2L
1,533 SR
Queue Stats
37W - 49L
1,447 Elo+
Solo
Skadi
Skadi
OmniPariah
Skadi
Level 69
God Stats
2W - 2L
1,598 SR
Queue Stats
268W - 295L
1,475 Elo+
Solo
Thoth
Thoth
aGiantDewsh
Thoth
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 46L
1,398 Elo+
Solo
Fenrir
Fenrir
lukobi12
Fenrir
Level 60
God Stats
2W - 4L
1,170 SR
Queue Stats
113W - 170L
1,361 Elo+
Solo
Team Averages
Level 62
1,451 SR
1,432 Elo+

VS

Team Averages
Level 84
1,453 SR
1,460 Elo+
Nox
Nox
AeonFayth
Nox
Level 128
God Stats
13W - 17L
1,403 SR
Queue Stats
561W - 611L
1,440 Elo+
Solo
Merlin
Merlin
KaZaH_13M
Merlin
Level 46
God Stats
4W - 5L
1,508 SR
Queue Stats
321W - 352L
1,452 Elo+
Solo
Chernobog
Chernobog
Wilberr816
Chernobog
Level 89
God Stats
5W - 9L
1,257 SR
Queue Stats
168W - 176L
1,399 Elo+
Solo
Ares
Ares
cep9641
Ares
Level 69
God Stats
7W - 3L
1,548 SR
Queue Stats
218W - 178L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
lloyd0722
Ratatoskr
Level 87
God Stats
1W - 1L
1,551 SR
Queue Stats
135W - 145L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DuroMike
Tsukuyomi
16
3 / 5 / 1
8,636
720
18,773
11,183
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
OGJEDIPIIIMP
Xing Tian
14
1 / 4 / 3
8,256
688
6,422
15,249
14,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
15
1 / 3 / 4
8,474
706
7,766
7,834
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 2
8,159
680
8,850
11,802
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lukobi12
Fenrir
13
0 / 5 / 4
7,332
611
6,228
13,569
14,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 14
10,207
851
10,045
4,135
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
KaZaH_13M
Merlin
17
6 / 2 / 14
9,815
818
12,739
8,810
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Wilberr816
Chernobog
17
4 / 1 / 19
9,775
815
14,528
10,970
6,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
cep9641
Ares
14
2 / 3 / 13
9,125
760
8,509
13,472
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
lloyd0722
Ratatoskr
17
3 / 0 / 21
9,395
783
8,530
16,105
8,468
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
6
Kills
25
25
Deaths
6
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
10
0
14
17
L
Tsukuyomi
DuroMike
Tsukuyomi
3
5
1
0.7
W
Merlin
KaZaH_13M
Merlin
6
2
14
6.5
L
Xing Tian
OGJEDIPIIIMP
Xing Tian
1
4
3
0.63
L
Skadi
1
3
4
1
W
Chernobog
Wilberr816
Chernobog
4
1
19
13.5
L
1
8
2
0.25
W
Ares
cep9641
Ares
2
3
13
2.83
W
Ratatoskr
lloyd0722
Ratatoskr
3
0
21
13.5
L
Fenrir
lukobi12
Fenrir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,039
Damage
54,351
59,637
Taken
53,492
42,301
Mitigated
36,925
7,849
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,045
964
2,140
601
4,135
2,238
440
1,609
2,526
19,317
0
L
Tsukuyomi
DuroMike
Tsukuyomi
18,773
2,250
1,358
653
11,183
5,238
0
4,989
6,194
0
40,589
W
Merlin
KaZaH_13M
Merlin
12,739
475
691
2,031
8,810
4,591
0
1,940
6,870
33,574
0
L
Xing Tian
OGJEDIPIIIMP
Xing Tian
6,422
80
2,329
2,362
15,249
14,009
0
7,893
7,356
7,386
1,167
L
Skadi
7,766
2,159
434
601
7,834
3,956
0
4,674
3,160
0
23,700
W
Chernobog
Wilberr816
Chernobog
14,528
10,693
1,938
4,883
10,970
6,370
852
3,768
7,202
0
33,022
L
8,850
371
0
0
11,802
4,724
0
5,940
5,862
19,258
0
W
Ares
cep9641
Ares
8,509
713
1,319
2,138
13,472
15,258
0
4,002
9,470
9,332
0
W
Ratatoskr
lloyd0722
Ratatoskr
8,530
908
1,102
7,898
16,105
8,468
230
2,786
13,319
0
15,622
L
Fenrir
lukobi12
Fenrir
6,228
812
0
112
13,569
14,374
0
7,797
5,772
0
8,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
48,317
119
Minions Killed
121
0
Camps Cleared
0
1,032,265
Distance Traveled
1,142,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,207
851
24
2
0
221,667
0
L
Tsukuyomi
8,636
720
37
3
0
226,901
0
W
Merlin
9,815
818
51
4
0
207,254
0
L
Xing Tian
8,256
688
7
1
0
224,420
0
L
Skadi
8,474
706
44
4
0
166,375
0
W
Chernobog
9,775
815
31
3
0
209,923
0
L
Thoth
8,159
680
26
2
0
199,954
0
W
Ares
9,125
760
2
0
0
231,044
0
W
Ratatoskr
9,395
783
13
1
0
273,068
0
L
Fenrir
7,332
611
5
0
0
214,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role