Player Matchup

Cu Chulainn
Cu Chulainn
HeimDollaSign
Cu Chulainn
Level 127
God Stats
0W - 3L
1,609 SR
Queue Stats
53W - 56L
1,525 Elo+
Solo
Thanatos
Thanatos
LittleJungleBoi
Thanatos
Level 126
God Stats
24W - 28L
1,622 SR
Queue Stats
261W - 310L
1,511 Elo+
Solo
Artemis
Artemis
MrPeace97
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 163L
1,465 Elo+
Solo
Freya
Freya
SirReeESQIV
Freya
Level 128
God Stats
0W - 2L
1,261 SR
Queue Stats
49W - 66L
1,487 Elo+
Solo
Ares
Ares
krimzanangel
Ares
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 169L
1,563 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,510 Elo+

VS

Team Averages
Level 132
1,471 SR
1,502 Elo+
Osiris
Osiris
ReaperSk
Osiris
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,594 Elo+
Solo
Fenrir
Fenrir
TRN toaster
Fenrir
Level 109
God Stats
7W - 5L
1,573 SR
Queue Stats
261W - 306L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
Toxic48092
Yu Huang
Level 107
God Stats
23W - 10L
1,697 SR
Queue Stats
254W - 302L
1,491 Elo+
Party 1
Medusa
Medusa
cici_immune
Medusa
Level 183
God Stats
8W - 9L
1,461 SR
Queue Stats
113W - 124L
1,506 Elo+
Solo
Athena
Athena
its_thereal_AJ20
Athena
Level 126
God Stats
4W - 8L
1,126 SR
Queue Stats
193W - 184L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeimDollaSign
Cu Chulainn
10
1 / 1 / 0
5,657
629
5,671
9,508
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
1 / 3 / 1
5,151
572
3,335
9,200
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MrPeace97
Artemis
7
0 / 2 / 2
4,281
476
4,549
5,824
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 0
5,265
585
2,107
7,806
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 1
4,376
486
1,539
4,033
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ReaperSk
Osiris
10
1 / 1 / 0
5,839
649
5,401
9,172
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
4 / 2 / 4
6,320
702
3,607
8,306
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Toxic48092
Yu Huang
10
5 / 1 / 2
6,463
718
7,033
5,337
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
1 / 1 / 1
5,071
563
2,696
5,412
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,322
591
3,141
5,869
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HeimDollaSign
Cu Chulainn
1
1
0
1
L
Thanatos
1
3
1
0.5
L
Artemis
MrPeace97
Artemis
0
2
2
0.5
W
Osiris
ReaperSk
Osiris
1
1
0
1
L
2
4
0
0.5
W
Fenrir
4
2
4
3
W
Yu Huang
Toxic48092
Yu Huang
5
1
2
6
W
Medusa
1
1
1
1.5
W
0
0
4
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
21,878
36,371
Taken
34,096
17,459
Mitigated
19,009
11,441
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HeimDollaSign
Cu Chulainn
5,671
813
0
2,582
9,508
7,032
0
1,040
8,468
0
42,976
L
Thanatos
3,335
382
0
4,607
9,200
3,031
0
1,812
7,230
0
37,003
L
Artemis
MrPeace97
Artemis
4,549
1,188
0
730
5,824
1,926
0
1,022
4,802
0
25,715
W
Osiris
ReaperSk
Osiris
5,401
2,194
0
2,124
9,172
8,268
0
0
9,172
0
38,501
L
2,107
746
0
2,461
7,806
2,875
0
4,761
2,743
28,669
3,110
W
Fenrir
3,607
935
0
1,916
8,306
3,281
0
927
7,379
0
40,353
W
Yu Huang
Toxic48092
Yu Huang
7,033
692
0
1,500
5,337
1,669
12
1,065
4,272
38,990
0
W
Medusa
2,696
1,419
0
1,523
5,412
2,043
716
1,021
4,391
0
29,416
W
3,141
694
0
2,456
5,869
3,748
19
462
5,407
18,612
0
L
1,539
405
0
1,061
4,033
2,595
0
1,079
2,954
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
29,015
226
Minions Killed
265
0
Camps Cleared
0
844,466
Distance Traveled
873,860
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,657
629
65
7
0
172,257
0
L
Thanatos
5,151
572
56
6
0
194,517
0
L
Artemis
4,281
476
35
4
0
157,484
2
W
Osiris
5,839
649
62
7
0
155,237
1
L
Freya
5,265
585
57
6
0
181,319
0
W
Fenrir
6,320
702
65
7
0
187,698
0
W
Yu Huang
6,463
718
63
7
0
172,302
0
W
Medusa
5,071
563
46
5
0
169,578
1
W
Athena
5,322
591
29
3
0
189,045
0
L
Ares
4,376
486
13
1
0
138,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role