Player Matchup

Fenrir
Fenrir
Datoneguy101
Fenrir
Level 142
God Stats
9W - 3L
1,356 SR
Queue Stats
181W - 153L
1,525 Elo+
Solo
Poseidon
Poseidon
FinnedSum10619
Poseidon
Level 125
God Stats
1W - 1L
1,817 SR
Queue Stats
25W - 27L
1,503 Elo+
Party 2
Charon
Charon
Kabdcos
Charon
Level 156
God Stats
26W - 29L
1,562 SR
Queue Stats
708W - 709L
1,475 Elo+
Solo
Izanami
Izanami
Trumpetplaya
Izanami
Level 154
God Stats
4W - 2L
1,755 SR
Queue Stats
123W - 125L
1,476 Elo+
Solo
Ravana
Ravana
iTsLeAdJuAn
Ravana
Level 124
God Stats
7W - 5L
1,574 SR
Queue Stats
169W - 212L
1,531 Elo+
Party 2
Team Averages
Level 140
1,613 SR
1,502 Elo+

VS

Team Averages
Level 137
1,502 SR
1,362 Elo+
Sol
Sol
R3dRum1408
Sol
Level 148
God Stats
4W - 6L
1,587 SR
Queue Stats
65W - 176L
1,432 Elo+
Party 1
Surtr
Surtr
SPlDER2 YBANANA
Surtr
Level 140
God Stats
9W - 2L
1,336 SR
Queue Stats
151W - 145L
1,483 Elo+
Party 1
Thanatos
Thanatos
SuperiorAce3883
Thanatos
Level 126
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
XGojira1954
Baron Samedi
Level 126
God Stats
3W - 5L
1,478 SR
Queue Stats
199W - 449L
1,338 Elo+
Party 1
Atlas
Atlas
solshinx
Atlas
Level 147
God Stats
43W - 95L
1,481 SR
Queue Stats
81W - 172L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
4,816
438
3,554
11,013
5,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
11
0 / 1 / 2
6,303
573
3,231
4,660
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Kabdcos
Charon
10
1 / 0 / 0
5,326
484
2,094
4,784
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Trumpetplaya
Izanami
12
1 / 2 / 0
6,955
632
5,460
7,406
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
10
1 / 2 / 1
5,673
516
4,992
6,729
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,609
601
4,142
6,902
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 0 / 3
7,584
689
6,899
12,365
12,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
6 / 1 / 0
7,339
667
4,953
9,332
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
XGojira1954
Baron Samedi
11
0 / 1 / 1
6,500
591
2,005
4,780
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
solshinx
Atlas
8
0 / 0 / 2
5,119
465
3,296
5,007
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
L
Poseidon
0
1
2
1
L
Charon
Kabdcos
Charon
1
0
0
1
W
2
1
0
2
W
1
0
3
2.5
W
Thanatos
6
1
0
6
L
Izanami
Trumpetplaya
Izanami
1
2
0
0.5
W
Baron Samedi
XGojira1954
Baron Samedi
0
1
1
0.5
L
Ravana
1
2
1
0.75
W
Atlas
solshinx
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
21,295
34,592
Taken
38,386
15,956
Mitigated
24,597
8,477
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,554
1,130
0
3,176
11,013
5,683
0
164
10,849
0
22,488
L
Poseidon
3,231
400
0
750
4,660
1,231
123
1,475
3,185
46,251
0
L
Charon
Kabdcos
Charon
2,094
103
0
1,643
4,784
3,388
0
2,707
2,077
14,876
0
W
4,142
1,277
0
4,631
6,902
2,707
1,036
827
6,075
48,107
7,421
W
6,899
2,117
0
3,718
12,365
12,480
34
0
12,365
461
49,230
W
Thanatos
4,953
1,325
0
7,676
9,332
3,722
0
1,088
8,162
0
59,547
L
Izanami
Trumpetplaya
Izanami
5,460
4,254
0
2,001
7,406
3,056
320
4,664
2,742
0
71,541
W
Baron Samedi
XGojira1954
Baron Samedi
2,005
0
99
1,599
4,780
1,890
0
2,300
2,328
46,602
0
L
Ravana
4,992
1,504
0
907
6,729
2,598
0
359
6,370
0
41,576
W
Atlas
solshinx
Atlas
3,296
1,051
24
521
5,007
3,798
304
876
4,131
15,449
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
33,151
352
Minions Killed
395
0
Camps Cleared
0
1,155,703
Distance Traveled
1,079,364
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,816
438
33
3
0
187,721
0
L
Poseidon
6,303
573
98
9
0
245,190
2
L
Charon
5,326
484
19
2
0
224,101
7
W
Sol
6,609
601
106
10
0
210,759
1
W
Surtr
7,584
689
87
8
0
203,969
0
W
Thanatos
7,339
667
87
8
0
280,761
0
L
Izanami
6,955
632
138
13
0
227,102
1
W
Baron Samedi
6,500
591
88
8
0
209,024
0
L
Ravana
5,673
516
64
6
0
271,589
0
W
Atlas
5,119
465
27
2
0
174,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role