Player Matchup

Thanatos
Thanatos
GNS_243
Thanatos
Level 55
God Stats
21W - 16L
1,506 SR
Queue Stats
101W - 133L
1,377 Elo+
Party 2
Chernobog
Chernobog
I Beenan I
Chernobog
Level 41
God Stats
14W - 20L
1,400 SR
Queue Stats
38W - 47L
1,390 Elo+
Party 1
Ares
Ares
Innas
Ares
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
Jcraysilver
Baron Samedi
Level 29
God Stats
7W - 4L
1,683 SR
Queue Stats
152W - 167L
1,353 Elo+
Party 2
King Arthur
King Arthur
Shata Bandle
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,395 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,430 Elo+

VS

Team Averages
Level 71
1,507 SR
1,397 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Mulmaro
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo
Sylvanus
Sylvanus
Skotobazina
Sylvanus
Level 107
God Stats
76W - 66L
1,550 SR
Queue Stats
276W - 262L
1,460 Elo+
Solo
Neith
Neith
ilauridato
Neith
Level 45
God Stats
16W - 15L
1,468 SR
Queue Stats
104W - 112L
1,340 Elo+
Solo
Nu Wa
Nu Wa
xAssaultive_
Nu Wa
Level 49
God Stats
3W - 3L
1,516 SR
Queue Stats
198W - 236L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GNS_243
Thanatos
7
1 / 3 / 0
4,613
513
2,397
8,031
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
I Beenan I
Chernobog
7
0 / 2 / 1
4,277
475
2,895
6,768
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Innas
Ares
6
1 / 2 / 0
3,913
435
1,485
5,411
3,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Jcraysilver
Baron Samedi
8
0 / 5 / 0
4,361
485
1,839
6,739
2,475
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Shata Bandle
King Arthur
8
0 / 2 / 0
4,602
511
2,880
7,386
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 1
6,631
737
5,949
4,537
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Mulmaro
Hades
9
1 / 0 / 1
5,275
586
3,467
6,073
2,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Skotobazina
Sylvanus
9
1 / 0 / 4
5,518
613
2,455
6,658
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
8
3 / 0 / 3
5,481
609
4,746
5,185
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 2 / 3
5,422
602
5,666
3,252
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Thanatos
GNS_243
Thanatos
1
3
0
0.33
L
Chernobog
I Beenan I
Chernobog
0
2
1
0.25
L
Ares
Innas
Ares
1
2
0
0.5
L
Baron Samedi
Jcraysilver
Baron Samedi
0
5
0
0
W
Hades
Mulmaro
Hades
1
0
1
1.5
L
King Arthur
Shata Bandle
King Arthur
0
2
0
0
W
Sylvanus
Skotobazina
Sylvanus
1
0
4
3
W
Neith
3
0
3
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,496
Damage
22,283
34,335
Taken
25,705
14,437
Mitigated
9,891
9,614
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,949
182
0
2,435
4,537
1,996
608
1,245
3,292
58,485
0
L
Thanatos
GNS_243
Thanatos
2,397
696
0
5,699
8,031
2,414
0
2,468
5,563
0
24,845
L
Chernobog
I Beenan I
Chernobog
2,895
1,278
0
2,389
6,768
2,339
0
3,241
3,527
0
29,125
L
Ares
Innas
Ares
1,485
195
0
750
5,411
3,503
0
2,018
3,393
6,912
0
L
Baron Samedi
Jcraysilver
Baron Samedi
1,839
280
0
341
6,739
2,475
0
5,070
1,669
23,772
0
W
Hades
Mulmaro
Hades
3,467
758
170
2,842
6,073
2,309
281
0
6,073
29,728
0
L
King Arthur
Shata Bandle
King Arthur
2,880
207
0
435
7,386
3,706
0
4,726
2,660
0
24,547
W
Sylvanus
Skotobazina
Sylvanus
2,455
882
444
1,942
6,658
3,350
135
756
5,902
29,147
1,813
W
Neith
4,746
1,368
0
939
5,185
1,458
395
913
4,272
0
23,456
W
5,666
1,652
0
500
3,252
778
36
410
2,842
24,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,766
Gold Earned
28,327
177
Minions Killed
249
0
Camps Cleared
0
773,007
Distance Traveled
817,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,631
737
86
10
0
165,762
0
L
Thanatos
4,613
513
51
6
0
181,768
0
L
Chernobog
4,277
475
50
6
0
164,393
0
L
Ares
3,913
435
7
1
0
131,627
0
L
Baron Samedi
4,361
485
34
4
0
131,647
0
W
Hades
5,275
586
44
5
0
169,175
0
L
King Arthur
4,602
511
35
4
0
163,572
0
W
Sylvanus
5,518
613
57
6
0
177,790
0
W
Neith
5,481
609
35
4
0
151,435
0
W
Nu Wa
5,422
602
27
3
0
153,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role