Player Matchup

Izanami
Izanami
AlexS__S
Izanami
Level 116
God Stats
358W - 316L
1,544 SR
Queue Stats
753W - 770L
1,444 Elo+
Solo
Hercules
Hercules
Dizzz824
Hercules
Level 132
God Stats
1W - 1L
1,447 SR
Queue Stats
41W - 52L
1,465 Elo+
Party 1
Da Ji
Da Ji
IffyStingray293
Da Ji
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,726 Elo+
Party 1
Ymir
Ymir
JezusFromH3L
Ymir
Level 156
God Stats
2W - 0L
1,634 SR
Queue Stats
14W - 18L
1,429 Elo+
Party 1
Poseidon
Poseidon
x iTwirl
Poseidon
Level 158
God Stats
1W - 0L
1,728 SR
Queue Stats
22W - 25L
1,423 Elo+
Party 1
Team Averages
Level 129
1,571 SR
1,497 Elo+

VS

Team Averages
Level 101
1,492 SR
1,447 Elo+
Chernobog
Chernobog
B10skullZ
Chernobog
Level 58
God Stats
4W - 3L
1,658 SR
Queue Stats
257W - 233L
1,453 Elo+
Solo
Atlas
Atlas
HennyFaderMac
Atlas
Level 82
God Stats
2W - 6L
1,546 SR
Queue Stats
17W - 26L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
ImaBumChum
Ah Puch
Level 146
God Stats
2W - 9L
1,264 SR
Queue Stats
175W - 152L
1,470 Elo+
Party 2
Anubis
Anubis
Ramzyyss
Anubis
Level 126
God Stats
5W - 5L
1,491 SR
Queue Stats
154W - 138L
1,454 Elo+
Solo
Mercury
Mercury
VvFamouzsvV
Mercury
Level 94
God Stats
3W - 5L
1,502 SR
Queue Stats
346W - 410L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
18
0 / 3 / 0
10,476
582
3,058
9,771
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dizzz824
Hercules
17
4 / 1 / 7
10,447
580
8,959
25,115
17,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 5
10,869
604
14,624
19,490
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 7
9,203
511
6,071
23,268
23,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
x iTwirl
Poseidon
16
2 / 4 / 8
9,431
524
10,818
15,446
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B10skullZ
Chernobog
9
0 / 0 / 2
6,825
379
3,164
3,855
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 9
7,990
444
13,391
12,399
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
ImaBumChum
Ah Puch
15
7 / 6 / 3
9,990
555
22,617
14,764
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Ramzyyss
Anubis
14
0 / 6 / 4
9,300
517
15,460
14,608
8,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
VvFamouzsvV
Mercury
18
7 / 3 / 4
11,046
614
11,477
17,937
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
15
15
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexS__S
Izanami
0
3
0
0
L
Chernobog
B10skullZ
Chernobog
0
0
2
1
W
Hercules
Dizzz824
Hercules
4
1
7
7.5
L
1
2
9
2.75
W
10
2
5
6.25
L
Ah Puch
ImaBumChum
Ah Puch
7
6
3
1.42
W
1
5
7
0.9
L
Anubis
Ramzyyss
Anubis
0
6
4
0.33
L
Mercury
VvFamouzsvV
Mercury
7
3
4
3
W
Poseidon
x iTwirl
Poseidon
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
66,109
93,090
Taken
63,563
60,311
Mitigated
32,597
17,667
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexS__S
Izanami
3,058
2,046
118
4,073
9,771
4,048
1,617
1,211
8,261
0
108,513
L
Chernobog
B10skullZ
Chernobog
3,164
1,901
0
2,182
3,855
1,327
0
720
3,135
0
25,322
W
Hercules
Dizzz824
Hercules
8,959
2,348
0
6,192
25,115
17,820
486
15,538
9,505
0
68,819
L
13,391
2,654
194
1,035
12,399
9,222
617
6,226
6,173
38,172
0
W
14,624
3,763
0
536
19,490
8,624
0
8,694
10,530
0
72,841
L
Ah Puch
ImaBumChum
Ah Puch
22,617
1,058
0
3,422
14,764
5,644
829
5,030
9,734
78,697
0
W
6,071
848
231
3,775
23,268
23,703
0
14,049
8,181
23,980
0
L
Anubis
Ramzyyss
Anubis
15,460
1,263
0
4,796
14,608
8,015
585
1,640
12,968
79,917
0
L
Mercury
VvFamouzsvV
Mercury
11,477
5,123
0
708
17,937
8,389
1,212
3,273
14,664
0
116,617
W
Poseidon
x iTwirl
Poseidon
10,818
1,231
0
2,742
15,446
6,116
0
10,069
5,145
84,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
45,151
559
Minions Killed
452
0
Camps Cleared
0
1,769,456
Distance Traveled
1,510,991
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,476
582
188
10
0
312,209
6
L
Chernobog
6,825
379
48
3
0
128,464
0
W
Hercules
10,447
580
112
6
0
369,498
2
L
Atlas
7,990
444
39
2
0
354,847
1
W
Da Ji
10,869
604
95
5
0
421,088
0
L
Ah Puch
9,990
555
100
6
0
299,332
0
W
Ymir
9,203
511
18
1
0
330,450
2
L
Anubis
9,300
517
114
6
0
286,382
0
L
Mercury
11,046
614
151
8
0
441,966
0
W
Poseidon
9,431
524
146
8
0
336,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role