Player Matchup

Bellona
Bellona
Devaceous
Bellona
Level 47
God Stats
0W - 3L
1,276 SR
Queue Stats
4W - 7L
1,184 Elo+
Party 1
Olorun
Olorun
GoldenSwwavey
Olorun
Level 3
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 10L
1,184 Elo+
Party 1
Da Ji
Da Ji
brenflohoe22
Da Ji
Level 67
God Stats
0W - 3L
1,276 SR
Queue Stats
3W - 11L
1,184 Elo+
Party 1
Team Averages
Level 39
1,276 SR
1,184 Elo+

VS

Team Averages
Level 125
1,483 SR
1,405 Elo+
Hera
Hera
CrushWinter
Hera
Level 125
God Stats
32W - 21L
1,472 SR
Queue Stats
283W - 289L
1,381 Elo+
Solo
Ymir
Ymir
FrostMike44
Ymir
Level 166
God Stats
316W - 237L
1,485 SR
Queue Stats
384W - 379L
1,460 Elo+
Solo
Surtr
Surtr
ganjin gregg
Surtr
Level 85
God Stats
73W - 61L
1,492 SR
Queue Stats
182W - 221L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devaceous
Bellona
12
0 / 1 / 3
8,735
624
4,684
16,499
12,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 5 / 1
8,878
634
4,020
12,935
4,848
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 0
9,324
666
4,909
14,566
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
11,802
843
17,482
5,576
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 8
10,284
735
4,513
9,784
11,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 5
10,702
764
13,401
11,808
6,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Bellona
Devaceous
Bellona
0
1
3
1.5
W
1
1
8
5
L
1
5
1
0.3
L
2
5
0
0.4
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
35,396
44,000
Taken
27,168
24,600
Mitigated
19,323
9,072
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,482
2,084
0
1,108
5,576
2,167
1,428
311
5,265
68,859
0
L
Bellona
Devaceous
Bellona
4,684
1,438
351
4,400
16,499
12,684
0
7,974
8,525
0
26,921
W
4,513
645
0
3,833
9,784
11,071
695
1,587
8,197
22,182
0
L
4,020
2,688
60
1,859
12,935
4,848
0
6,177
6,758
21,688
0
L
4,909
1,273
0
2,402
14,566
7,068
0
8,552
6,014
0
28,003
W
13,401
6,503
0
4,302
11,808
6,085
280
2,638
9,170
546
52,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
32,788
107
Minions Killed
158
0
Camps Cleared
0
628,938
Distance Traveled
670,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,802
843
78
6
0
237,917
0
L
Bellona
8,735
624
26
2
0
242,948
0
W
Ymir
10,284
735
25
2
0
186,558
3
L
Olorun
8,878
634
29
2
0
167,372
0
L
Da Ji
9,324
666
52
4
0
218,618
0
W
Surtr
10,702
764
55
4
0
245,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role