Player Matchup

Anubis
Anubis
GershomShalom
Anubis
Level 148
God Stats
2W - 0L
1,439 SR
Queue Stats
75W - 78L
1,495 Elo+
Party 2
Janus
Janus
KarateKeefe
Janus
Level 124
God Stats
12W - 18L
1,493 SR
Queue Stats
63W - 68L
1,351 Elo+
Solo
Cupid
Cupid
Kohlmate
Cupid
Level 88
God Stats
10W - 9L
1,665 SR
Queue Stats
38W - 38L
1,538 Elo+
Solo
Nemesis
Nemesis
PepperyBoi
Nemesis
Level 124
God Stats
1W - 0L
1,595 SR
Queue Stats
38W - 31L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
RedTedBundy
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,505 Elo+
Party 2
Team Averages
Level 122
1,538 SR
1,490 Elo+

VS

Team Averages
Level 142
1,528 SR
1,509 Elo+
Chronos
Chronos
DEATHKING2011
Chronos
Level 177
God Stats
0W - 1L
1,278 SR
Queue Stats
470W - 449L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
Elitegamer301984
Kuzenbo
Level 108
God Stats
5W - 10L
1,497 SR
Queue Stats
304W - 294L
1,445 Elo+
Solo
Cupid
Cupid
JackintheboxJW9
Cupid
Level 164
God Stats
2W - 5L
1,544 SR
Queue Stats
520W - 496L
1,536 Elo+
Party 1
Arachne
Arachne
TheGoatF0nde1er
Arachne
Level 147
God Stats
1W - 2L
1,822 SR
Queue Stats
142W - 136L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cooki3squad69
Cu Chulainn
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 81L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
5,976
747
3,363
4,649
3,248
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 2
6,664
833
4,006
1,465
494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Kohlmate
Cupid
13
0 / 0 / 4
6,348
794
5,437
2,889
1,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
PepperyBoi
Nemesis
12
2 / 1 / 4
6,358
795
5,948
6,305
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
RedTedBundy
Guan Yu
11
0 / 1 / 4
5,826
728
4,147
6,109
5,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 2 / 2
6,085
761
2,917
5,229
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,478
685
5,126
7,729
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,509
814
3,699
3,456
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 1
5,648
706
3,038
9,690
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
cooki3squad69
Cu Chulainn
10
1 / 1 / 2
5,399
675
1,400
2,778
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
6
Kills
3
3
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
2
2
1
L
0
1
3
1.5
W
0
1
2
1
L
1
0
2
2
W
4
0
2
5
W
Cupid
Kohlmate
Cupid
0
0
4
2
W
Nemesis
PepperyBoi
Nemesis
2
1
4
4
W
Guan Yu
RedTedBundy
Guan Yu
0
1
4
2
L
0
2
1
0.25
L
Cu Chulainn
cooki3squad69
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
16,180
21,417
Taken
28,882
13,031
Mitigated
15,296
8,124
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
2,917
1,167
0
1,094
5,229
1,431
0
1,063
4,166
15,882
0
L
5,126
1,587
0
364
7,729
7,749
0
2,354
5,375
9,359
0
W
3,363
106
0
1,413
4,649
3,248
396
1,843
2,467
23,498
0
L
3,699
1,752
106
788
3,456
1,105
0
1,056
2,400
0
19,440
W
4,006
66
0
0
1,465
494
220
185
1,204
20,674
0
W
Cupid
Kohlmate
Cupid
5,437
2,775
108
1,530
2,889
1,192
378
1,199
1,584
0
30,778
W
Nemesis
PepperyBoi
Nemesis
5,948
2,224
0
3,301
6,305
2,785
66
1,791
4,305
0
13,072
W
Guan Yu
RedTedBundy
Guan Yu
4,147
588
248
1,524
6,109
5,312
233
2,027
3,814
0
10,961
L
3,038
2,074
0
2,922
9,690
4,083
0
1,610
8,080
0
12,440
L
Cu Chulainn
cooki3squad69
Cu Chulainn
1,400
327
0
0
2,778
928
0
1,286
1,492
0
5,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
29,119
215
Minions Killed
137
0
Camps Cleared
0
856,203
Distance Traveled
735,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,085
761
45
6
0
159,633
0
L
Kuzenbo
5,478
685
14
2
0
168,525
0
W
Anubis
5,976
747
50
6
0
165,092
0
L
Cupid
6,509
814
42
5
0
164,597
2
W
Janus
6,664
833
37
5
0
171,872
0
W
Cupid
6,348
794
83
10
0
147,857
0
W
Nemesis
6,358
795
25
3
0
202,019
0
W
Guan Yu
5,826
728
20
3
0
169,363
0
L
Arachne
5,648
706
26
3
0
168,587
0
L
Cu Chulainn
5,399
675
10
1
0
74,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role