Player Matchup

Sobek
Sobek
Gold II
DankMelloGang
Sobek
Gold II
Level 126
God Stats
3W - 4L
1,334 SR
Queue Stats
450W - 464L
1,542 MMR
Solo
Anubis
Anubis
Platinum IV
Ferrarı
Anubis
Platinum IV
Level 142
God Stats
1W - 2L
1,482 SR
Queue Stats
153W - 151L
1,544 MMR
Solo
Bellona
Bellona
Gold II
INanashiI
Bellona
Gold II
Level 120
God Stats
3W - 3L
1,605 SR
Queue Stats
497W - 499L
1,510 MMR
Solo
Achilles
Achilles
Silver II
MeLoDiiC_17
Achilles
Silver II
Level 111
God Stats
1W - 3L
1,528 SR
Queue Stats
94W - 90L
1,493 MMR
Party 2
Thanatos
Thanatos
Gold V
Nanodesu__17
Thanatos
Gold V
Level 103
God Stats
1W - 1L
1,424 SR
Queue Stats
20W - 18L
1,557 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,475 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,532 SR
1,528 MMR
Charon
Charon
Gold II
 
Charon
Gold II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
DeeStarrr
Ravana
Gold II
Level 163
God Stats
19W - 13L
1,726 SR
Queue Stats
787W - 788L
1,517 MMR
Solo
Serqet
Serqet
Gold I
Dirtÿ
Serqet
Gold I
Level 194
God Stats
34W - 25L
1,584 SR
Queue Stats
255W - 238L
1,666 MMR
Party 1
Rama
Rama
Gold V
F3arl3ss1
Rama
Gold V
Level 154
God Stats
5W - 2L
1,300 SR
Queue Stats
72W - 79L
1,417 MMR
Party 1
Kukulkan
Kukulkan
Gold III
lts TayK
Kukulkan
Gold III
Level 88
God Stats
33W - 16L
1,551 SR
Queue Stats
602W - 620L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,751
479
5,058
8,468
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Ferrarı
Anubis
11
1 / 0 / 0
6,215
518
3,142
4,414
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
INanashiI
Bellona
11
0 / 0 / 1
6,345
529
3,693
7,767
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MeLoDiiC_17
Achilles
11
1 / 4 / 0
6,262
522
3,395
11,393
9,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Nanodesu__17
Thanatos
10
1 / 2 / 1
5,908
492
3,487
10,352
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresFreyaSol

VS

Bans
AthenaAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 1
6,236
520
4,480
5,929
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
DeeStarrr
Ravana
13
5 / 1 / 1
8,273
689
7,079
8,155
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Dirtÿ
Serqet
11
0 / 1 / 4
6,318
527
5,534
9,006
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
10
0 / 0 / 1
6,216
518
3,597
6,509
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
lts TayK
Kukulkan
12
2 / 0 / 0
6,804
567
3,553
2,524
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
1
0.5
L
0
1
1
0.5
W
Ravana
DeeStarrr
Ravana
5
1
1
5.5
W
Serqet
Dirtÿ
Serqet
0
1
4
2
W
Rama
0
0
1
0.5
L
Anubis
Ferrarı
Anubis
1
0
0
1
L
Bellona
INanashiI
Bellona
0
0
1
0.5
L
Achilles
MeLoDiiC_17
Achilles
1
4
0
0.25
L
Thanatos
Nanodesu__17
Thanatos
1
2
1
0.75
W
Kukulkan
lts TayK
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
24,243
42,394
Taken
32,123
28,040
Mitigated
16,507
15,897
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,480
388
0
1,315
5,929
4,150
0
2,816
3,113
14,582
0
L
5,058
348
0
3,097
8,468
7,081
0
3,554
4,776
21,292
0
W
Ravana
DeeStarrr
Ravana
7,079
1,894
0
2,714
8,155
5,403
334
1,376
6,779
0
60,776
W
Serqet
Dirtÿ
Serqet
5,534
1,301
0
4,316
9,006
3,634
0
1,123
7,883
0
44,095
W
Rama
3,597
3,291
0
2,858
6,509
2,322
0
1,546
4,963
0
46,168
L
Anubis
Ferrarı
Anubis
3,142
379
0
2,021
4,414
1,790
0
1,157
3,205
50,894
0
L
Bellona
INanashiI
Bellona
3,693
990
0
2,644
7,767
5,727
0
1,550
6,205
0
52,329
L
Achilles
MeLoDiiC_17
Achilles
3,395
1,220
0
2,505
11,393
9,843
0
0
11,147
0
37,986
L
Thanatos
Nanodesu__17
Thanatos
3,487
305
0
5,630
10,352
3,599
0
1,470
8,422
0
47,511
W
Kukulkan
lts TayK
Kukulkan
3,553
252
0
135
2,524
998
0
1,339
1,185
56,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
33,847
350
Minions Killed
380
0
Camps Cleared
0
1,232,501
Distance Traveled
1,269,420
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,236
520
10
1
0
261,408
3
L
Sobek
5,751
479
21
2
0
238,989
4
W
Ravana
8,273
689
96
8
0
233,661
0
W
Serqet
6,318
527
82
7
0
301,167
1
W
Rama
6,216
518
88
7
0
211,255
4
L
Anubis
6,215
518
103
9
0
218,595
3
L
Bellona
6,345
529
80
7
0
267,506
0
L
Achilles
6,262
522
69
6
0
233,828
2
L
Thanatos
5,908
492
77
6
0
273,583
2
W
Kukulkan
6,804
567
104
9
0
261,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role