Player Matchup

Medusa
Medusa
BTA_REX
Medusa
Level 103
God Stats
1W - 0L
1,528 SR
Queue Stats
65W - 68L
1,414 Elo+
Solo
Ares
Ares
Steel-81
Ares
Level 68
God Stats
6W - 7L
1,467 SR
Queue Stats
71W - 83L
1,248 Elo+
Solo
Janus
Janus
chantzeypoo
Janus
Level 65
God Stats
4W - 9L
1,174 SR
Queue Stats
108W - 93L
1,402 Elo+
Solo
Team Averages
Level 79
1,390 SR
1,355 Elo+

VS

Team Averages
Level 64
1,381 SR
1,343 Elo+
Chiron
Chiron
CashCrewG
Chiron
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,342 Elo+
Solo
Osiris
Osiris
Foolishkilla513
Osiris
Level 59
God Stats
2W - 3L
1,273 SR
Queue Stats
313W - 347L
1,364 Elo+
Solo
Lancelot
Lancelot
Pepe Rock4472
Lancelot
Level 63
God Stats
5W - 13L
1,369 SR
Queue Stats
215W - 284L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BTA_REX
Medusa
16
3 / 4 / 10
13,243
828
15,047
15,633
7,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
4 / 1 / 7
12,080
755
4,859
9,980
7,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 4 / 6
13,117
820
12,357
9,909
3,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CashCrewG
Chiron
13
5 / 5 / 2
11,871
742
10,208
13,866
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 4
12,183
761
10,113
19,010
21,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Pepe Rock4472
Lancelot
11
2 / 3 / 0
10,408
651
2,467
9,503
4,073

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
9
9
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
BTA_REX
Medusa
3
4
10
2
L
Chiron
CashCrewG
Chiron
5
5
2
1.2
L
2
5
4
0.8
L
Lancelot
Pepe Rock4472
Lancelot
2
3
0
0.67
W
Ares
4
1
7
7.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
22,788
35,522
Taken
42,379
18,455
Mitigated
31,019
7,745
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BTA_REX
Medusa
15,047
8,421
0
4,521
15,633
7,688
2,060
135
15,498
0
69,519
L
Chiron
CashCrewG
Chiron
10,208
3,878
252
2,291
13,866
5,714
0
5,178
8,688
0
39,077
L
10,113
3,537
0
1,069
19,010
21,232
0
8,741
10,269
0
45,842
L
Lancelot
Pepe Rock4472
Lancelot
2,467
129
0
828
9,503
4,073
0
3,471
6,032
0
17,947
W
Ares
4,859
537
178
1,148
9,980
7,163
146
346
9,634
27,203
0
W
12,357
1,726
0
1,898
9,909
3,604
1,032
190
9,719
46,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
34,462
163
Minions Killed
114
0
Camps Cleared
0
805,286
Distance Traveled
610,733
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,243
828
83
5
0
266,027
0
L
Chiron
11,871
742
61
4
0
186,296
0
L
Osiris
12,183
761
43
3
0
264,370
0
L
Lancelot
10,408
651
10
1
0
160,067
0
W
Ares
12,080
755
27
2
0
303,695
3
W
Janus
13,117
820
53
3
0
235,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role