Player Matchup

Baron Samedi
Baron Samedi
FoxhoundChicken
Baron Samedi
Level 38
God Stats
1W - 2L
1,473 SR
Queue Stats
85W - 78L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Hdback
Heimdallr
Level 107
God Stats
3W - 4L
1,265 SR
Queue Stats
506W - 498L
1,539 Elo+
Solo
Mercury
Mercury
KoyotKiller
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 70L
1,573 Elo+
Party 1
He Bo
He Bo
Lougian
He Bo
Level 46
God Stats
1W - 1L
1,747 SR
Queue Stats
28W - 33L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
scramados
The Morrigan
Level 87
God Stats
1W - 1L
1,837 SR
Queue Stats
81W - 65L
1,573 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,532 Elo+

VS

Team Averages
Level 123
1,475 SR
1,533 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FlamingMolestres
Olorun
Level 129
God Stats
5W - 1L
1,693 SR
Queue Stats
407W - 287L
1,618 Elo+
Solo
Bellona
Bellona
PistolenEddy
Bellona
Level 129
God Stats
1W - 3L
1,181 SR
Queue Stats
119W - 141L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Sp6m3ns
Ah Puch
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxhoundChicken
Baron Samedi
16
5 / 5 / 3
8,859
886
6,267
9,660
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hdback
Heimdallr
12
0 / 5 / 3
6,817
682
5,594
9,375
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
KoyotKiller
Mercury
14
2 / 5 / 4
8,004
800
8,090
9,218
4,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
Lougian
He Bo
9
0 / 2 / 4
6,929
693
0
3,248
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
scramados
The Morrigan
16
3 / 6 / 2
9,198
920
5,609
9,312
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
11 / 2 / 10
10,568
1,057
14,100
6,798
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
 
Mercury
15
3 / 3 / 14
8,423
842
5,821
9,334
5,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 2 / 10
8,692
869
4,816
8,577
4,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PistolenEddy
Bellona
15
3 / 3 / 12
9,320
932
4,940
13,885
13,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Sp6m3ns
Ah Puch
14
2 / 2 / 11
8,254
825
8,901
8,149
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
10
Kills
23
23
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
2
10
8
W
Mercury
 
Mercury
3
3
14
3.33
W
4
2
10
4.5
L
Baron Samedi
FoxhoundChicken
Baron Samedi
5
5
3
1.3
L
Heimdallr
Hdback
Heimdallr
0
5
3
0.3
L
Mercury
KoyotKiller
Mercury
2
5
4
0.8
L
He Bo
Lougian
He Bo
0
2
4
1
W
Bellona
PistolenEddy
Bellona
3
3
12
3
W
Ah Puch
Sp6m3ns
Ah Puch
2
2
11
3.75
L
The Morrigan
scramados
The Morrigan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
38,578
40,813
Taken
46,743
19,152
Mitigated
29,212
6,187
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,100
100
0
0
6,798
2,444
2,034
1,280
4,405
37,199
0
W
Mercury
 
Mercury
5,821
929
2,008
1,034
9,334
5,914
1,782
2,753
6,448
0
15,118
W
4,816
1,110
3,719
2,700
8,577
4,040
3,440
1,353
7,175
17,399
0
L
Baron Samedi
FoxhoundChicken
Baron Samedi
6,267
340
457
1,575
9,660
5,380
306
6,991
2,669
19,379
0
L
Heimdallr
Hdback
Heimdallr
5,594
1,775
202
806
9,375
3,916
501
5,387
3,988
0
13,610
L
Mercury
KoyotKiller
Mercury
8,090
1,580
726
1,340
9,218
4,719
673
7,046
2,172
0
12,400
L
He Bo
Lougian
He Bo
0
0
0
0
3,248
1,088
224
2,628
620
0
0
W
Bellona
PistolenEddy
Bellona
4,940
232
2,785
3,555
13,885
13,502
387
3,880
9,862
3,304
8,888
W
Ah Puch
Sp6m3ns
Ah Puch
8,901
368
0
2,371
8,149
3,312
594
2,371
5,517
20,004
0
L
The Morrigan
scramados
The Morrigan
5,609
636
90
991
9,312
4,049
256
6,319
2,948
17,869
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
45,257
92
Minions Killed
124
0
Camps Cleared
0
666,841
Distance Traveled
987,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,568
1,057
52
5
0
157,409
0
W
Mercury
8,423
842
18
2
0
209,657
0
W
Olorun
8,692
869
18
2
0
186,079
0
L
Baron Samedi
8,859
886
35
4
0
148,826
0
L
Heimdallr
6,817
682
17
2
0
134,954
0
L
Mercury
8,004
800
11
1
0
214,868
0
L
He Bo
6,929
693
0
0
0
25,066
0
W
Bellona
9,320
932
12
1
0
257,958
0
W
Ah Puch
8,254
825
24
2
0
176,682
0
L
The Morrigan
9,198
920
29
3
0
143,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role