Player Matchup

Bacchus
Bacchus
GodOfGeese
Bacchus
Level 17
God Stats
4W - 3L
2,012 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Olorun
Olorun
MasterM1ne
Olorun
Level 7
God Stats
4W - 4L
1,542 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Chernobog
Chernobog
heralover42
Chernobog
Level 15
God Stats
2W - 0L
1,522 SR
Queue Stats
4W - 4L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
wafflelad
Ao Kuang
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
zaRZ0
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,615 SR
1,412 Elo+

VS

Team Averages
Level 37
1,549 SR
1,390 Elo+
Shiva
Shiva
Jerboa3Perna
Shiva
Level 68
God Stats
4W - 2L
1,592 SR
Queue Stats
22W - 36L
1,352 Elo+
Party 1
Janus
Janus
Zmei1613
Janus
Level 46
God Stats
3W - 2L
1,549 SR
Queue Stats
127W - 132L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
graccceful
Danzaburou
Level 27
God Stats
56W - 37L
1,565 SR
Queue Stats
183W - 184L
1,342 Elo+
Party 3
Arachne
Arachne
yluvithor
Arachne
Level 35
God Stats
3W - 6L
1,541 SR
Queue Stats
89W - 137L
1,390 Elo+
Solo
Vamana
Vamana
yuukiizx
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodOfGeese
Bacchus
12
1 / 1 / 9
7,801
520
3,923
9,528
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
MasterM1ne
Olorun
12
1 / 3 / 4
8,183
546
3,948
10,874
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
heralover42
Chernobog
16
7 / 0 / 4
10,117
674
7,894
10,025
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
wafflelad
Ao Kuang
16
13 / 1 / 4
10,535
702
16,743
11,761
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
zaRZ0
Danzaburou
13
4 / 0 / 1
8,773
585
9,047
7,951
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,038
403
9,085
14,269
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Zmei1613
Janus
11
0 / 4 / 3
6,581
439
7,374
6,098
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
graccceful
Danzaburou
10
0 / 7 / 2
6,131
409
5,160
13,519
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
yluvithor
Arachne
14
5 / 5 / 0
8,343
556
11,128
15,568
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
yuukiizx
Vamana
11
0 / 5 / 0
6,344
423
1,221
11,526
7,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
26
Kills
5
5
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GodOfGeese
Bacchus
1
1
9
5.5
L
0
5
0
0
W
Olorun
MasterM1ne
Olorun
1
3
4
1
L
Janus
Zmei1613
Janus
0
4
3
0.38
L
Danzaburou
graccceful
Danzaburou
0
7
2
0.14
W
Chernobog
heralover42
Chernobog
7
0
4
9
W
Ao Kuang
wafflelad
Ao Kuang
13
1
4
15
L
Arachne
yluvithor
Arachne
5
5
0
1
L
Vamana
yuukiizx
Vamana
0
5
0
0
W
Danzaburou
zaRZ0
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,555
Damage
33,968
50,139
Taken
60,980
26,190
Mitigated
30,961
15,502
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GodOfGeese
Bacchus
3,923
812
0
2,415
9,528
9,272
0
1,151
8,049
13,147
0
L
9,085
1,028
184
1,158
14,269
11,501
0
4,889
9,380
215
34,442
W
Olorun
MasterM1ne
Olorun
3,948
1,880
0
932
10,874
3,910
2,829
3,718
6,804
48,326
0
L
Janus
Zmei1613
Janus
7,374
513
0
510
6,098
2,149
0
3,690
2,408
42,782
0
L
Danzaburou
graccceful
Danzaburou
5,160
1,368
0
2,020
13,519
4,584
0
6,178
7,341
0
28,520
W
Chernobog
heralover42
Chernobog
7,894
6,422
0
3,741
10,025
3,986
3,267
569
9,088
0
84,386
W
Ao Kuang
wafflelad
Ao Kuang
16,743
5,826
0
6,262
11,761
5,391
376
894
10,546
78,228
6,239
L
Arachne
yluvithor
Arachne
11,128
8,048
0
4,615
15,568
5,696
0
6,682
8,886
20
62,717
L
Vamana
yuukiizx
Vamana
1,221
120
0
561
11,526
7,031
0
3,138
8,388
0
31,392
W
Danzaburou
zaRZ0
Danzaburou
9,047
4,761
0
2,152
7,951
3,631
628
620
7,063
0
49,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
33,437
467
Minions Killed
314
0
Camps Cleared
0
1,592,553
Distance Traveled
1,554,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,801
520
33
2
0
335,048
0
L
Shiva
6,038
403
56
4
0
323,053
0
W
Olorun
8,183
546
87
6
0
297,103
0
L
Janus
6,581
439
77
5
0
314,161
0
L
Danzaburou
6,131
409
36
2
0
275,390
0
W
Chernobog
10,117
674
135
9
0
335,055
0
W
Ao Kuang
10,535
702
127
8
0
352,932
0
L
Arachne
8,343
556
98
7
0
318,646
0
L
Vamana
6,344
423
47
3
0
323,103
0
W
Danzaburou
8,773
585
85
6
0
272,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role