Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Arnau87
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,414 Elo+
Solo
Izanami
Izanami
Greenktzt
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,221 Elo+
Party 2
Aphrodite
Aphrodite
Sampikone
Aphrodite
Level 35
God Stats
4W - 8L
1,129 SR
Queue Stats
11W - 31L
1,317 Elo+
Party 2
Hades
Hades
xLohen
Hades
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,526 Elo+
Party 1
Team Averages
Level 76
1,426 SR
1,396 Elo+

VS

Team Averages
Level 100
1,587 SR
1,532 Elo+
Ymir
Ymir
Alexj502
Ymir
Level 89
God Stats
2W - 0L
1,848 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 3
Cabrakan
Cabrakan
Dimmadumthicboy
Cabrakan
Level 109
God Stats
1W - 0L
1,293 SR
Queue Stats
14W - 11L
1,613 Elo+
Party 3
Chiron
Chiron
doomplayer69
Chiron
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,429 Elo+
Solo
Set
Set
guyf23
Set
Level 53
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 4
Anubis
Anubis
thebetterjesus
Anubis
Level 107
God Stats
38W - 28L
1,587 SR
Queue Stats
302W - 290L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 5 / 2
9,252
578
11,846
18,731
9,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
Arnau87
Ah Puch
12
3 / 5 / 4
7,723
483
10,553
10,300
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Greenktzt
Izanami
11
1 / 8 / 0
6,841
428
6,501
16,619
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Sampikone
Aphrodite
10
0 / 5 / 1
7,204
450
8,368
19,077
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
xLohen
Hades
16
4 / 2 / 3
10,171
636
10,310
14,706
7,288
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 0 / 8
8,934
558
5,277
12,573
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
14
3 / 6 / 0
8,881
555
7,050
13,457
12,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
16
8 / 1 / 2
10,040
628
22,688
12,976
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
guyf23
Set
13
3 / 3 / 3
8,164
510
7,746
13,902
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 5 / 3
10,419
651
14,824
16,381
8,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
15
Kills
25
25
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
5
2
1.6
W
Ymir
4
0
8
8
L
Ah Puch
Arnau87
Ah Puch
3
5
4
1
W
Cabrakan
3
6
0
0.5
L
Izanami
Greenktzt
Izanami
1
8
0
0.13
L
Aphrodite
Sampikone
Aphrodite
0
5
1
0.1
W
Chiron
8
1
2
9
W
Set
guyf23
Set
3
3
3
1.5
W
7
5
3
1.7
L
Hades
xLohen
Hades
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
57,585
79,433
Taken
69,289
35,233
Mitigated
45,949
28,905
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,846
5,906
0
4,569
18,731
9,491
423
7,148
11,556
0
79,354
W
Ymir
5,277
907
0
3,333
12,573
10,598
186
5,859
6,714
17,094
0
L
Ah Puch
Arnau87
Ah Puch
10,553
557
0
1,736
10,300
3,366
240
5,459
4,829
37,825
0
W
Cabrakan
7,050
1,128
0
3,171
13,457
12,977
0
7,810
5,647
65,340
0
L
Izanami
Greenktzt
Izanami
6,501
4,791
0
785
16,619
5,278
285
3,030
13,589
0
43,668
L
Aphrodite
Sampikone
Aphrodite
8,368
1,870
3,019
9,996
19,077
9,810
136
3,405
15,672
28,599
0
W
Chiron
22,688
11,907
598
6,796
12,976
6,180
2,082
4,846
8,130
0
95,687
W
Set
guyf23
Set
7,746
3,504
0
547
13,902
7,374
76
4,159
9,743
0
59,204
W
14,824
827
0
6,169
16,381
8,820
431
6,557
9,824
91,806
0
L
Hades
xLohen
Hades
10,310
981
50
8,750
14,706
7,288
198
7,856
6,636
86,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
46,438
415
Minions Killed
476
0
Camps Cleared
0
1,513,945
Distance Traveled
1,604,102
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,252
578
99
6
0
343,181
0
W
Ymir
8,934
558
15
1
0
318,068
0
L
Ah Puch
7,723
483
71
4
0
272,792
0
W
Cabrakan
8,881
555
111
7
0
290,361
0
L
Izanami
6,841
428
67
4
0
307,596
0
L
Aphrodite
7,204
450
34
2
0
276,621
0
W
Chiron
10,040
628
135
8
0
299,529
6
W
Set
8,164
510
82
5
0
382,636
0
W
Anubis
10,419
651
133
8
0
313,508
2
L
Hades
10,171
636
144
9
0
313,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role