Player Matchup

Cerberus
Cerberus
GlizzyMeast
Cerberus
Level 44
God Stats
4W - 2L
1,798 SR
Queue Stats
401W - 423L
1,307 Elo+
Party 1
Anubis
Anubis
Snofall
Anubis
Level 64
God Stats
6W - 9L
1,403 SR
Queue Stats
62W - 87L
1,306 Elo+
Solo
Fenrir
Fenrir
WackyDooDX
Fenrir
Level 29
God Stats
16W - 23L
1,529 SR
Queue Stats
330W - 364L
1,278 Elo+
Party 1
Team Averages
Level 46
1,577 SR
1,297 Elo+

VS

Team Averages
Level 47
1,392 SR
1,269 Elo+
Loki
Loki
CIauqy
Loki
Level 36
God Stats
2W - 4L
1,205 SR
Queue Stats
131W - 113L
1,114 Elo+
Solo
Achilles
Achilles
Thiccosaurus_rex
Achilles
Level 47
God Stats
18W - 12L
1,412 SR
Queue Stats
292W - 271L
1,335 Elo+
Solo
Chang'e
Chang'e
Wakala-cola
Chang'e
Level 58
God Stats
12W - 6L
1,559 SR
Queue Stats
70W - 67L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GlizzyMeast
Cerberus
12
5 / 5 / 2
10,080
775
10,717
21,295
22,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Snofall
Anubis
11
1 / 5 / 5
9,086
699
5,940
12,915
6,018
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
WackyDooDX
Fenrir
11
1 / 6 / 3
8,820
678
5,775
15,785
6,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CIauqy
Loki
13
4 / 3 / 11
10,944
842
9,132
9,556
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 6
11,198
861
11,016
13,597
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Wakala-cola
Chang'e
15
5 / 2 / 9
11,441
880
20,934
12,807
4,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
CIauqy
Loki
4
3
11
3.17
L
Cerberus
GlizzyMeast
Cerberus
5
5
2
1.2
L
Anubis
Snofall
Anubis
1
5
5
0.7
W
7
2
6
5
L
Fenrir
WackyDooDX
Fenrir
1
6
3
0.42
W
Chang'e
Wakala-cola
Chang'e
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
41,082
49,995
Taken
35,960
35,321
Mitigated
21,144
7,604
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CIauqy
Loki
9,132
2,192
0
887
9,556
2,731
1,459
4,912
4,644
0
32,279
L
Cerberus
GlizzyMeast
Cerberus
10,717
742
0
4,692
21,295
22,593
0
7,828
13,060
28,671
934
L
Anubis
Snofall
Anubis
5,940
1,034
0
1,823
12,915
6,018
0
6,667
5,930
27,374
0
W
11,016
1,889
0
1,905
13,597
14,099
133
4,916
8,681
0
28,530
L
Fenrir
WackyDooDX
Fenrir
5,775
729
0
1,089
15,785
6,710
0
6,914
8,493
0
21,119
W
Chang'e
Wakala-cola
Chang'e
20,934
1,996
1,724
6,177
12,807
4,314
604
6,636
6,171
75,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
33,583
87
Minions Killed
132
0
Camps Cleared
0
686,717
Distance Traveled
740,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,944
842
34
3
0
243,618
0
L
Cerberus
10,080
775
41
3
0
254,525
0
L
Anubis
9,086
699
30
2
0
200,826
0
W
Achilles
11,198
861
28
2
0
226,305
0
L
Fenrir
8,820
678
16
1
0
231,366
0
W
Chang'e
11,441
880
70
5
0
270,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role