Player Matchup

Ao Kuang
Ao Kuang
Anechy
Ao Kuang
Level 128
God Stats
10W - 8L
1,643 SR
Queue Stats
150W - 173L
1,506 Elo+
Solo
Janus
Janus
GmNunes
Janus
Level 124
God Stats
8W - 20L
1,370 SR
Queue Stats
351W - 396L
1,420 Elo+
Solo
Hel
Hel
LiliMii
Hel
Level 144
God Stats
3W - 5L
1,375 SR
Queue Stats
559W - 541L
1,472 Elo+
Solo
Skadi
Skadi
Wenig Liebe
Skadi
Level 144
God Stats
3W - 3L
1,647 SR
Queue Stats
38W - 43L
1,469 Elo+
Solo
Aphrodite
Aphrodite
harry_KND
Aphrodite
Level 158
God Stats
5W - 6L
1,685 SR
Queue Stats
62W - 63L
1,511 Elo+
Solo
Team Averages
Level 140
1,544 SR
1,476 Elo+

VS

Team Averages
Level 123
1,448 SR
1,420 Elo+
Achilles
Achilles
AskMelGibson29
Achilles
Level 145
God Stats
21W - 26L
1,487 SR
Queue Stats
520W - 648L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
CeeLoDaBeast
Baron Samedi
Level 127
God Stats
12W - 13L
1,415 SR
Queue Stats
277W - 409L
1,389 Elo+
Party 1
Sol
Sol
Eploiter
Sol
Level 155
God Stats
10W - 2L
1,585 SR
Queue Stats
520W - 471L
1,497 Elo+
Solo
Ares
Ares
LegendaryNko
Ares
Level 45
God Stats
9W - 19L
1,402 SR
Queue Stats
50W - 72L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
PiLo StyLez
Ratatoskr
Level 142
God Stats
10W - 23L
1,349 SR
Queue Stats
227W - 329L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anechy
Ao Kuang
6
0 / 0 / 0
4,307
431
1,166
4,489
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
GmNunes
Janus
8
0 / 2 / 0
4,736
474
3,270
5,439
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
7
1 / 2 / 1
4,922
492
1,634
3,829
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
4,772
477
2,272
3,983
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
harry_KND
Aphrodite
7
0 / 0 / 0
4,278
428
1,473
3,504
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 0 / 0
6,786
679
2,157
4,944
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
CeeLoDaBeast
Baron Samedi
10
1 / 1 / 3
6,053
605
2,605
2,602
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,687
669
3,635
5,621
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 2
5,722
572
808
4,913
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
PiLo StyLez
Ratatoskr
11
3 / 1 / 2
6,249
625
2,375
7,023
2,361
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anechy
Ao Kuang
0
0
0
0
W
Achilles
0
0
0
0
W
Baron Samedi
CeeLoDaBeast
Baron Samedi
1
1
3
2.5
W
0
0
1
0.5
L
Janus
GmNunes
Janus
0
2
0
0
W
1
0
2
2
L
Hel
1
2
1
0.75
W
Ratatoskr
PiLo StyLez
Ratatoskr
3
1
2
4
L
1
1
1
1.5
L
Aphrodite
harry_KND
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,815
Damage
11,580
21,244
Taken
25,103
7,668
Mitigated
10,960
7,952
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anechy
Ao Kuang
1,166
190
0
2,417
4,489
1,260
0
0
4,489
16,311
0
W
Achilles
2,157
339
0
1,797
4,944
2,752
0
1,375
3,569
0
43,392
W
Baron Samedi
CeeLoDaBeast
Baron Samedi
2,605
57
192
651
2,602
869
317
778
1,786
39,184
0
W
3,635
1,414
0
3,252
5,621
1,796
3,921
913
4,708
59,298
0
L
Janus
GmNunes
Janus
3,270
65
0
1,833
5,439
1,709
0
1,095
4,344
33,386
0
W
808
41
0
2,152
4,913
3,182
583
2,113
2,736
12,819
0
L
Hel
1,634
281
66
960
3,829
1,343
0
1,567
2,262
19,000
0
W
Ratatoskr
PiLo StyLez
Ratatoskr
2,375
352
0
1,716
7,023
2,361
171
2,154
4,761
0
37,113
L
2,272
605
0
592
3,983
1,388
0
2,576
1,407
0
20,586
L
Aphrodite
harry_KND
Aphrodite
1,473
146
0
2,084
3,504
1,968
0
1,810
1,694
16,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
31,497
190
Minions Killed
329
0
Camps Cleared
0
762,441
Distance Traveled
936,452
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,307
431
26
3
0
123,538
0
W
Achilles
6,786
679
77
8
0
175,479
0
W
Baron Samedi
6,053
605
75
8
0
198,922
2
W
Sol
6,687
669
96
10
0
172,969
0
L
Janus
4,736
474
56
6
0
169,425
1
W
Ares
5,722
572
18
2
0
174,000
0
L
Hel
4,922
492
50
5
0
191,084
2
W
Ratatoskr
6,249
625
63
6
0
215,082
0
L
Skadi
4,772
477
30
3
0
129,374
0
L
Aphrodite
4,278
428
28
3
0
149,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role