Player Matchup

Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver I
BigDaddyD163
Guan Yu
Silver I
Level 158
God Stats
13W - 7L
1,880 SR
Queue Stats
542W - 552L
1,222 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Reva27
Kuzenbo
Silver V
Level 82
God Stats
19W - 16L
1,633 SR
Queue Stats
37W - 59L
1,172 MMR
Party 2
Hachiman
Hachiman
Silver I
SleepyInarius
Hachiman
Silver I
Level 123
God Stats
12W - 5L
1,654 SR
Queue Stats
48W - 57L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,633 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,452 SR
1,199 MMR
Charon
Charon
Silver I
BaneMannen
Charon
Silver I
Level 139
God Stats
44W - 50L
1,477 SR
Queue Stats
521W - 547L
1,200 MMR
Solo
Agni
Agni
Silver I
Craggy9131
Agni
Silver I
Level 128
God Stats
0W - 2L
1,215 SR
Queue Stats
126W - 144L
1,304 MMR
Party 1
Medusa
Medusa
Silver II
Kerols
Medusa
Silver II
Level 134
God Stats
4W - 2L
1,781 SR
Queue Stats
112W - 122L
1,222 MMR
Solo
Bellona
Bellona
Silver I
Ser4ph1m
Bellona
Silver I
Level 123
God Stats
35W - 39L
1,518 SR
Queue Stats
93W - 104L
1,173 MMR
Solo
Pele
Pele
Silver II
oii JacobbxLaaa
Pele
Silver II
Level 154
God Stats
0W - 2L
1,270 SR
Queue Stats
310W - 328L
1,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 0 / 3
7,980
614
3,646
4,469
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
11
1 / 1 / 5
7,027
541
6,444
5,836
2,080
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
BigDaddyD163
Guan Yu
13
1 / 1 / 1
7,437
572
6,877
11,608
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Reva27
Kuzenbo
11
0 / 0 / 6
6,574
506
4,428
8,061
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
SleepyInarius
Hachiman
13
7 / 0 / 0
8,481
652
8,589
6,212
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeAtlasArachne

VS

Bans
MartichorasLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BaneMannen
Charon
11
1 / 1 / 0
6,808
524
4,085
8,924
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 1
6,430
495
3,316
6,566
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Kerols
Medusa
8
0 / 5 / 0
4,992
384
2,910
8,602
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Ser4ph1m
Bellona
12
1 / 1 / 0
7,090
545
5,922
12,392
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 3 / 0
6,248
481
3,575
11,145
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
3
6.5
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
Charon
BaneMannen
Charon
1
1
0
1
W
Guan Yu
BigDaddyD163
Guan Yu
1
1
1
1.5
L
0
4
1
0.13
L
Medusa
Kerols
Medusa
0
5
0
0
W
Kuzenbo
Reva27
Kuzenbo
0
0
6
3
L
Bellona
Ser4ph1m
Bellona
1
1
0
1
W
Hachiman
SleepyInarius
Hachiman
7
0
0
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
19,808
36,186
Taken
47,629
27,866
Mitigated
27,116
11,420
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,646
638
0
2,907
4,469
2,195
0
517
3,952
0
55,399
W
Nu Wa
 
Nu Wa
6,444
1,337
0
704
5,836
2,080
0
2,989
2,847
51,420
0
L
Charon
BaneMannen
Charon
4,085
525
0
2,778
8,924
7,003
0
3,701
5,155
34,804
0
W
Guan Yu
BigDaddyD163
Guan Yu
6,877
791
312
3,569
11,608
13,108
29
280
11,328
0
58,166
L
3,316
511
0
1,093
6,566
2,061
0
1,854
4,608
64,345
0
L
Medusa
Kerols
Medusa
2,910
1,051
0
1,392
8,602
2,471
0
902
7,662
0
23,803
W
Kuzenbo
Reva27
Kuzenbo
4,428
2,167
0
1,521
8,061
8,436
39
2,822
5,239
15,031
0
L
Bellona
Ser4ph1m
Bellona
5,922
2,192
0
5,359
12,392
12,245
0
1,165
11,138
0
51,870
W
Hachiman
SleepyInarius
Hachiman
8,589
5,643
0
2,407
6,212
2,047
3,297
793
5,419
0
61,061
L
3,575
608
0
1,384
11,145
3,336
0
2,759
8,194
0
54,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
31,568
407
Minions Killed
391
0
Camps Cleared
0
1,348,817
Distance Traveled
1,179,812
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,980
614
86
7
0
313,231
4
W
Nu Wa
7,027
541
116
9
0
237,354
4
L
Charon
6,808
524
34
3
0
258,856
4
W
Guan Yu
7,437
572
85
7
0
269,261
4
L
Agni
6,430
495
140
11
0
245,950
2
L
Medusa
4,992
384
34
3
0
139,224
0
W
Kuzenbo
6,574
506
17
1
0
285,449
2
L
Bellona
7,090
545
91
7
0
250,415
2
W
Hachiman
8,481
652
103
8
0
243,522
0
L
Pele
6,248
481
92
7
0
285,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role