Player Matchup

Heimdallr
Heimdallr
Silver I
JingWei
Heimdallr
Silver I
Level 139
God Stats
4W - 3L
1,732 SR
Queue Stats
21W - 12L
1,618 MMR
Solo
Raijin
Raijin
Gold I
Lost rep4009
Raijin
Gold I
Level 128
God Stats
4W - 7L
1,323 SR
Queue Stats
481W - 485L
1,612 MMR
Solo
Odin
Odin
Platinum V
ROliveira13773
Odin
Platinum V
Level 144
God Stats
7W - 5L
1,495 SR
Queue Stats
452W - 454L
1,608 MMR
Solo
Geb
Geb
Gold II
temp-74985256285
Geb
Gold II
Level 119
God Stats
6W - 4L
1,676 SR
Queue Stats
50W - 45L
1,636 MMR
Party 1
Pele
Pele
Gold II
vWardo
Pele
Gold II
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
259W - 261L
1,586 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,545 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,534 SR
1,612 MMR
Izanami
Izanami
Silver I
CalmShores
Izanami
Silver I
Level 150
God Stats
4W - 2L
1,696 SR
Queue Stats
17W - 15L
1,643 MMR
Party 2
Chang'e
Chang'e
Gold IV
MaximumBinkie64
Chang'e
Gold IV
Level 129
God Stats
8W - 4L
1,454 SR
Queue Stats
34W - 37L
1,619 MMR
Solo
Athena
Athena
Silver I
OpticStanxd
Athena
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,599 MMR
Party 2
Guan Yu
Guan Yu
Gold III
PrEdAtOr 080808
Guan Yu
Gold III
Level 166
God Stats
1W - 3L
1,498 SR
Queue Stats
388W - 384L
1,600 MMR
Solo
Loki
Loki
Gold II
l D a a x
Loki
Gold II
Level 156
God Stats
8W - 10L
1,520 SR
Queue Stats
181W - 183L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JingWei
Heimdallr
16
4 / 1 / 3
9,928
621
12,229
10,584
4,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
15
4 / 3 / 4
9,552
597
11,579
8,988
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 1
10,131
633
11,248
16,531
18,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 6
8,387
524
4,625
15,404
12,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
vWardo
Pele
17
7 / 0 / 5
10,499
656
11,522
12,213
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThanatosMartichorasSusanoChernobogKali

VS

Bans
OsirisSurtrSun WukongThorCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalmShores
Izanami
13
0 / 4 / 3
7,946
497
7,222
12,010
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 0
8,954
560
9,662
14,879
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
12
0 / 4 / 4
7,498
469
4,423
17,361
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 1 / 0
8,595
537
11,413
16,725
21,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
1 / 3 / 2
7,874
492
4,870
10,879
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CalmShores
Izanami
0
4
3
0.38
W
Heimdallr
JingWei
Heimdallr
4
1
3
5.5
W
Raijin
4
3
4
2
L
5
4
0
1.25
L
Athena
0
4
4
0.5
L
1
1
0
1
W
1
1
1
1.5
L
Loki
1
3
2
0.67
W
0
2
6
1.5
W
Pele
vWardo
Pele
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
37,590
63,720
Taken
71,854
45,305
Mitigated
51,168
18,523
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CalmShores
Izanami
7,222
5,579
0
1,882
12,010
3,947
0
1,698
10,312
0
67,725
W
Heimdallr
JingWei
Heimdallr
12,229
7,323
0
4,530
10,584
4,813
1,395
1,568
9,016
0
99,791
W
Raijin
11,579
1,444
0
963
8,988
3,556
358
4,350
4,638
81,039
0
L
9,662
563
1,918
4,691
14,879
5,275
0
8,288
6,591
66,118
0
L
Athena
4,423
1,880
0
2,434
17,361
15,276
0
5,707
11,654
23,584
0
L
11,413
3,035
0
4,668
16,725
21,532
355
415
16,310
0
74,728
W
11,248
2,227
0
3,217
16,531
18,183
0
1,184
15,347
1,231
87,511
L
Loki
4,870
509
0
1,412
10,879
5,138
0
949
9,926
0
70,752
W
4,625
874
2,109
3,499
15,404
12,911
32
5,377
10,027
17,394
0
W
Pele
vWardo
Pele
11,522
3,145
0
4,205
12,213
5,842
106
1,857
10,356
0
114,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
40,867
615
Minions Killed
511
0
Camps Cleared
0
1,609,904
Distance Traveled
1,637,677
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,946
497
125
8
0
302,593
2
W
Heimdallr
9,928
621
156
10
0
326,564
3
W
Raijin
9,552
597
143
9
0
273,806
2
L
Chang'e
8,954
560
132
8
0
326,383
0
L
Athena
7,498
469
30
2
0
301,667
0
L
Guan Yu
8,595
537
125
8
0
332,635
0
W
Odin
10,131
633
151
9
0
303,252
3
L
Loki
7,874
492
99
6
0
374,399
1
W
Geb
8,387
524
7
0
0
318,845
3
W
Pele
10,499
656
158
10
0
387,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role