Player Matchup

Pele
Pele
Grandmaster_WeWe
Pele
Level 109
God Stats
9W - 6L
1,651 SR
Queue Stats
30W - 36L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Jasonrocks247
Ao Kuang
Level 113
God Stats
4W - 4L
1,605 SR
Queue Stats
48W - 48L
1,358 Elo+
Party 3
Ix Chel
Ix Chel
Megadev
Ix Chel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,451 Elo+
Party 3
Ares
Ares
SMOOVE_GUNNAH
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,300 Elo+
Party 1
Chernobog
Chernobog
VERY_ANGRY_TOAST
Chernobog
Level 74
God Stats
6W - 9L
1,456 SR
Queue Stats
412W - 408L
1,465 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,408 Elo+

VS

Team Averages
Level 105
1,443 SR
1,460 Elo+
Cabrakan
Cabrakan
FRsalazarA
Cabrakan
Level 126
God Stats
1W - 0L
1,225 SR
Queue Stats
293W - 274L
1,408 Elo+
Party 2
Ravana
Ravana
M1ghtyM1ght
Ravana
Level 88
God Stats
6W - 4L
1,512 SR
Queue Stats
351W - 301L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
SnappetdFill
Erlang Shen
Level 107
God Stats
23W - 21L
1,441 SR
Queue Stats
298W - 285L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
bigheadtays
Gilgamesh
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 203L
1,495 Elo+
Solo
Raijin
Raijin
gassymehican
Raijin
Level 99
God Stats
4W - 3L
1,537 SR
Queue Stats
276W - 251L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,473
530
5,694
15,332
10,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
Jasonrocks247
Ao Kuang
15
8 / 1 / 1
9,305
582
12,555
10,894
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Megadev
Ix Chel
12
1 / 7 / 3
7,307
457
7,506
12,063
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 3 / 7
7,745
484
4,419
8,827
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
12
0 / 3 / 6
7,458
466
8,332
10,737
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FRsalazarA
Cabrakan
12
1 / 4 / 3
7,840
490
5,255
15,185
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
13
1 / 2 / 4
8,007
500
5,126
9,053
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
SnappetdFill
Erlang Shen
11
3 / 4 / 2
7,273
455
8,681
15,432
14,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
bigheadtays
Gilgamesh
16
2 / 0 / 1
9,942
621
11,293
15,118
15,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
16
9 / 1 / 0
9,938
621
9,933
9,619
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
16
16
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FRsalazarA
Cabrakan
1
4
3
0.63
L
0
2
0
0
L
Ao Kuang
Jasonrocks247
Ao Kuang
8
1
1
8.5
W
Ravana
1
2
4
1.5
L
Ix Chel
Megadev
Ix Chel
1
7
3
0.36
L
2
3
7
1.83
W
Erlang Shen
SnappetdFill
Erlang Shen
3
4
2
1
L
Chernobog
0
3
6
1
W
Gilgamesh
bigheadtays
Gilgamesh
2
0
1
2.5
W
Raijin
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
40,288
57,853
Taken
64,407
32,646
Mitigated
55,815
17,380
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FRsalazarA
Cabrakan
5,255
668
0
3,791
15,185
17,297
0
6,935
8,250
27,049
0
L
5,694
1,841
0
6,667
15,332
10,962
0
1,182
14,038
0
80,319
L
Ao Kuang
Jasonrocks247
Ao Kuang
12,555
3,913
0
4,725
10,894
5,751
0
1,037
9,795
60,353
11,130
W
Ravana
5,126
1,168
0
1,605
9,053
4,266
0
3,736
5,317
0
66,770
L
Ix Chel
Megadev
Ix Chel
7,506
1,074
192
1,886
12,063
4,141
0
7,380
4,297
47,856
0
L
4,419
543
0
1,670
8,827
7,498
0
2,351
6,448
17,627
0
W
Erlang Shen
SnappetdFill
Erlang Shen
8,681
2,927
0
2,665
15,432
14,529
21
6,914
8,518
0
45,032
L
Chernobog
8,332
4,933
0
2,240
10,737
4,294
0
2,650
8,087
0
46,527
W
Gilgamesh
bigheadtays
Gilgamesh
11,293
3,117
0
1,203
15,118
15,862
619
94
15,024
0
95,129
W
Raijin
9,933
279
0
1,250
9,619
3,861
0
6,063
3,556
72,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
43,000
419
Minions Killed
482
0
Camps Cleared
0
1,547,064
Distance Traveled
1,534,062
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,840
490
38
2
0
268,629
0
L
Pele
8,473
530
131
8
0
305,888
0
L
Ao Kuang
9,305
582
106
7
0
340,298
0
W
Ravana
8,007
500
94
6
0
375,487
1
L
Ix Chel
7,307
457
75
5
0
300,012
0
L
Ares
7,745
484
22
1
0
307,926
5
W
Erlang Shen
7,273
455
60
4
0
285,062
0
L
Chernobog
7,458
466
85
5
0
292,940
4
W
Gilgamesh
9,942
621
141
9
0
291,707
0
W
Raijin
9,938
621
149
9
0
313,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role