Player Matchup

Danzaburou
Danzaburou
DHayes
Danzaburou
Level 67
God Stats
9W - 9L
1,661 SR
Queue Stats
32W - 37L
1,394 Elo+
Solo
Chaac
Chaac
S1NNERMAN1
Chaac
Level 15
God Stats
2W - 6L
1,248 SR
Queue Stats
5W - 21L
1,042 Elo+
Party 1
Persephone
Persephone
kxng_Osxrxs
Persephone
Level 103
God Stats
1W - 1L
1,402 SR
Queue Stats
184W - 186L
1,275 Elo+
Party 1
Team Averages
Level 62
1,437 SR
1,237 Elo+

VS

Team Averages
Level 77
1,457 SR
1,279 Elo+
Jormungandr
Jormungandr
HornedSnake5
Jormungandr
Level 38
God Stats
2W - 6L
1,383 SR
Queue Stats
52W - 182L
1,103 Elo+
Party 2
Fenrir
Fenrir
Monkey287262
Fenrir
Level 77
God Stats
8W - 6L
1,548 SR
Queue Stats
354W - 543L
1,309 Elo+
Party 2
Ra
Ra
saguserto
Ra
Level 115
God Stats
8W - 10L
1,441 SR
Queue Stats
57W - 66L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHayes
Danzaburou
11
1 / 2 / 6
7,503
750
3,393
6,372
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
9
2 / 2 / 6
7,257
726
2,931
9,364
4,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
kxng_Osxrxs
Persephone
11
7 / 2 / 1
8,735
874
9,163
7,049
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HornedSnake5
Jormungandr
9
1 / 6 / 2
7,033
703
3,722
11,463
5,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
1 / 4 / 3
7,480
748
2,628
7,322
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 1
8,650
865
10,683
4,387
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
6
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DHayes
Danzaburou
1
2
6
2
L
Jormungandr
HornedSnake5
Jormungandr
1
6
2
0.33
L
Fenrir
1
4
3
0.63
W
Chaac
2
2
6
2.5
W
Persephone
kxng_Osxrxs
Persephone
7
2
1
3.75
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
17,033
22,785
Taken
23,172
9,238
Mitigated
10,579
5,634
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DHayes
Danzaburou
3,393
889
0
2,105
6,372
2,273
0
3,714
2,658
0
26,843
L
Jormungandr
HornedSnake5
Jormungandr
3,722
113
0
0
11,463
5,987
0
4,042
7,421
12,420
0
L
Fenrir
2,628
476
0
0
7,322
2,863
0
3,533
3,789
0
18,686
W
Chaac
2,931
507
0
2,706
9,364
4,605
0
6,799
2,422
0
10,335
W
Persephone
kxng_Osxrxs
Persephone
9,163
611
0
823
7,049
2,360
0
3,970
3,006
35,757
0
L
10,683
338
477
1,000
4,387
1,729
102
2,014
2,373
50,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
23,163
105
Minions Killed
116
0
Camps Cleared
0
538,821
Distance Traveled
508,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,503
750
44
4
0
171,611
0
L
Jormungandr
7,033
703
13
1
0
147,895
0
L
Fenrir
7,480
748
45
5
0
171,847
0
W
Chaac
7,257
726
11
1
0
194,255
0
W
Persephone
8,735
874
50
5
0
172,955
0
L
Ra
8,650
865
58
6
0
189,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role