Player Matchup

Danzaburou
Danzaburou
Abyss Knight693
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
Arragan
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,437 Elo+
Party 2
Chronos
Chronos
Buzenochka
Chronos
Level 64
God Stats
6W - 5L
1,502 SR
Queue Stats
458W - 450L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
Keyjimenez
Sun Wukong
Level 113
God Stats
1W - 2L
1,794 SR
Queue Stats
193W - 201L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
Parkh0m
Xing Tian
Level 119
God Stats
18W - 10L
1,621 SR
Queue Stats
434W - 424L
1,433 Elo+
Solo
Team Averages
Level 84
1,583 SR
1,390 Elo+

VS

Team Averages
Level 64
1,500 SR
1,461 Elo+
Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AcquaRis
Ao Kuang
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
199W - 181L
1,448 Elo+
Solo
Thor
Thor
Cookiecrasher
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
HRPato
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abyss Knight693
Danzaburou
12
2 / 2 / 11
6,715
1,119
6,608
5,648
2,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Arragan
Cthulhu
11
1 / 1 / 12
6,719
1,120
4,014
4,345
3,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Buzenochka
Chronos
14
6 / 0 / 8
7,802
1,300
7,051
5,580
1,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Keyjimenez
Sun Wukong
13
4 / 1 / 9
7,047
1,175
5,234
5,127
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Parkh0m
Xing Tian
11
1 / 2 / 9
6,150
1,025
1,938
8,178
6,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 2
6,617
1,103
4,507
3,945
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
 
Ne Zha
10
2 / 3 / 1
5,600
933
6,205
5,003
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AcquaRis
Ao Kuang
11
2 / 2 / 1
5,735
956
2,854
5,986
2,851
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,262
877
3,816
4,478
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
HRPato
Zhong Kui
10
1 / 4 / 2
5,703
951
4,734
7,052
4,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
14
Kills
6
6
Deaths
14
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
2
1
L
Ne Zha
 
Ne Zha
2
3
1
0.83
W
Danzaburou
Abyss Knight693
Danzaburou
2
2
11
3.75
L
Ao Kuang
AcquaRis
Ao Kuang
2
2
1
1.25
W
Cthulhu
Arragan
Cthulhu
1
1
12
7
W
Chronos
Buzenochka
Chronos
6
0
8
10
L
0
3
3
0.5
L
Zhong Kui
HRPato
Zhong Kui
1
4
2
0.5
W
Sun Wukong
Keyjimenez
Sun Wukong
4
1
9
8.5
W
Xing Tian
Parkh0m
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
22,116
28,878
Taken
26,464
17,485
Mitigated
12,914
10,174
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,507
902
487
848
3,945
1,744
0
2,264
1,681
25,681
0
L
Ne Zha
 
Ne Zha
6,205
321
110
223
5,003
2,263
0
2,406
2,597
0
7,956
W
Danzaburou
Abyss Knight693
Danzaburou
6,608
2,440
1,253
1,198
5,648
2,306
1,399
2,936
2,712
0
17,591
L
Ao Kuang
AcquaRis
Ao Kuang
2,854
429
224
2,265
5,986
2,851
0
1,401
4,585
3,968
0
W
Cthulhu
Arragan
Cthulhu
4,014
39
725
579
4,345
3,486
138
2,665
1,680
7,473
0
W
Chronos
Buzenochka
Chronos
7,051
2,368
1,237
2,202
5,580
1,902
633
1,450
4,130
19,084
0
L
3,816
565
35
66
4,478
1,754
0
2,899
1,579
0
5,396
L
Zhong Kui
HRPato
Zhong Kui
4,734
873
72
801
7,052
4,302
0
4,033
3,019
7,870
0
W
Sun Wukong
Keyjimenez
Sun Wukong
5,234
277
363
1,537
5,127
3,345
53
2,776
2,351
0
12,541
W
Xing Tian
Parkh0m
Xing Tian
1,938
66
0
1,080
8,178
6,446
0
2,268
5,910
4,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
28,917
87
Minions Killed
72
0
Camps Cleared
0
628,685
Distance Traveled
522,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,617
1,103
46
8
0
124,967
0
L
Ne Zha
5,600
933
4
1
0
105,062
0
W
Danzaburou
6,715
1,119
13
2
0
108,008
0
L
Ao Kuang
5,735
956
9
2
0
123,315
0
W
Cthulhu
6,719
1,120
13
2
0
130,165
0
W
Chronos
7,802
1,300
44
7
0
141,604
0
L
Thor
5,262
877
2
0
0
76,178
2
L
Zhong Kui
5,703
951
11
2
0
92,948
0
W
Sun Wukong
7,047
1,175
11
2
0
130,864
0
W
Xing Tian
6,150
1,025
6
1
0
118,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role