Player Matchup

Athena
Athena
BlackAngel99916
Athena
Level 145
God Stats
1W - 3L
1,464 SR
Queue Stats
190W - 213L
1,364 Elo+
Party 2
Horus
Horus
BoleLTU
Horus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,405 Elo+
Solo
Kukulkan
Kukulkan
CAT999666
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,290 Elo+
Party 2
Jing Wei
Jing Wei
Gazathingkartel
Jing Wei
Level 132
God Stats
4W - 5L
1,605 SR
Queue Stats
136W - 120L
1,496 Elo+
Solo
Arachne
Arachne
KettleX3
Arachne
Level 35
God Stats
0W - 1L
1,737 SR
Queue Stats
22W - 38L
1,342 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,379 Elo+

VS

Team Averages
Level 100
1,516 SR
1,468 Elo+
Camazotz
Camazotz
JPSxDarK
Camazotz
Level 119
God Stats
2W - 1L
1,274 SR
Queue Stats
149W - 144L
1,469 Elo+
Party 1
Medusa
Medusa
KevoLx
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,481 Elo+
Solo
Terra
Terra
Ludovic_Jorgitou
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 86L
1,427 Elo+
Solo
Sol
Sol
zVitrex_Pain
Sol
Level 107
God Stats
7W - 7L
1,525 SR
Queue Stats
471W - 445L
1,476 Elo+
Party 1
Ishtar
Ishtar
ЕдрёнБатон
Ishtar
Level 127
God Stats
9W - 2L
1,783 SR
Queue Stats
378W - 362L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
8,576
715
5,337
20,693
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
BoleLTU
Horus
12
1 / 4 / 7
7,535
628
3,759
10,771
12,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
CAT999666
Kukulkan
17
5 / 3 / 1
9,561
797
9,312
8,743
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
15
2 / 5 / 5
8,161
680
7,589
11,856
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
KettleX3
Arachne
15
2 / 5 / 3
8,249
687
9,011
13,783
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JPSxDarK
Camazotz
14
4 / 3 / 10
8,881
740
9,258
13,304
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
KevoLx
Medusa
15
4 / 4 / 13
9,438
787
14,422
10,942
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 15
9,060
755
7,545
11,608
12,198
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 0 / 12
9,481
790
14,915
4,647
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 4 / 10
9,852
821
13,810
8,552
3,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
12
Kills
19
19
Deaths
14
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
Horus
BoleLTU
Horus
1
4
7
1.13
L
Kukulkan
CAT999666
Kukulkan
5
3
1
1.83
L
Jing Wei
2
5
5
0.9
W
Camazotz
JPSxDarK
Camazotz
4
3
10
3
L
Arachne
KettleX3
Arachne
2
5
3
0.7
W
Medusa
KevoLx
Medusa
4
4
13
2.63
W
2
3
15
3.17
W
4
0
12
10
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
59,950
65,846
Taken
49,053
53,469
Mitigated
32,421
22,296
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,337
1,026
1,435
8,733
20,693
18,007
96
5,663
15,030
10,799
0
L
Horus
BoleLTU
Horus
3,759
1,437
2,277
1,893
10,771
12,253
0
3,744
7,027
0
4,457
L
Kukulkan
CAT999666
Kukulkan
9,312
1,199
706
1,893
8,743
4,335
0
2,897
5,846
31,086
0
L
Jing Wei
7,589
3,587
377
1,193
11,856
5,064
331
4,951
6,905
0
24,727
W
Camazotz
JPSxDarK
Camazotz
9,258
1,120
837
4,344
13,304
8,797
448
3,640
9,576
0
13,766
L
Arachne
KettleX3
Arachne
9,011
5,305
1,086
2,703
13,783
13,810
0
5,205
8,578
0
12,996
W
Medusa
KevoLx
Medusa
14,422
4,243
240
1,119
10,942
5,451
168
4,872
5,942
0
29,960
W
7,545
365
2,982
2,783
11,608
12,198
373
2,822
8,614
14,904
0
W
14,915
2,918
1,485
1,909
4,647
2,104
1,987
1,376
3,271
29,494
0
W
13,810
6,514
977
576
8,552
3,871
1,427
1,939
6,562
0
32,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,082
Gold Earned
46,712
115
Minions Killed
170
0
Camps Cleared
0
993,092
Distance Traveled
1,050,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,576
715
10
1
0
234,083
0
L
Horus
7,535
628
0
0
0
162,092
0
L
Kukulkan
9,561
797
55
5
0
181,446
0
L
Jing Wei
8,161
680
39
3
0
199,538
0
W
Camazotz
8,881
740
18
2
0
212,520
0
L
Arachne
8,249
687
11
1
0
215,933
0
W
Medusa
9,438
787
34
3
0
193,359
0
W
Terra
9,060
755
21
2
0
228,127
0
W
Sol
9,481
790
47
4
0
234,151
0
W
Ishtar
9,852
821
50
4
0
182,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role