Player Matchup

King Arthur
King Arthur
Platinum III
Chrisitooo
King Arthur
Platinum III
Level 68
God Stats
24W - 21L
1,546 SR
Queue Stats
175W - 178L
1,688 MMR
Party 2
Raijin
Raijin
Platinum V
PvoStyles
Raijin
Platinum V
Level 188
God Stats
0W - 3L
1,548 SR
Queue Stats
73W - 72L
1,620 MMR
Party 2
Susano
Susano
Gold I
Zaldrizez
Susano
Gold I
Level 205
God Stats
14W - 16L
1,543 SR
Queue Stats
300W - 294L
1,644 MMR
Solo
Anhur
Anhur
Platinum III
Zorá
Anhur
Platinum III
Level 157
God Stats
15W - 14L
1,448 SR
Queue Stats
475W - 458L
1,661 MMR
Solo
Ymir
Ymir
Gold II
angel11840
Ymir
Gold II
Level 153
God Stats
1W - 2L
1,662 SR
Queue Stats
128W - 124L
1,647 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,549 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,588 SR
1,615 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold I
Lukas15
Cerberus
Gold I
Level 158
God Stats
51W - 56L
1,573 SR
Queue Stats
687W - 694L
1,662 MMR
Solo
Kukulkan
Kukulkan
Gold IV
rafinha21
Kukulkan
Gold IV
Level 107
God Stats
21W - 13L
1,616 SR
Queue Stats
251W - 266L
1,478 MMR
Party 1
Bakasura
Bakasura
Platinum III
vito503
Bakasura
Platinum III
Level 100
God Stats
36W - 24L
1,736 SR
Queue Stats
277W - 274L
1,831 MMR
Party 1
Martichoras
Martichoras
Gold II
xiDasHx
Martichoras
Gold II
Level 125
God Stats
1W - 1L
1,514 SR
Queue Stats
204W - 200L
1,603 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chrisitooo
King Arthur
16
1 / 2 / 2
9,855
519
13,198
21,502
26,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
PvoStyles
Raijin
15
1 / 5 / 2
9,536
502
15,927
13,446
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Zaldrizez
Susano
16
1 / 4 / 0
9,407
495
7,738
16,565
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Zorá
Anhur
14
1 / 4 / 1
9,170
483
11,900
13,689
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
8,591
452
8,274
18,799
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonArachneHe BoFreya

VS

Bans
Sun WukongRavanaThorOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 2 / 4
10,440
549
15,693
18,408
17,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Lukas15
Cerberus
14
4 / 1 / 9
9,700
511
9,853
21,200
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
rafinha21
Kukulkan
15
3 / 1 / 5
9,083
478
14,887
11,641
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
vito503
Bakasura
18
6 / 1 / 5
11,017
580
7,609
18,384
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Martichoras
xiDasHx
Martichoras
17
2 / 0 / 6
10,774
567
13,259
12,491
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
4
2.5
L
King Arthur
Chrisitooo
King Arthur
1
2
2
1
W
Cerberus
Lukas15
Cerberus
4
1
9
8.5
L
Raijin
PvoStyles
Raijin
1
5
2
0.4
L
Susano
Zaldrizez
Susano
1
4
0
0.25
L
Anhur
Zorá
Anhur
1
4
1
0.38
L
1
3
2
0.67
W
Kukulkan
rafinha21
Kukulkan
3
1
5
5.5
W
Bakasura
vito503
Bakasura
6
1
5
8.5
W
Martichoras
xiDasHx
Martichoras
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
61,301
84,001
Taken
82,124
65,032
Mitigated
63,426
13,985
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,693
2,772
0
1,850
18,408
17,916
0
3,341
15,067
75,564
584
L
King Arthur
Chrisitooo
King Arthur
13,198
1,349
0
4,370
21,502
26,928
0
13,020
7,439
125
82,588
W
Cerberus
Lukas15
Cerberus
9,853
1,558
0
7,755
21,200
24,515
0
9,562
11,638
39,281
0
L
Raijin
PvoStyles
Raijin
15,927
1,095
0
1,066
13,446
5,170
66
7,056
5,855
97,718
0
L
Susano
Zaldrizez
Susano
7,738
1,368
0
2,042
16,565
7,150
25
4,481
11,651
0
91,567
L
Anhur
Zorá
Anhur
11,900
6,616
0
1,675
13,689
5,208
0
2,787
10,412
0
62,840
L
8,274
2,515
234
4,598
18,799
20,576
0
11,248
7,315
18,282
0
W
Kukulkan
rafinha21
Kukulkan
14,887
856
0
2,814
11,641
5,556
0
7,330
4,311
68,285
0
W
Bakasura
vito503
Bakasura
7,609
5,703
0
5,781
18,384
9,393
0
2,720
15,664
0
109,381
W
Martichoras
xiDasHx
Martichoras
13,259
5,167
0
4,534
12,491
6,046
0
2,040
10,451
0
96,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
51,014
534
Minions Killed
630
0
Camps Cleared
0
1,831,726
Distance Traveled
1,973,571
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,440
549
137
7
0
366,413
6
L
King Arthur
9,855
519
130
7
0
403,181
6
W
Cerberus
9,700
511
64
3
0
345,185
4
L
Raijin
9,536
502
148
8
0
346,490
3
L
Susano
9,407
495
129
7
0
411,011
2
L
Anhur
9,170
483
113
6
0
344,019
2
L
Ymir
8,591
452
14
1
0
327,025
0
W
Kukulkan
9,083
478
110
6
0
363,513
5
W
Bakasura
11,017
580
158
8
0
508,388
2
W
Martichoras
10,774
567
161
8
0
390,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role