Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ssj223322
Arachne
Level 62
God Stats
34W - 18L
1,260 SR
Queue Stats
380W - 394L
1,339 Elo+
Solo
Hades
Hades
TinyManMeat
Hades
Level 38
God Stats
18W - 26L
1,436 SR
Queue Stats
22W - 50L
1,285 Elo+
Solo
Team Averages
Level 56
1,399 SR
1,375 Elo+

VS

Team Averages
Level 55
1,369 SR
1,341 Elo+
Xing Tian
Xing Tian
CamCam0613
Xing Tian
Level 59
God Stats
1W - 1L
1,114 SR
Queue Stats
102W - 105L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
ToofLussRL
Hou Yi
Level 59
God Stats
5W - 3L
1,469 SR
Queue Stats
112W - 119L
1,319 Elo+
Party 1
Janus
Janus
apicdaddy
Janus
Level 46
God Stats
36W - 32L
1,524 SR
Queue Stats
146W - 162L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 3
8,434
767
6,616
13,200
9,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Ssj223322
Arachne
12
7 / 5 / 1
9,344
849
10,142
15,528
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 2
6,916
629
714
2,293
789
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CamCam0613
Xing Tian
13
3 / 1 / 7
9,784
889
4,447
11,495
11,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ToofLussRL
Hou Yi
12
5 / 4 / 5
10,001
909
11,041
7,040
2,786
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
apicdaddy
Janus
12
2 / 3 / 4
9,400
855
10,071
7,198
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
10
10
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
3
0.83
W
Xing Tian
CamCam0613
Xing Tian
3
1
7
6.5
L
Arachne
Ssj223322
Arachne
7
5
1
1.5
L
0
2
2
0.5
W
Hou Yi
ToofLussRL
Hou Yi
5
4
5
1.88
W
Janus
apicdaddy
Janus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
25,559
31,021
Taken
25,733
18,072
Mitigated
17,603
3,228
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,616
669
51
573
13,200
9,395
0
6,539
6,339
28,769
0
W
Xing Tian
CamCam0613
Xing Tian
4,447
569
0
488
11,495
11,986
557
4,534
6,961
15,924
715
L
Arachne
Ssj223322
Arachne
10,142
7,899
0
2,388
15,528
7,888
0
5,892
9,420
0
24,107
L
714
157
0
216
2,293
789
0
868
1,357
1,318
0
W
Hou Yi
ToofLussRL
Hou Yi
11,041
6,304
39
245
7,040
2,786
1,308
2,020
5,020
0
35,121
W
Janus
apicdaddy
Janus
10,071
344
0
510
7,198
2,831
500
1,291
5,907
50,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
29,185
64
Minions Killed
147
0
Camps Cleared
0
451,726
Distance Traveled
611,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,434
767
37
3
0
221,327
2
W
Xing Tian
9,784
889
18
2
0
210,347
0
L
Arachne
9,344
849
27
2
0
194,783
0
L
Hades
6,916
629
0
0
0
35,616
0
W
Hou Yi
10,001
909
41
4
0
186,888
0
W
Janus
9,400
855
88
8
0
214,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role