Player Matchup

Arachne
Arachne
Cryptikality
Arachne
Level 143
God Stats
52W - 21L
1,588 SR
Queue Stats
586W - 528L
1,521 Elo+
Solo
Neith
Neith
Gtninjaex
Neith
Level 142
God Stats
1W - 4L
1,559 SR
Queue Stats
117W - 101L
1,536 Elo+
Solo
Sobek
Sobek
LimpinAintEZ
Sobek
Level 155
God Stats
3W - 5L
1,638 SR
Queue Stats
184W - 165L
1,546 Elo+
Solo
Kukulkan
Kukulkan
MDuffield32
Kukulkan
Level 33
God Stats
1W - 1L
1,378 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Thor
Thor
Zanivio
Thor
Level 87
God Stats
5W - 2L
1,810 SR
Queue Stats
202W - 199L
1,485 Elo+
Solo
Team Averages
Level 112
1,595 SR
1,504 Elo+

VS

Team Averages
Level 111
1,565 SR
1,519 Elo+
Ah Puch
Ah Puch
BigBamps
Ah Puch
Level 147
God Stats
7W - 2L
1,806 SR
Queue Stats
301W - 323L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
NaTrAuL POISON
Gilgamesh
Level 93
God Stats
1W - 3L
1,300 SR
Queue Stats
83W - 90L
1,548 Elo+
Party 1
Neith
Neith
NatNaty
Neith
Level 145
God Stats
9W - 14L
1,365 SR
Queue Stats
188W - 186L
1,457 Elo+
Solo
He Bo
He Bo
SemtexBoi
He Bo
Level 30
God Stats
1W - 0L
1,852 SR
Queue Stats
151W - 147L
1,548 Elo+
Party 1
Hel
Hel
imabotatsmite
Hel
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 119L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cryptikality
Arachne
5
0 / 0 / 0
3,075
615
1,154
4,185
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Gtninjaex
Neith
1
0 / 0 / 0
2,513
503
0
416
80
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,012
602
710
5,168
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
MDuffield32
Kukulkan
4
0 / 1 / 0
2,942
588
77
2,091
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Zanivio
Thor
6
0 / 0 / 0
3,590
718
1,326
2,642
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBamps
Ah Puch
5
0 / 0 / 0
3,360
672
1,585
1,251
449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
NaTrAuL POISON
Gilgamesh
7
0 / 0 / 0
3,798
760
1,063
3,273
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
NatNaty
Neith
5
0 / 0 / 0
3,168
634
1,819
2,725
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
SemtexBoi
He Bo
7
1 / 0 / 0
3,875
775
1,125
2,853
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
3,574
715
774
1,344
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigBamps
Ah Puch
0
0
0
0
L
Arachne
Cryptikality
Arachne
0
0
0
0
L
Neith
Gtninjaex
Neith
0
0
0
0
L
0
0
0
0
L
Kukulkan
MDuffield32
Kukulkan
0
1
0
0
W
Gilgamesh
NaTrAuL POISON
Gilgamesh
0
0
0
0
W
Neith
NatNaty
Neith
0
0
0
0
W
He Bo
SemtexBoi
He Bo
1
0
0
1
L
Thor
Zanivio
Thor
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,267
Damage
6,366
14,502
Taken
11,446
6,638
Mitigated
3,717
4,264
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigBamps
Ah Puch
1,585
138
384
728
1,251
449
275
160
1,091
12,233
0
L
Arachne
Cryptikality
Arachne
1,154
947
0
1,509
4,185
1,298
0
977
3,208
0
12,497
L
Neith
Gtninjaex
Neith
0
0
0
0
416
80
0
0
416
0
1,533
L
710
95
0
2,085
5,168
3,500
0
1,106
4,062
8,486
0
L
Kukulkan
MDuffield32
Kukulkan
77
77
0
0
2,091
706
0
1,355
690
8,228
0
W
Gilgamesh
NaTrAuL POISON
Gilgamesh
1,063
439
0
1,112
3,273
1,611
0
0
3,273
0
21,238
W
Neith
NatNaty
Neith
1,819
808
0
1,491
2,725
692
516
550
2,175
0
17,761
W
He Bo
SemtexBoi
He Bo
1,125
278
0
2,264
2,853
678
0
39
2,814
21,368
0
L
Thor
Zanivio
Thor
1,326
420
0
670
2,642
1,054
0
0
2,642
0
18,769
W
774
283
204
646
1,344
287
136
38
1,306
16,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,132
Gold Earned
17,775
91
Minions Killed
172
0
Camps Cleared
0
424,743
Distance Traveled
463,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,360
672
18
4
0
90,686
0
L
Arachne
3,075
615
27
5
0
117,693
0
L
Neith
2,513
503
2
0
0
21,255
0
L
Sobek
3,012
602
11
2
0
97,855
0
L
Kukulkan
2,942
588
11
2
0
91,970
0
W
Gilgamesh
3,798
760
40
8
0
93,854
0
W
Neith
3,168
634
31
6
0
77,076
0
W
He Bo
3,875
775
43
9
0
107,466
0
L
Thor
3,590
718
40
8
0
95,970
0
W
Hel
3,574
715
40
8
0
94,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role