Player Matchup

Hercules
Hercules
Gold V
BlueJacketJaden
Hercules
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,393 MMR
Solo
Thoth
Thoth
Gold III
KG SoloManS000
Thoth
Gold III
Level 129
God Stats
0W - 2L
1,472 SR
Queue Stats
221W - 228L
1,451 MMR
Party 1
Serqet
Serqet
Gold IV
MasterAtroxYT
Serqet
Gold IV
Level 139
God Stats
17W - 25L
1,546 SR
Queue Stats
135W - 155L
1,432 MMR
Solo
Charon
Charon
Gold V
SupaSoakHer
Charon
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,418 MMR
Solo
Anhur
Anhur
Gold III
Thepersonthat
Anhur
Gold III
Level 161
God Stats
2W - 4L
1,606 SR
Queue Stats
286W - 286L
1,350 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,525 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,590 SR
1,423 MMR
Athena
Athena
Gold IV
LightsknTrickDdy
Athena
Gold IV
Level 147
God Stats
16W - 10L
1,755 SR
Queue Stats
152W - 158L
1,421 MMR
Solo
Apollo
Apollo
Gold V
Sillerr22
Apollo
Gold V
Level 49
God Stats
4W - 3L
1,513 SR
Queue Stats
18W - 20L
1,406 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Smogreaaper
Kuzenbo
Gold V
Level 127
God Stats
9W - 2L
1,643 SR
Queue Stats
44W - 39L
1,378 MMR
Party 2
Bastet
Bastet
Gold IV
WICHOBABYY
Bastet
Gold IV
Level 152
God Stats
19W - 9L
1,535 SR
Queue Stats
207W - 212L
1,428 MMR
Solo
Anubis
Anubis
Gold IV
vvolf22
Anubis
Gold IV
Level 143
God Stats
3W - 2L
1,505 SR
Queue Stats
47W - 42L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 4 / 0
6,797
486
4,833
14,479
12,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,402
457
4,220
7,937
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 0
6,055
433
1,708
10,533
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
10
0 / 3 / 0
6,439
460
5,313
10,630
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 0
7,248
518
6,846
10,173
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KaliBakasuraGaneshaAo Kuang

VS

Bans
MartichorasKumbhakarnaPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,954
568
4,946
12,909
10,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Sillerr22
Apollo
14
3 / 0 / 1
8,338
596
4,651
7,413
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Smogreaaper
Kuzenbo
13
3 / 0 / 1
8,211
587
10,603
11,049
13,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
WICHOBABYY
Bastet
14
3 / 0 / 4
8,407
601
6,738
9,178
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
vvolf22
Anubis
15
7 / 0 / 3
8,971
641
8,611
8,000
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
18
19
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
0
0
L
0
4
0
0
W
2
0
8
6
L
0
5
0
0
W
Apollo
Sillerr22
Apollo
3
0
1
3.5
W
Kuzenbo
Smogreaaper
Kuzenbo
3
0
1
3.5
L
Charon
0
3
0
0
L
0
3
0
0
W
Bastet
WICHOBABYY
Bastet
3
0
4
5
W
Anubis
vvolf22
Anubis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
35,549
53,752
Taken
48,549
29,664
Mitigated
34,584
16,382
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,833
1,275
0
6,426
14,479
12,359
0
9,916
4,563
0
53,654
L
4,220
239
0
1,419
7,937
2,040
0
4,804
3,133
42,969
0
W
4,946
1,601
1,849
2,473
12,909
10,795
0
3,474
9,435
20,595
0
L
1,708
481
0
866
10,533
3,328
0
4,343
6,190
0
32,903
W
Apollo
Sillerr22
Apollo
4,651
2,850
0
1,457
7,413
2,360
534
918
6,495
0
64,400
W
Kuzenbo
Smogreaaper
Kuzenbo
10,603
3,857
0
2,797
11,049
13,337
8
0
11,049
50,616
0
L
Charon
5,313
826
229
2,426
10,630
8,160
0
3,653
6,977
31,241
0
L
6,846
3,718
0
5,016
10,173
3,777
903
1,444
8,729
0
62,674
W
Bastet
WICHOBABYY
Bastet
6,738
2,146
0
4,436
9,178
3,851
27
1,175
8,003
0
80,210
W
Anubis
vvolf22
Anubis
8,611
917
0
5,794
8,000
4,241
184
4,309
3,591
83,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
41,881
398
Minions Killed
458
0
Camps Cleared
0
1,261,972
Distance Traveled
1,476,089
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,797
486
93
7
0
251,231
0
L
Thoth
6,402
457
79
6
0
284,332
0
W
Athena
7,954
568
22
2
0
294,695
2
L
Serqet
6,055
433
57
4
0
231,688
3
W
Apollo
8,338
596
107
8
0
284,377
0
W
Kuzenbo
8,211
587
83
6
0
293,531
0
L
Charon
6,439
460
49
4
0
256,015
0
L
Anhur
7,248
518
120
9
0
238,706
0
W
Bastet
8,407
601
111
8
0
328,896
1
W
Anubis
8,971
641
135
10
0
274,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role