Player Matchup

Sun Wukong
Sun Wukong
AllySmite
Sun Wukong
Level 124
God Stats
47W - 39L
1,778 SR
Queue Stats
102W - 96L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chosenone4121999
Tsukuyomi
Level 124
God Stats
76W - 70L
1,541 SR
Queue Stats
182W - 184L
1,468 Elo+
Solo
Sobek
Sobek
GDLPYT
Sobek
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,476 Elo+
Solo
Merlin
Merlin
LordLoZa
Merlin
Level 88
God Stats
2W - 1L
1,567 SR
Queue Stats
33W - 22L
1,556 Elo+
Solo
Cabrakan
Cabrakan
RusMurlok
Cabrakan
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 42L
1,615 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,523 Elo+

VS

Team Averages
Level 105
1,419 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DaveAngel
Cliodhna
Level 89
God Stats
0W - 2L
1,443 SR
Queue Stats
101W - 88L
1,566 Elo+
Party 1
Bacchus
Bacchus
La_Shorty_Lini
Bacchus
Level 35
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Thoth
Thoth
Pun1sher24
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 111L
1,570 Elo+
Party 1
Charon
Charon
andres7411
Charon
Level 149
God Stats
3W - 4L
1,339 SR
Queue Stats
59W - 36L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllySmite
Sun Wukong
12
4 / 0 / 3
7,680
1,280
3,919
5,743
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
4 / 0 / 3
7,586
1,264
7,603
3,343
1,302
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
GDLPYT
Sobek
12
1 / 0 / 5
7,274
1,212
2,751
7,023
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
LordLoZa
Merlin
12
0 / 2 / 4
6,715
1,119
6,278
4,426
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RusMurlok
Cabrakan
12
0 / 0 / 6
7,008
1,168
3,235
5,810
5,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
6,909
1,152
6,491
5,398
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
DaveAngel
Cliodhna
11
0 / 4 / 1
6,125
1,021
3,759
8,388
3,375
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
7,055
1,176
3,964
7,970
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
11
0 / 2 / 2
6,537
1,090
6,178
3,271
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
andres7411
Charon
11
1 / 0 / 0
6,558
1,093
1,561
514
381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
9
Kills
2
2
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Sun Wukong
AllySmite
Sun Wukong
4
0
3
5.5
W
Tsukuyomi
4
0
3
5.5
L
Cliodhna
DaveAngel
Cliodhna
0
4
1
0.13
W
Sobek
GDLPYT
Sobek
1
0
5
3.5
L
0
1
1
0.5
W
Merlin
LordLoZa
Merlin
0
2
4
1
L
Thoth
0
2
2
0.5
W
Cabrakan
RusMurlok
Cabrakan
0
0
6
3
L
Charon
andres7411
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
21,953
26,345
Taken
25,541
18,715
Mitigated
14,009
3,018
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,491
1,055
0
0
5,398
1,624
0
1,554
3,431
23,638
0
W
Sun Wukong
AllySmite
Sun Wukong
3,919
314
0
353
5,743
4,060
0
3,294
2,153
0
23,003
W
Tsukuyomi
7,603
1,288
0
217
3,343
1,302
0
2,213
900
0
15,933
L
Cliodhna
DaveAngel
Cliodhna
3,759
276
0
57
8,388
3,375
0
4,278
3,830
0
7,394
W
Sobek
GDLPYT
Sobek
2,751
23
0
1,029
7,023
6,027
0
5,632
1,126
8,889
0
L
3,964
506
0
2,198
7,970
7,618
0
4,317
3,063
10,655
0
W
Merlin
LordLoZa
Merlin
6,278
527
0
6
4,426
1,804
0
2,664
1,702
23,660
0
L
Thoth
6,178
490
0
125
3,271
1,011
0
1,349
1,886
19,775
0
W
Cabrakan
RusMurlok
Cabrakan
3,235
548
0
1,413
5,810
5,522
0
3,397
2,270
8,627
0
L
Charon
andres7411
Charon
1,561
400
0
172
514
381
0
473
41
3,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
33,184
150
Minions Killed
103
5
Camps Cleared
4
652,554
Distance Traveled
536,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,909
1,152
41
7
1
114,185
0
W
Sun Wukong
7,680
1,280
51
9
2
143,879
0
W
Tsukuyomi
7,586
1,264
23
4
0
140,410
0
L
Cliodhna
6,125
1,021
5
1
0
119,961
0
W
Sobek
7,274
1,212
10
2
0
135,494
0
L
Bacchus
7,055
1,176
10
2
1
132,208
0
W
Merlin
6,715
1,119
46
8
3
120,775
0
L
Thoth
6,537
1,090
40
7
2
117,091
0
W
Cabrakan
7,008
1,168
20
3
0
111,996
0
L
Charon
6,558
1,093
7
1
0
53,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role