Player Matchup

Cerberus
Cerberus
Balrogsbreath
Cerberus
Level 127
God Stats
3W - 2L
1,914 SR
Queue Stats
63W - 56L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
Dilly-Mac
Ix Chel
Level 119
God Stats
0W - 2L
1,333 SR
Queue Stats
43W - 49L
1,382 Elo+
Solo
Charybdis
Charybdis
Ethorne22
Charybdis
Level 67
God Stats
1W - 3L
1,497 SR
Queue Stats
111W - 95L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rodo_Max
Tsukuyomi
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo
Cabrakan
Cabrakan
trento4141
Cabrakan
Level 67
God Stats
1W - 2L
1,796 SR
Queue Stats
36W - 45L
1,547 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,482 Elo+

VS

Team Averages
Level 98
1,386 SR
1,442 Elo+
Athena
Athena
Bradient
Athena
Level 121
God Stats
2W - 2L
1,153 SR
Queue Stats
95W - 90L
1,472 Elo+
Party 3
Hercules
Hercules
GoldKnight-_-
Hercules
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,486 Elo+
Solo
Medusa
Medusa
HTLSimp
Medusa
Level 104
God Stats
17W - 26L
1,372 SR
Queue Stats
330W - 289L
1,449 Elo+
Party 2
Thor
Thor
THE INMORTAL997
Thor
Level 145
God Stats
7W - 6L
1,485 SR
Queue Stats
956W - 976L
1,407 Elo+
Party 2
Skadi
Skadi
UnstableShade
Skadi
Level 28
God Stats
25W - 29L
1,419 SR
Queue Stats
36W - 38L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Balrogsbreath
Cerberus
10
1 / 2 / 0
6,614
472
4,944
11,689
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Dilly-Mac
Ix Chel
13
0 / 3 / 0
7,304
522
3,858
9,225
3,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ethorne22
Charybdis
11
1 / 3 / 1
6,601
472
9,528
11,821
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
Rodo_Max
Tsukuyomi
11
0 / 5 / 1
6,400
457
4,430
12,414
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
trento4141
Cabrakan
12
1 / 4 / 0
6,826
488
10,303
17,001
21,692
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bradient
Athena
12
2 / 1 / 5
7,524
537
6,755
13,750
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
GoldKnight-_-
Hercules
14
6 / 0 / 3
8,720
623
10,038
14,402
13,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
HTLSimp
Medusa
15
3 / 0 / 1
8,631
617
6,898
9,987
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 11
8,249
589
5,706
12,377
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 4
7,448
532
8,567
7,582
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
15
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Balrogsbreath
Cerberus
1
2
0
0.5
W
Athena
Bradient
Athena
2
1
5
4.5
L
Ix Chel
Dilly-Mac
Ix Chel
0
3
0
0
L
Charybdis
Ethorne22
Charybdis
1
3
1
0.5
W
Hercules
GoldKnight-_-
Hercules
6
0
3
7.5
W
Medusa
HTLSimp
Medusa
3
0
1
3.5
L
Tsukuyomi
Rodo_Max
Tsukuyomi
0
5
1
0.1
W
2
2
11
3.75
W
2
0
4
4
L
Cabrakan
trento4141
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
37,964
62,150
Taken
58,098
43,500
Mitigated
38,017
19,262
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Balrogsbreath
Cerberus
4,944
268
0
4,015
11,689
8,703
0
2,630
9,059
28,068
0
W
Athena
Bradient
Athena
6,755
1,851
316
2,570
13,750
12,120
0
3,124
10,626
26,879
0
L
Ix Chel
Dilly-Mac
Ix Chel
3,858
315
259
1,982
9,225
3,538
28
307
8,918
56,602
0
L
Charybdis
Ethorne22
Charybdis
9,528
4,678
0
3,964
11,821
4,679
0
2,574
9,247
0
50,298
W
Hercules
GoldKnight-_-
Hercules
10,038
3,766
0
5,116
14,402
13,863
129
8,169
6,233
0
54,117
W
Medusa
HTLSimp
Medusa
6,898
1,853
0
4,118
9,987
4,017
307
2,885
7,102
0
78,006
L
Tsukuyomi
Rodo_Max
Tsukuyomi
4,430
815
0
4,633
12,414
4,888
0
926
11,488
0
48,600
W
5,706
1,123
312
6,075
12,377
5,158
0
2,207
10,170
0
55,285
W
8,567
3,880
0
1,495
7,582
2,859
943
1,486
6,096
0
54,819
L
Cabrakan
trento4141
Cabrakan
10,303
1,186
0
4,409
17,001
21,692
0
318
16,683
49,250
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
40,572
422
Minions Killed
404
0
Camps Cleared
0
1,348,346
Distance Traveled
1,482,823
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,614
472
63
5
0
267,608
3
W
Athena
7,524
537
31
2
0
317,046
0
L
Ix Chel
7,304
522
122
9
0
267,882
0
L
Charybdis
6,601
472
91
7
0
250,390
0
W
Hercules
8,720
623
74
5
0
291,061
1
W
Medusa
8,631
617
117
8
0
292,977
2
L
Tsukuyomi
6,400
457
71
5
0
328,007
0
W
Thor
8,249
589
86
6
0
296,240
0
W
Skadi
7,448
532
96
7
0
285,499
2
L
Cabrakan
6,826
488
75
5
0
234,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role