Player Matchup

Geb
Geb
CommanderSushi1
Geb
Level 126
God Stats
2W - 2L
1,549 SR
Queue Stats
169W - 136L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
LemonWizard58
Jing Wei
Level 66
God Stats
3W - 2L
1,556 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 1
Ares
Ares
TR AcidMikezz
Ares
Level 128
God Stats
2W - 4L
1,367 SR
Queue Stats
278W - 245L
1,571 Elo+
Solo
Bakasura
Bakasura
temp-605210
Bakasura
Level 182
God Stats
11W - 6L
1,519 SR
Queue Stats
395W - 365L
1,587 Elo+
Solo
Kukulkan
Kukulkan
xMysticFroggerx
Kukulkan
Level 84
God Stats
22W - 10L
1,653 SR
Queue Stats
249W - 216L
1,575 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,572 Elo+

VS

Team Averages
Level 153
1,529 SR
1,525 Elo+
Charon
Charon
Azoriel
Charon
Level 166
God Stats
2W - 7L
1,502 SR
Queue Stats
120W - 103L
1,585 Elo+
Party 2
Agni
Agni
Cellsty
Agni
Level 153
God Stats
1W - 1L
1,696 SR
Queue Stats
263W - 246L
1,523 Elo+
Party 2
Apollo
Apollo
Century Aces
Apollo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 628L
1,519 Elo+
Solo
Surtr
Surtr
Dizzleispapi
Surtr
Level 174
God Stats
10W - 9L
1,567 SR
Queue Stats
194W - 187L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Phibbean
Tsukuyomi
Level 119
God Stats
5W - 8L
1,383 SR
Queue Stats
289W - 263L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,960
620
1,939
5,029
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
LemonWizard58
Jing Wei
8
0 / 1 / 1
4,597
575
1,970
2,982
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,657
582
1,671
6,080
4,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
temp-605210
Bakasura
10
0 / 0 / 1
5,286
661
1,179
4,030
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
0 / 4 / 1
5,070
634
1,287
5,571
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Azoriel
Charon
8
1 / 0 / 2
4,916
615
2,367
2,859
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Cellsty
Agni
10
2 / 1 / 1
5,659
707
4,567
3,572
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
9
0 / 0 / 1
4,457
557
1,199
3,924
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,812
477
1,235
2,820
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Phibbean
Tsukuyomi
9
4 / 2 / 1
5,467
683
3,724
7,643
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
Azoriel
Charon
1
0
2
2
L
Agni
Cellsty
Agni
2
1
1
2.5
L
Apollo
0
0
1
0.5
W
2
1
0
2
L
0
0
0
0
W
Jing Wei
LemonWizard58
Jing Wei
0
1
1
0.5
L
Tsukuyomi
Phibbean
Tsukuyomi
4
2
1
2.25
W
1
1
0
1
W
Bakasura
temp-605210
Bakasura
0
0
1
0.5
W
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,046
Damage
13,092
23,692
Taken
20,818
11,605
Mitigated
7,796
8,693
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Azoriel
Charon
2,367
349
133
1,952
2,859
1,691
0
442
2,417
11,339
0
L
Agni
Cellsty
Agni
4,567
565
0
1,055
3,572
1,212
0
1,258
2,314
39,195
0
L
Apollo
1,199
1,000
0
1,694
3,924
1,293
0
1,270
2,654
0
29,225
W
1,939
154
0
2,814
5,029
2,084
0
1,092
3,869
23,486
0
L
1,235
497
0
1,368
2,820
995
0
0
2,820
212
13,991
W
Jing Wei
LemonWizard58
Jing Wei
1,970
1,302
0
944
2,982
1,012
0
803
2,175
0
26,725
L
Tsukuyomi
Phibbean
Tsukuyomi
3,724
1,266
0
3,266
7,643
2,605
0
1,927
5,507
0
28,710
W
1,671
141
0
1,158
6,080
4,412
0
2,337
3,727
11,137
0
W
Bakasura
temp-605210
Bakasura
1,179
817
0
3,457
4,030
2,050
602
21
4,009
0
20,113
W
Kukulkan
1,287
65
0
320
5,571
2,047
0
2,436
2,957
40,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
24,311
252
Minions Killed
221
0
Camps Cleared
0
821,030
Distance Traveled
761,753
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,916
615
14
2
0
159,991
3
L
Agni
5,659
707
86
11
0
155,828
1
L
Apollo
4,457
557
56
7
0
151,767
1
W
Geb
4,960
620
51
6
0
190,170
0
L
Surtr
3,812
477
17
2
0
115,244
0
W
Jing Wei
4,597
575
53
7
0
140,194
0
L
Tsukuyomi
5,467
683
48
6
0
178,923
2
W
Ares
4,657
582
15
2
0
166,257
0
W
Bakasura
5,286
661
68
9
0
161,879
0
W
Kukulkan
5,070
634
65
8
0
162,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role